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Transcript

Lesson 1

Practice

Practice

Practice

Pattern

Reading

Words

Practice

Yourself

Practice

Practice

Phonics

Let's Talk

Sight

Phonics

Vocabulary

Grammar

Express

Math

Sight Words

Sentence Pattern

Sentence

Cover

Phonics

Song

Contents list

Probe

Game

Goodbye

Math

Vocabulary

Grammar

Farm AnimalsLevel 1 l Unit 6Lesson 1

Farm AnimalsLevel 1 l Unit 6Lesson 1

Song

Farm AnimalsLevel 1 l Unit 6Lesson 1

Probe

Farm AnimalsLevel 1 l Unit 6Lesson 1

Farm AnimalsLevel 1 l Unit 6Lesson 1

Let's Start Learning!

Farm AnimalsLevel 1 l Unit 6Lesson 1

cow

I see a cow.

Vocabulary

Farm AnimalsLevel 1 l Unit 6Lesson 1

sheep

I see a little sheep.

Vocabulary

Farm AnimalsLevel 1 l Unit 6Lesson 1

duck

The duck runs.

Vocabulary

Farm AnimalsLevel 1 l Unit 6Lesson 1

Farm AnimalsLevel 1 l Unit 6Lesson 1

Marla Mouse has a sheep.

Cora Crunch has ducks.

Rusty Ranger likes cows.

Vocabularypractice

Farm AnimalsLevel 1 l Unit 6Lesson 1

Farm AnimalsLevel 1 l Unit 6Lesson 1

Phonics

Farm AnimalsLevel 1 l Unit 6Lesson 1

gas

Phonics

Farm AnimalsLevel 1 l Unit 6Lesson 3

Farm AnimalsLevel 1 l Unit 6Lesson 1

_as

Phonicspractice

Farm AnimalsLevel 1 l Unit 6Lesson 1

_as

Phonicspractice

Farm AnimalsLevel 1 l Unit 6Lesson 1

Farm AnimalsLevel 1 l Unit 6Lesson 1

Phonics reading

Das has gas.

Farm AnimalsLevel 1 l Unit 6Lesson 1

Farm AnimalsLevel 1 l Unit 6Lesson 1

A cow is big.

SentencePattern

What farm animal is big?

Farm AnimalsLevel 1 l Unit 6Lesson 1

A duck is small.

SentencePattern

Farm AnimalsLevel 1 l Unit 6Lesson 1

What farm animal is little?

Farm AnimalsLevel 1 l Unit 6Lesson 1

What farm animal is big?

Sentence Pattern Practice

Farm AnimalsLevel 1 l Unit 6Lesson 1

A is big.

duck

cow

What farm animal is little?

Sentence Pattern Practice

Farm AnimalsLevel 1 l Unit 6Lesson 1

duck

cow

A is little.

Farm AnimalsLevel 1 l Unit 6Lesson 1

Farm AnimalsLevel 1 l Unit 6Lesson 1

Let's Talk

Farm AnimalsLevel 1 l Unit 6Lesson 1

help

I help you jump.

Farm AnimalsLevel 1 l Unit 6Lesson 1

jump

Sight Words

two

you

You have two ducks.

Farm AnimalsLevel 1 l Unit 6Lesson 1

Sight Words

Farm AnimalsLevel 1 l Unit 6Lesson 1

Sight Words Practice

The cows jump.

The

Farm AnimalsLevel 1 l Unit 6Lesson 1

cows

jump

Sight Words Practice

I help the sheep.

Farm AnimalsLevel 1 l Unit 6Lesson 1

help

sheep

Sight Words Practice

I see two ducks.

ducks

Farm AnimalsLevel 1 l Unit 6Lesson 1

two

see

Sight Words Practice

You are a girl.

are

Farm AnimalsLevel 1 l Unit 6Lesson 1

girl

you

Farm AnimalsLevel 1 l Unit 6Lesson 1

Grammar

I am not happy.

Farm AnimalsLevel 1 l Unit 6Lesson 1

I am happy.

Grammar

I am not a girl.

Farm AnimalsLevel 1 l Unit 6Lesson 1

I am a boy.

Farm AnimalsLevel 1 l Unit 6Lesson 1

a boy

sad

Grammar Practice

Farm AnimalsLevel 1 l Unit 6Lesson 1

jumping

I am

Grammar Practice

sad

Farm AnimalsLevel 1 l Unit 6Lesson 1

a dog

sleeping

I am not

Farm AnimalsLevel 1 l Unit 6Lesson 1

Farm AnimalsLevel 1 l Unit 6Lesson 1

the smallest

smaller

small

Math

Farm AnimalsLevel 1 l Unit 6Lesson 1

Match the animals in order, from small to the smallest and put it in the box.

Farm AnimalsLevel 1 l Unit 6Lesson 1

Math Practice

the smallest

smaller

small

Match the animals in order, from small to the smallest and put it in the box.

Farm AnimalsLevel 1 l Unit 6Lesson 1

Math Practice

the smallest

smaller

small

Farm AnimalsLevel 1 l Unit 6Lesson 1

Which farm animal is the smallest?

Farm AnimalsLevel 1 l Unit 6Lesson 1

Express Yourself

Farm AnimalsLevel 1 l Unit 6Lesson 1

x6

x5

RULES

ANIMAL

Race

Start

Finish

Roll the dice

Farm AnimalsLevel 1 l Unit 6Lesson 1

x3

Game

x2

x2

x2

See you in lesson

Farm AnimalsLevel 1 l Unit 6Lesson 1

Goodbye

Step backward 5 times."

Step backward 5 times."

You are the Winner!

  • Pueden jugar de 2 a 4 jugadores/as.
  • Cada jugador/a debe elegir una ficha y lanzar el dado (sólo hay que pinchar sobre el dado digital y esperar a que se detenga).
  • El jugador/a que obtenga el número más alto será el que comience la partida.
  • Para jugar cada participante debe lanzar el dado y mover su ficha hasta la casilla que corresponda.
  • Algunas de las casillas del tablero tienen un significado especial.
  • Si el jugador/a cae en una casilla SORPRESA gana el derecho avanzar hasta la siguiente casilla SORPRESA, y además puede repetir el tiro.
  • Si cae en una casilla X2 o X3 debe multiplicar el número que le haya salido en el dado por la cifra que corresponda y avanzar ese número de casillas.
  • Si cae en la casilla PELIGRO el jugador/a no podrá volver a tirar el dado hasta que otro jugador/a pase por esa casilla.
  • Ganará quien llegue en primer lugar a la meta.
  • ¡IMPORTANTE! Estas instrucciones son orientativas. Siéntete libre de editar el juego a tu manera y asignar “premios” o “castigos“ a las diferentes casillas según tus preferencias.

You are the Winner!