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Talent 2024.1
GEORGIOS NTERVAKOS
Created on December 21, 2023
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Transcript
Top Talent Programme
Rise #1 & 2
Draft proposal by TAOLIN
Key Features of the Proposed Learning Solution
An Action Stream: 10 hours/year for training/coaching on the team projects. These projects focus on real problem-solving and improving teamwork, with about six learners in each group. The projects are either crowdsourced or sponsored directly by a senior leader. An eLearning TAOLIN Stream: Access to relevant material from the award-winning TAOLIN platform at a pace that suits each learner, finding a balance between the program's speed and self-directed learning.
SEAMLESS INTEGRATION. ALL UNDER ONE ROOF.
At KaizenGaming and not only, people prefer learning practical stuff that helps in their daily work. So, the theory goes, that if there's good support for personal development plans and team projects, talent pool members can get better at their jobs faster and reach their full potential sooner. But let's be candid – making this kind of practical learning happen in everyday life is tough. It depends on where learners are and whether their surroundings really support it. At KaizenGaming, the challenges of fast growth may make things even harder. That's why we came up with a learning solution that fouces on full integration of all learning elements under one roof, which includes: A Lean Live Stream: A basic 25 hours/year program with face-to-face workshops and webinars. We picked specific topics to build a strong foundation for your High Potentials (HiPos). Each Live Stream group has about 12 learners. A Deep-Dive Stream: People get 10 hours/year of training/mentoring on specific skills, common in their IDPs. They connect with others who have similar needs (like Delegation, Confidence, Efficiency) and learn at more advanced/deeper levels. Each Deep-Dive group has between 6 and 12 learners.
ALIGNMENT WITH 26/26 VISION & WITH KAIZENGAMING VALUES
Each Module is mapped against the KaizenGaming Core Values & competencies
People First
Passion
One Team
Kaizen
Get Things Done
Customer Lense
Duration in hours
Module Title
Competency
F=Face-to-face V= Virtual
Key Features of the Proposed Learning Solution
An Action Stream: 10 hours/year for training/coaching on the team projects. These projects focus on real problem-solving and improving teamwork, with about six learners in each group. The projects are either crowdsourced or sponsored directly by a senior leader. An eLearning TAOLIN Stream: Access to relevant material from the award-winning TAOLIN platform at a pace that suits each learner, finding a balance between the program's speed and self-directed learning.
SEAMLESS INTEGRATION. ALL UNDER ONE ROOF.
At KaizenGaming and not only, people prefer learning practical stuff that helps in their daily work. So, the theory goes, that if there's good support for personal development plans and team projects, talent pool members can get better at their jobs faster and reach their full potential sooner. But let's be candid – making this kind of practical learning happen in everyday life is tough. It depends on where learners are and whether their surroundings really support it. At KaizenGaming, the challenges of fast growth may make things even harder. That's why we came up with a learning solution that fouces on full integration of all learning elements under one roof, which includes: A Lean Live Stream: A basic 25 hours/year program with face-to-face workshops and webinars. We picked specific topics to build a strong foundation for your High Potentials (HiPos). Each Live Stream group has about 12 learners. A Deep-Dive Stream: People get 10 hours/year of training/mentoring on specific skills, common in their IDPs. They connect with others who have similar needs (like Delegation, Confidence, Efficiency) and learn at more advanced/deeper levels. Each Deep-Dive group has between 6 and 12 learners.
ALIGNMENT WITH 26/26 VISION & WITH KAIZENGAMING VALUES
Each Module is mapped against the KaizenGaming Core Values & competencies
People First
Passion
One Team
Kaizen
Get Things Done
Customer Lense
Duration in hours
Module Title
Competency
F=Face-to-face V= Virtual
May to Jul (15h)
Sep to Dec (15h)
Jan to Apr (15h)
Rise #1
Thanks for the feedback!
How to learn the ABCDs of trust building
How to develop the delivery excellence mindset
How to develop your customer-centricity
How to develop your emotional intelligence
How to develop a growth mindset
How to achieve flow & unchain your potential
How to be a great team player
How to develop your resilience & change capacity
Year #1
Foundation
Get Things Done
People First
Customer Lense
Kaizen
People First
Kaizen
Passion
One Team
Passion
LIVE STREAM(25h/year/learner)
How to get things done without authority
How to solve problems using design thinking
How to deal with difficult people & situations
How to be inclusive and harness diversity
How to create psychological safety
How to collaborate across borders
How to cultivate your situational agility
How to take a helicopter view of what you do
How to communicate up, down & across
Year #2
Troubleshhot
One Team
Kaizen
One Team
People First
People First
One Team
Kaizen
Get Things Done
One Team
The IDP Deep-Dive Groups are formed around common IDP themes
DEEP-DIVE STREAM (10h/year/group)
IDP Group Deep-Dive
IDP Group Deep-Dive
IDP Group Deep-Dive
IDP Group Deep-Dive
IDP Group Deep-Dive
IDP Group Deep-Dive
IDP Group Deep-Dive
IDP Group Reflections
Group Coaching
Group Coaching
Group Coaching
Group Coaching
Group Coaching
The Coaching Groups are formed around the selected team projects
ACTION STREAM (10h/year/group)
Project Presentations
Group Coaching
Group Coaching
TAOLIN STREAM eLearning
Concurrent, continuous, "paced" digital learning on the TAOLIN platform and gamification
Total = 45 hours/annum
May to Jul (15h)
Sep to Dec (15h)
Jan to Apr (15h)
Rise #2
How to get your team's chemistry right using Belbin
How to drop your armour & build trust using BRAVING
What does good feedback look and sound like?
How you can learn to develop people
How to lead with emotional intelligence
How to learn to change leadership gears
How to manage leadership transitions
How to diagnose & deal with the team dysfunctions
How to empower your people using delegation boards
Year #1
Foundation
LIVE STREAM(25h/year/learner)
One Team
People First
People First
People First
People First
People First
Passion
One Team
People First
How to lead when you & your team are exhausted
How to combine continuous improvement & agility
How to develop your strategic acumen
How to lead your team through change using ADKAR
Are you more of a football coach or an empathy jedi?
How to pessuade the unpersuadable
How to create a fearless team
How to deliver a high performance culture
How to develop an outstanding CX
Year #2
Troubleshhot
One Team
Get Things Done
Get Things Done
Kaizen
Passion
Passion
One Team
Get Things Done
Customer Lense
The Mentoring Groups are formed around common IDP themes
DEEP-DIVE STREAM (10h/year/group)
IDP Group Deep-Dive
IDP Group Deep-Dive
IDP Group Deep-Dive
IDP Group Deep-Dive
IDP Group Deep-Dive
IDP Group Deep-Dive
IDP Group Deep-Dive
IDP Group Reflections
Group Coaching
Group Coaching
Group Coaching
Group Coaching
Group Coaching
The Coaching Groups are formed around the selected team projects
ACTION STREAM (10h/year/group)
Project Presentations
Group Coaching
Group Coaching
TAOLIN STREAM eLearning
Concurrent, continuous, "paced" digital learning on the TAOLIN platform and gamification
Total = 45 hours/annum
DRAFT FINANCIALS
Assuming:- Group Size for Live Stream (f2f and webinars) = 15
- Group Size for Project Teams = 8
- Group Size for Deep-Dive = 12
The investment is Euros 33,850 per cohort of 15 people per year. Each learner will participate in: Live Stream - Three f2f Workshops
- Six Virtual Classes, 3h each
Deep-Dive - One f2f Workshop
- Six Virtual Sessions, 1-2h each
Project Coaching - One f2f Workshop
- Six Virtual Sessions, 1-2h each
E-learning - Full Access to 9 Modules for one year
A final, detailed analysis can be presented upon finalisation of the programme structure
KEY FACILITATORS