Want to create interactive content? It’s easy in Genially!

Get started free

Dasher: Prologue

Lechnology

Created on November 13, 2023

Start designing with a free template

Discover more than 1500 professional designs like these:

Transcript

♫ Unchained by Lesion X | https://soundcloud.com/lesionxbeats Music promoted by https://www.free-stock-music.com Creative Commons Attribution 3.0 Unported License https://creativecommons.org/licenses/by/3.0/deed.en_US

DASHERS - Prologue

ID-30

DI\

You are a member of a ragtag group of Asyms and Vitis that take on odd jobs, sometimes easy, sometimes dangerous, sometimes questionable, just to survive and keep your home.

  • 1000
  • 50
  • 10
  • 500

♫ Danger Around The Corner by Darren-Curtis | https://soundcloud.com/desperate-measurez Music promoted by https://www.free-stock-music.com Creative Commons Attribution 3.0 Unported License https://creativecommons.org/licenses/by/3.0/deed.en_US

2 3-6 7 8-10 11+

Drama or trouble happens. Failed. If you used an item, you lose it or it breaks. An obstacle appears or something inconvenient happens to you or the next player. Succeed. Succeed, you might gain an edge, find an item, the next player gets a buff, etc.

No and... No Yes, but... Yes Yes , and...

For every action or situation, roll 2🎲.

In this adventure, we follow Sodalita rules.

  • 1000
  • 50
  • 10
  • 500

Example A player with programming skills, a cyberverse VR augment and a password skeleton key trying to hack a corporate database gets +3 to their roll for all relevant skills, augment and item.

Example A player with Marksman skills using a projectile weapon to try to shoot a target gets +1 for Marksman skill and +1 for using a projectile weapon.

Add +1 for each of your character's skills, augments and items that are relevant to the action or situation you're facing.

  • 1000
  • 50
  • 10
  • 500

If drama happens twice for a player during an adventure, the player must take themselves out of the story and their drama will be addressed in a sidequest.

  • 1000
  • 50
  • 10
  • 500

Before we begin your adventure, where are you situated? What city is your home?

  • 1000
  • 50
  • 10
  • 500

All players, roll 2🎲. 3-5 players with the lowest rolls will participate. The rest will spectate.

  • 1000
  • 50
  • 10
  • 500

You are running through the streets of the city. One of you is carrying a package.

  • 1000
  • 50
  • 10
  • 500

You are being chased by a pair of mecha hounds (robot dogs) with Adelphi Group logos on their mecha parts.

  • 1000
  • 50
  • 10
  • 500

You are being chased by a squad of men in suits wearing pins of Adelphi Group, one of the city’s corporate contractors.

  • 1000
  • 50
  • 10
  • 500

You are being chased by a gang of thugs with face tattoos marking them as Weeping Wraith gangsters.

  • 1000
  • 50
  • 10
  • 500

Whatever you do, do not let go of that package until you’ve reached your destination.

  • 1000
  • 50
  • 10
  • 500

You zig zag your way through the street, dodging pedestrians on the sidewalk and autotrams on the street.

  • 1000
  • 50
  • 10
  • 500

Your merilet signals you to turn left into an alleyway.

  • 1000
  • 50
  • 10
  • 500

You jump over trashbots and vagrant Vitis to try and shake off your pursuer.

  • 1000
  • 50
  • 10
  • 500

You knock over a stack of crates to block your pursuers.

  • 1000
  • 50
  • 10
  • 500

You’re about to exit the alleyway when another pursuer appears just outside the alleyway. You are now surrounded.

  • 1000
  • 50
  • 10
  • 500

The pursuers threaten you, eyeing the package you’re carrying.

  • 1000
  • 50
  • 10
  • 500

You hear a voice over your group proxy comms

Why am I always having to save your butts?

  • 1000
  • 50
  • 10
  • 500

A police drone flies down and hovers above the scene. Its lights and sirens blaring. This scares your pursuers and they retreat.

  • 1000
  • 50
  • 10
  • 500

That was the last police chaincode I had. You owe me a new one for that.

Once it seems like your pursuers have given up chasing you, the police drone ascends back up.

  • 1000
  • 50
  • 10
  • 500

You thank your rescuer. Just then, your merilets chime, directing you to head north. You continue your way into a nearby park.

  • 1000
  • 50
  • 10
  • 500

At the park, your merilet drops a destination pin onto one of the park's monuments and you approach it.

  • 1000
  • 50
  • 10
  • 500

A woman walks up to your group holding up a proxy, a glassy mobile phone device.

  • 1000
  • 50
  • 10
  • 500

The leader of your group takes out their proxy as well. Both proxies emit a hologram of a fractured image.

  • 1000
  • 50
  • 10
  • 500

As your leader and the woman approach each other, the holograms merge, completing the image.

  • 1000
  • 50
  • 10
  • 500

H0P token verified. Is that the package?

The woman nods towards the person carrying the package.

  • 1000
  • 50
  • 10
  • 500

The player carrying the package hands it over to the woman.

  • 1000
  • 50
  • 10
  • 500

A pleasure doing business with you. Here’s your 5 kiloᛗ.

Scanning...Scanning...Package has been authenticated.

A hologram of a P.A.R.I. (personal A.I. assistant) appears over the package, it jitters around the package.

  • 1000
  • 50
  • 10
  • 500

The woman hands a merit card to your leader. She then speaks into her merilet.

  • 1000
  • 50
  • 10
  • 500

“Thank you for picking up my groceries.”

She gestures on her merilet and each of you receive +0.01 Clout. The woman then leaves the park with her package.

  • 1000
  • 50
  • 10
  • 500

Well...let’s not do that again.

Yeah, let’s go home.

Continue

You’re getting clout strikes from people you bump into. Strangely, you’re not getting clout strikes from the pursuers.