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INFINITE SPACE PRESENTATION

Sara Filipa Roj�o Abreu

Created on March 17, 2024

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aFONSO nº6ANDRÉ Nº7 SARA Nº19

GAMING AND VIRTUAL REALITY

Examples

How did it start?

When was it invented?

Who invented it?

Is it useful?

How did it develop?

INDEX

Virtual reality?
Gaming

How did it start?

01

  • Games have a history dating back thousands of years, with playful and recreational activities found in various ancient cultures. Over time, games such as chess and card games became popular during the Middle Ages and the Renaissance. With the Industrial Revolution, parlor games emerged, and in the twentieth century, with the advent of computers, digital games gained prominence. Today, games span a variety of platforms and offer a wide range of player experiences

Gaming

  • Virtual reality originated in the 1950s and 1960s, when the first concepts were explored. The term virtual reality was coined by Jaron Lanier in the 1980s. Since then, there have been significant advancements in technology, resulting in the development of devices. Virtual reality is applied in a variety of fields, from gaming to medicine to architecture, offering immersive and interactive experiences.

Virtual Reality

Who invented it?

02

Virtual reality was not invented by a single person, but rather developed over time by diverse researchers and inventors.

Virtual Reality

Games do not have a single inventor but have emerged organically throughout history in various cultures as forms of entertainment, socialization, and competition.

Gaming

When was it invented?

03

  • The idea of virtual reality began to be explored in the 1950s and 1960s, but the modern concept took hold in the 1980s
  • Games have an ancient and diverse history, dating back thousands of years. Originating in various ancient cultures around the world. With the advancement of technology, computer games emerged in the second half of the twentieth century.

Virtual Reality

Gaming

How did it develop?

04

Virtual Reality

Gaming

Is it useful?

05

Virtual reality is useful in many ways, such as education, health and therapy, entertainment, tourism, collaboration and communication.

Virtual Reality

Games are versatile tools that can be leveraged in a variety of ways to improve learning, training, skill development, mental health and entertainment.

Gaming

Virtual Reality
Gaming

Examples

06

Thanks!