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Projects on a Page
Design & Technology Association
Created on August 11, 2023
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Transcript
Inspiration Key Events and Individuals
Electrical Monitoring and control
Food Healthy and varied diet
Textiles Using CAD in textiles
Textiles Combining Different Fabric Shapes
Mechanisms Pulleys and Gears
Structures Computer Aided
Structures Frame Structures
Mechanisms Cams
Food Celebrating culture and seasonality
Electrical More complex switches
Electrical Simple programming and control
Mechanisms Pneumatics
Structures Shell Structures CAD
Electrical Simple circuits and switches
Textiles 2D shape to 3D product
Mechanisms Levers and linkages
Structures Shell Structures
Structures Freestanding structures
Food Preparing fruit and vegetables
Mechanisms Wheels and axles
Textiles Templates and joining
Mechanisms Sliders and levers
Food Preparing fruit and vegetables
CLICK HERE FOR PDF VERSION
Upper KS2
Lower KS2
KS1
The programmes of study set out only the essential, core knowledge, understanding and skills. To promote best practice in schools, Projects on a Page includes some important, additional elements which are not in the statutory requirements (e.g. planning the sequence in which products are made).
Click on each of the images for more information...
Welcome to Projects on a Page, a national scheme of work for primary design and technology (D&T). The scheme comprises of Project Planners designed to help primary schools in England implement the National Curriculum for D&T in an imaginative way. Based on universal principles of effective teaching and learning in D&T, it will also be a valuable resource for schools in other parts of the UK and further afield.
Action
Thought
SEE ALL RESOURCES
Click here for Page 2
Years 1/2
will my fruit salad meet the needs of the user?
do i need to adjust or change anything?
• Fruit – plant or tree’s edible seed with envelope. • Vegetable – plant used for food. • Nutrients – all the things in food that the body needs to remain healthy. • Pith – the soft white lining inside fruit such as oranges. • Salad – a cold dish of fresh and/or cooked vegetables or fruit. • Sensory evaluation – subjective testing of foods where senses are used to evaluate qualities such as appearance, smell, taste, texture (mouth feel). •Kebab – cooked and/or fresh ingredients on a skewer.
What tools and food processing skills will i use?
How will different food processes create different effects?
• Caribbean fruit cocktails (7-9 years but contains useful information) • Are you teaching food in Primary D&T? • Super salads (7-9 years but contains useful info) • Fantastic fruit Other useful web-based resources: • www.foodafactoflife.org.uk
Useful Resources
To foster children's engagement in discussions, design, and food product creation, showcase a variety of fruits through captivating photographs, accompanied by relevant technical terms. Facilitate learning by having children categorize fruits and vegetables, employing visual aids like photo cards. Incorporate unfamiliar fruits to broaden their knowledge. Use food-related stories and poems to inspire and introduce the project. Enhance real-world context by arranging a visit to a local store or food market. For hands-on exploration, consider using budget-friendly carrots to experiment with diverse equipment like graters and serrated knives with rounded ends.
Tips for Teachers
Thin Rings
Unpeeled Apple
Makes Juice
mouth feel
EFFECT
FOOD
UTENSIL
Glossary
DOWNLOAD PDF
squeezing
slicing
Cutting
grating
Peeling
Designing, making and evaluating a fruit snack for a class picnic...
Talking, drawing, writinglists, generating design criteria
USING DIFFERENT TOOLS AND PRACTISING USING DIFFERENT FOOD PROCESSING SKILLS
What sort of Fruit Product should I make?
info
How Will i process my fruit?
Discussing and comparing different effects.
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Jewellery is removed Hair is tied back Sleeves are rolled up Aprons are on Hands are washed Cuts are covered with bluewaterproof dressing
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Hygiene - Key Points
Negotiating, developing and agreeing a plan of action, evaluating actions
Discussing and comparing different effects.
Discussing and comparing different effects.
designtechnology.org.uk
Return
Preparing Fruit and Vegetables
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20. Overall potential of project
19. Health and safety
18. Key competencies
17. Key vocabulary
16. Possible resources
Design, make and evaluate a _______ (product) for _________ (user) for __________ (purpose) To be completed by the teacher. Use the project title to set the scene for children’s learning prior to activities in 10, 12 and 14.
15. Related learning in other subjects
14. Design, make and evaluate (DMEA)
designtechnology.org.uk
13. Related learning in other subjects
12. Focused Tasks (FTs)
11. Related learning in other subjects
10. Investigative and Evaluative Activities (IEAs)
9. Project title
8. Possible contexts
7. Links to topics and themes
6. Purpose of products
5. Intended users
4. What could children design, make and evaluate?
FocusPreparing fruit and vegetables
2. Aspects of D&T Food
1. Year GroupsYears 1/2
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3. Key learning in design and technology
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Preparing Fruit and Vegetables
90% of the information we assimilate comes to us through sight. Tell stories with graphics!
And makes them a part of the message.
Connects with your audience...
Improves communication on any topic.
Action
Thought
designtechnology.org.uk
Mechanism – a device used to create movement in a product. Lever – a rigid bar which moves around a pivot. Levers are used in many everyday products. In this project children will use card strips for levers and paper fasteners for pivots. Slider – a rigid bar which moves backwards and forwards along a straight line. Unlike a lever, a slider does not have a pivot point. Slot – the hole through which a lever or slider is placed to enable part of a picture to move. Guide or bridge – a short card strip used to keep sliders in place and control movement.
Children can delve into the world of simple mechanisms by exploring sliders and levers using books and prepared examples. They craft these mechanisms using pre-cut card strips, learning to create pivots with a pencil and construct guides with masking tape. Technical vocabulary is displayed, and children are encouraged to incorporate it into discussions and design. The activity links theoretical learning to real-world applications, emphasising the presence of these mechanisms in everyday items like door handles. The interactive nature involves children directly operating mechanisms, enhancing understanding. Directional language distinctions are introduced, and extra support is provided for attaching paper fasteners to levers. This comprehensive approach ensures an engaging and educational exploration of simple mechanisms.
SEE ALL RESOURCES
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Simple mechanisms move...
Click here for page 2
Years 1/2
DOWNLOAD PDF
More thoughts…
Evaluating, reflecting, questioning
How well am I doing? Are the mechanisms working in the storyboard?
Am I working on my own or with others?
• Moving Pictures • Working with sliders and levers • Levers and linkages - Poster and Support Pack • Mechanisms with a message
Useful Resources
Tips for Teachers
Should we use a lever or a slider for each scene?
Glossary
USING TALK TO GENERATE INITIAL IDEAS
Developing and communicating ideas through talk
Who is the storyboard for?
info
WHAT WILL BE IN EACH SCENE?
Designing, making and evaluating a moving storyboard to retell a fairy tale to the class
Trying out and evaluating ideas for mechanisms and pictures using inexpensive card and paper
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Creating moving pictures for each scene of the fairy tale
Modifying, adapting and improving
Evaluating the final product against design criteria, when retelling the fairy tale
More actions…
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Mechanisms - Sliders and Levers
Mechanisms - Sliders and Levers
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20. Overall potential of project
19. Health and safety
18. Key competencies
17. Key vocabulary
16. Possible resources
Design, make and evaluate a _______ (product) for _________ (user) for __________ (purpose) To be completed by the teacher. Use the project title to set the scene for children’s learning prior to activities in 10, 12 and 14.
15. Related learning in other subjects
14. Design, make and evaluate (DMEA)
designtechnology.org.uk
13. Related learning in other subjects
12. Focused Tasks (FTs)
11. Related learning in other subjects
10. Investigative and Evaluative Activities (IEAs)
9. Project title
8. Possible contexts
7. Links to topics and themes
6. Purpose of products
5. Intended users
4. What could children design, make and evaluate?
FocusPreparing fruit and vegetables
2. Aspect of D&T Mechanisms
1. Year GroupsYears 1/2
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3. Key learning in design and technology
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Action
Thought
Card
Foil on inside surfaces
Loop wire around paper fasteners
Paper fasteners
Paper fasteners
Wire
Paperclip
Wire
Wire
making secure connections
SEE ALL RESOURCES
Instant CPD
Years 1/2
Will the night light meet the needs of the user and achieve its purpose?
More thoughts… appraising, reflecting, refining.
• Circuit – path through which electricity passes. • Conductor – a material which allows an electric current to pass through it. • Insulator – a material which does not easily allow electric current to pass through it. • Prototype – a model made to test whether a design will work. • Push-to-break switch – a switch turned off by pressing it. • Push-to-make switch – a switch turned on by pressing it. • Reed switch – a switch operated by a magnet. • Toggle switch – a switch operated when a lever is pressed. • System – a set of related parts or components that together achieve a desired outcome. • Output devices – components that produce an outcome e.g. bulbs and buzzers. • Input devices – components that are used to control an electrical circuit e.g. switches.
Who will I work with? How long will it take?
How will I make the base, casing and shade?
• Torches, Lamps and Lanterns • Developing Handmade Switches • Night lights (links to Literacy) • Handmade Switches Helpsheet • Alarming Vehicles
Useful Resources
Undertake this project around the same time or soon after covering electricity in science. Enhance the investigation by incorporating images of existing battery-powered products. Prioritize checking battery conditions and emphasizing secure connections. Model the fault-finding process to reduce help requests, ensuring tight connections and correct component placements. Set up a 'working' circuit for testing suspect components. Pay attention to the correct orientation of components like buzzers and match bulbs and batteries. Use non-rechargeable zinc carbon and zinc chloride batteries for safety, avoiding lithium or alkaline batteries that can overheat. Button batteries are not recommended for younger children.
Tips for Teachers
Glossary
DOWNLOAD
Discussing ideas, drawing annotated sketches, cross-sectional and exploded diagrams.
Discussing ideas, modeling possible electrical circuits.
What sort of night light shall I make and who will it be for?
info
tape over with insulating tape
What switch will work best for my night light?
Discussing, exploring and trialling materials.
Twist strands of wire
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Bisc Bulb Holder
When children are familiar with using electrical circuits they should be introduced to microcontrollers. Products such as a micro:bit has in-built inputs and outputs and children can program them to follow instructions and create interesting and useful effects in their products.
wrap ends around
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Microcontrollers
Connecting block
Negotiating, developing and agreeing a plan of action.
Designing, making and evaluating a night light for a brother, sister or friend
More actions… assembling, testing and modifying.
Evaluating the nightlight with the intended user and against design criteria.
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Electrical Systems - Simple Circuits and Switches
Electrical Systems - Simple Circuits and Switches
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20. Overall potential of project
19. Health and safety
18. Key competencies
17. Key vocabulary
16. Possible resources
Design, make and evaluate a _______ (product) for _________ (user) for __________ (purpose) To be completed by the teacher. Use the project title to set the scene for children’s learning prior to activities in 10, 12 and 14.
15. Related learning in other subjects
14. Design, make and evaluate (DMEA)
designtechnology.org.uk
13. Related learning in other subjects
12. Focused Tasks (FTs)
11. Related learning in other subjects
10. Investigative and Evaluative Activities (IEAs)
9. Project title
8. Possible contexts
7. Links to topics and themes
6. Purpose of products
5. Intended users
4. What could children design, make and evaluate?
FocusSimple Circuits and Switches
2. Aspects of D&T Electrical Systems
1. Year GroupsYears 1/2
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3. Key learning in design and technology
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Velcro
Buttons
Felted
Knitted
Woven
Bonded
To move children’s learning on, as enhancement activities, children could research into different types of fabrics and how they are constructed. They could carry out tests to check e.g. strength, waterproofness or flexibility to ensure their chosen fabric can be used to create a product that meets the needs of user and is fit for purpose.
Applique by gluing or stitching
Decorative Techniques
Possible fastenings
Cutting out techniques
Action
Thought
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Years 3/4
will my fruit salad meet the needs of the user?
do i need to adjust or change anything?
• Appliqué – means ‘applied’ - describes method of stitching/gluing patches onto fabric (originally to mend holes in worn clothes) to provide decoration. • Pattern/Template – a shape drawn to exact shape and size and used to assist cutting out. • Seam – a line of stitching that joins pieces of fabrics together. • Seam Allowance – extra fabric allowed for joining together - usually 1.5cm. • Prototype – a model that is made to test whether a design will work. • Aesthetics – the way in which the product looks with the nature and expression
What tools and food processing skills will i use?
How will different food processes create different effects?
• Aprons • Designing with textiles • Bendy bags (Years 1/2) • A to Z of D&T • Working with Materials
Useful Resources
In the creative learning environment, it's essential to cater to the diverse needs of children. For those who may struggle with creating their own patterns, provide simple templates to ignite their creativity. Demonstrate stitching techniques and offer help sheets with clear instructions, allowing children to practice stitching independently. To foster a collaborative spirit, organize small group sewing sessions with the assistance of adult helpers, possibly implementing a rotation of activities for a dynamic experience. Guide the children through finishing techniques on small fabric pieces and introduce a limited range of fasteners to enhance their skills. Embrace sustainability by using recycled fabrics, such as old clothing, making sure they are easy for young hands to work with. For prototypes, consider materials like dipryl or J-cloth. Encourage exploration by showcasing a variety of products and images, including at least one item that can be disassembled to reveal its parts.
Tips for Teachers
Glossary
DOWNLOAD PDF
running stitch
over sew stitch
backwards running stitch
blanket stitch
Back stitch
Designing, making and evaluating a holder/purse/wallet for a friend or relative
Discuss ideas; create a list of likes and dislikes of the user
Generate design criteria Investigate a range of templates/patterns
Who is it for? What will it hold?
info
What shape will the holder be? How will it fasten?
Discussing and comparing different effects.
Read More
Read More
Negotiating, developing and agreeing a plan of action, evaluating actions
Discussing and comparing different effects.
Discussing and comparing different effects.
designtechnology.org.uk
Return
Textiles - 2D Shape to 3D Product
Textiles - 2D Shape to 3D Product
Return to Home Page
Return to Page One
20. Overall potential of project
19. Health and safety
18. Key competencies
17. Key vocabulary
16. Possible resources
Design, make and evaluate a _______ (product) for _________ (user) for __________ (purpose) To be completed by the teacher. Use the project title to set the scene for children’s learning prior to activities in 10, 12 and 14.
15. Related learning in other subjects
14. Design, make and evaluate (DMEA)
designtechnology.org.uk
13. Related learning in other subjects
12. Focused Tasks (FTs)
11. Related learning in other subjects
10. Investigative and Evaluative Activities (IEAs)
9. Project title
8. Possible contexts
7. Links to topics and themes
6. Purpose of products
5. Intended users
4. What could children design, make & evaluate?
Focus2D Shape to 3D Product
2. Aspects of D&TTextilea
1. Year GroupsYears 1/2
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3. Key learning in design and technology
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When not to use CAD When children do not have sufficient understanding of the product they are designing. As a substitute for practical activities with actual materials and components. When a project can be delivered as effectively without it. When taking a CAD approach would be take longer or be less effective than making physical outcomes.
When to use CAD When children understand the value of using it to improve the accuracy and appearance of their products. Where it achieves learning objectives more efficiently. Where children have been taught and practised the necessary computing skills. Wherever possible, to design the functional and aesthetic features of a product.
Explore and use the different workspaces that can convert your creations into LEGO or Minecraft. Use simulation to test out your structures.
This is the workspace where you will build your creations.
SEE ALL RESOURCES
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Drag and drop primitive shapes into the Workspace to start building your structure.
Join elements together to build up frame structures.
Action
Thought
Years 3/4
will my fruit salad meet the needs of the user?
do i need to adjust or change anything?
• CAD – computer-aided design. • Frame structure – a structure made from thin components such as a tent. • Handle – a point on a 3D object that can be grabbed to move or resize it. • Dimension – the sizes of objects or components. • Workplane – the flat surface for constructing CAD models. • Triangulation – using triangular supports to make a frame stronger. • Compression – the squashing force acting on an object or structure. • Tension – the stretching force acting on an object or structure. • CAM – Computer Aided Manufacture, machines linked to CAD software.
What tools and food processing skills will i use?
How will different food processes create different effects?
• Primary Subject Leaders’ File Section 5.9 • TinkerCAD Introduction • TinkerCAD Frame structures • TinkerCAD Simulation • TinkerCAD 3D Printing • E-Learning course - how to implement structures in the primary D&T curriculum • Bird Hide Design and Make Challenge
Useful Resources
In the creative learning environment, it's essential to cater to the diverse needs of children. For those who may struggle with creating their own patterns, provide simple templates to ignite their creativity. Demonstrate stitching techniques and offer help sheets with clear instructions, allowing children to practice stitching independently. To foster a collaborative spirit, organize small group sewing sessions with the assistance of adult helpers, possibly implementing a rotation of activities for a dynamic experience. Guide the children through finishing techniques on small fabric pieces and introduce a limited range of fasteners to enhance their skills. Embrace sustainability by using recycled fabrics, such as old clothing, making sure they are easy for young hands to work with. Encourage exploration by showcasing a variety of products and images, including at least one item that can be disassembled to reveal its parts.
Tips for Teachers
Glossary
DOWNLOAD PDF
Investigating structures, discussing and researching ideas
USING DIFFERENT TOOLS AND PRACTISING USING DIFFERENT FOOD PROCESSING SKILLS
What is the purpose of the product?
info
Designing, making and evaluating CAD structures to design a vehicle for a toy
How Will i process my fruit?
Discussing and comparing different effects.
Read More
Read More
Negotiating, developing and agreeing a plan of action, evaluating actions
Discussing and comparing different effects.
Discussing and comparing different effects.
Return
designtechnology.org.uk
Structures - Frame Structures using CAD
Structures - Frame Structures using CAD
Return to Home Page
Return to Page One
20. Overall potential of project
19. Health and safety
18. Key competencies
17. Key vocabulary
16. Possible resources
Design, make and evaluate a _______ (product) for _________ (user) for __________ (purpose) To be completed by the teacher. Use the project title to set the scene for children’s learning prior to activities in 10, 12 and 14.
15. Related learning in other subjects
14. Design, make and evaluate (DMEA)
designtechnology.org.uk
13. Related learning in other subjects
12. Focused Tasks (FTs)
11. Related learning in other subjects
10. Investigative and Evaluative Activities (IEAs)
9. Project title
8. Possible contexts
7. Links to topics and themes
6. Purpose of products
5. Intended users
4. What could children design, make and evaluate?
FocusFrame Structures using CAD
2. Aspects of D&TStructures
1. Year GroupsYears 1/2
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3. Key learning in design and technology
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DISCUSSING IDEAS AND HOW THE TYPE OF SNACK AND WAY IT IS EATEN WILL AFFECT DESIGN
WHERE WILL THE SNACK BE SERVED / EATEN?
RECORDING TABLE
savoury muffins
SEE ALL RESOURCES
Click here for Page 2
biscuits
WHO AM I MAKING THE SNACK FOR? WHAT IS IT FOR?
DISCUSSING IDEAS, RESEARCHING EXISTING PRODUCTS, DRAWING...
• Christmas Ginger Biscuits • Willy Wonka’s Fair Trade Cookies • Making Bread using the Six Essentials • Are you Teaching Food in Primary D&T? • A to Z of D&T • Make it Safe! Other useful web-based resources: www.foodafactoflife.org.uk
When adhering to design specifications in culinary activities, teachers can offer valuable tips to enhance the learning experience. When blending flour and fat, it's advised to maintain a cool environment for both ingredients and hands. Kneading bread serves the purpose of strengthening gluten, a protein found in grains like wheat; this process typically takes 10-12 minutes by hand, resulting in smooth, elastic dough. For product development, such as soup-making involving chopping and slicing, referencing the Y3/4 Food Project Planner is recommended. Teachers should encourage precise weighing and measuring while limiting additional ingredients to the basic recipe. Utilizing supermarkets and bakeries for class visits can be linked to enterprise projects, fostering real-world connections. Further interdisciplinary opportunities arise as children design packaging for their food products, integrating structural concepts tied to mathematics.
When carrying out sensory evaluations of products and/or separate ingredients, begin with a whole class activity then use group work to develop ideas. Example of a recording table:
Sensory Evaluation
Kneading a bread dough
Rubbing in to mix fat and flour if making a yeast-based product
Mixing to combine ingredients if making savoury muffins or scones
savoury scones
Possible techniques that children could use...
Possible Products
Action
Thought
info
Years 5/6
will my fruit salad meet the needs of the user?
do i need to adjust or change anything?
Discussing and comparing different effects.
• Finishing – related to the appearance of the product – shape, decoration and colour. • Rubbing in – rubbing the dry ingredients together with the fat, lifting to put air into the mixture, so that it resembles fine breadcrumbs. • Knead – pulling and squeezing dough to make it smooth. • Bran – the hard, protective shell of a grain of wheat. • Dough – a mixture of flour, yeast and water before it is cooked. • Endosperm – the store of food inside a seed. • Germ – part of the seed where the root and shoots grow from. • Yeast – a tiny plant which makes bubbles of carbon dioxide when mixed with flour and warm water. • Unleavened bread – flat bread
What tools and food processing skills will i use?
How will different food processes create different effects?
Useful Resources
Tips for Teachers
Read More
Glossary
DOWNLOAD PDF
Negotiating, developing and agreeing a plan of action, evaluating actions
Discussing and comparing different effects.
Discussing and comparing different effects.
Designing, making and evaluating a yeast-based snack for parents and children participating in the schools sports day
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designtechnology.org.uk
Food - Celebrating Culture and Seasonality
Food - Celebrating Culture and Seasonality
Return to Home Page
Return to Page One
20. Overall potential of project
19. Health and safety
18. Key competencies
17. Key vocabulary
16. Possible resources
Design, make and evaluate a _______ (product) for _________ (user) for __________ (purpose) To be completed by the teacher. Use the project title to set the scene for children’s learning prior to activities in 10, 12 and 14.
15. Related learning in other subjects
14. Design, make and evaluate (DMEA)
designtechnology.org.uk
13. Related learning in other subjects
12. Focused Tasks (FTs)
11. Related learning in other subjects
10. Investigative and Evaluative Activities (IEAs)
9. Project title
8. Possible contexts
7. Links to topics and themes
6. Purpose of products
5. Intended users
4. What could children design, make and evaluate?
FocusCelebrating culture and seasonality
2. Aspects of D&TFood
1. Year GroupsYears 5/6
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3. Key learning in design and technology
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Food Preparing fruit and vegetables
CLICK HERE FOR PDF VERSION
Food
Electrical
Mechanisms
Structures
Upper KS2
Mechanisms
Lower KS2
KS1
The programmes of study set out only the essential, core knowledge, understanding and skills. To promote best practice in schools, Projects on a Page includes some important, additional elements which are not in the statutory requirements (e.g. planning the sequence in which products are made).
Textiles
Click on each of the images for more information.
Welcome to Projects on a Page, a national scheme of work for primary design and technology (D&T). The scheme comprises of Project Planners designed to help primary schools in England implement the National Curriculum for D&T in an imaginative way. Based on universal principles of effective teaching and learning in D&T, it will also be a valuable resource for schools in other parts of the UK and further afield.
read more
read more
Electrical Simple programming and control
Textiles Templates and joining
Mechanisms Pneumatics
Structures Shell Structures CAD
Electrical Simple circuits and switches
Textiles 2D shape to 3D product
Mechanisms Levers and linkages
Structures Shell Structures
Food Healthy and varied diet
Upper KS2
Electrical Simple programming and control
Textiles Templates and joining
Mechanisms Pneumatics
Structures Shell Structures CAD
Click on each of the buttons below to discover more...
Click on each of the images for more information.
Click on each of the images for more information.
Click on each of the images for more information.
Electrical Simple circuits and switches
Textiles 2D shape to 3D product
Mechanisms Levers and linkages
Structures Shell Structures
Food Healthy and varied diet
Lower KS2
KS1
Mechanisms Wheels and axles
Textiles Templates and joining
Mechanisms Sliders and levers
Structures Freestanding structures
Food Preparing fruit and vegetables
CLICK HERE FOR PDF VERSION
Electrical
Mechanisms
Textiles
Structures
Food
Electrical
Electrical
Mechanisms
Mechanisms
Textiles
Textiles
Structures
Structures
Upper KS2
Lower KS2
KS1
The programmes of study set out only the essential, core knowledge, understanding and skills. To promote best practice in schools, Projects on a Page includes some important, additional elements which are not in the statutory requirements (e.g. planning the sequence in which products are made).
Food
Food
Click on each of the images for more information.
Welcome to Projects on a Page, a national scheme of work for primary design and technology (D&T). The scheme comprises of Project Planners designed to help primary schools in England implement the National Curriculum for D&T in an imaginative way. Based on universal principles of effective teaching and learning in D&T, it will also be a valuable resource for schools in other parts of the UK and further afield.
Intended User
Themselves
Visitors
Older Children
Younger Children
Friends and Peers
Grandparents
Siblings
Parents
- Choose a Recipe
- Introduction and Discussion
- Ingredients and Equipment List
- Group Work
- Safety Rules
- Step-by-Step Plan
- Visual Aids
- Recipe Testing
- Discuss Modifications
- Timeline and Schedule
- Preparation Day
- Cooking and Assembly
- Taste Testing and Evaluation
- Reflection and Discussion
- Documentation
- Sharing and Celebration
Plan of action
Add Moving Image
Loose and Fixed Pivots
Where children have a particularly good understanding of levers and sliders in Key Stage 1, they could be introduced to the simplest lever and linkage mechanism used in Key Stage 2. This will introduce them to the idea of loose and fixed pivots.
Engage in brainstorming sessions to generate creative and innovative ideas. Encourage open communication and collaboration among team members. Conduct market research to understand current trends and available products. Analyze customer reviews and feedback to identify strengths and weaknesses in existing products. Drawing Annotated Sketches: Translate conceptual ideas into visual representations through hand-drawn sketches. Annotate sketches with detailed notes to convey specific design elements and functionalities. Generating a Simple Design Specification: Develop a concise design specification outlining key features and requirements. Clearly define the purpose, target audience, and desired user experience of the product. Prototyping: Create prototypes to test and validate design concepts. Gather feedback from stakeholders and iterate on the design based on testing results. Collaboration and Communication: Foster effective communication within the design team and with relevant stakeholders. Encourage collaboration to leverage diverse perspectives and expertise. Usability Testing: Conduct usability tests to evaluate the product's functionality and user interface. Gather feedback from end-users to identify areas for improvement. Iterative Design Process: Embrace an iterative design process, allowing for continuous refinement based on feedback. Be open to making adjustments and enhancements throughout the design lifecycle.
Idea Generation
Microcontrollers
Use engaging and hands-on activities, such as simple programmable robots or interactive games, to demonstrate the basic principles. Emphasise the fun aspect, framing it as a way for children to make things move, light up, or even play music through simple coding. Keep instructions clear, use visual aids, and encourage teamwork to make the learning process enjoyable and collaborative. Remember to celebrate small achievements, fostering a positive attitude toward technology from an early age.
- Brainstorming
- Talking
- Drawing
- Generating Design
- Picture Prompts
- Class Discussions
- Creative Writing
- Guest Speakers
- School trips
- Video prompts
Idea Generation
• range of fresh fruit and vegetables • chopping boards, knives, peelers, graters, skewers, juicers, spoons, jugs, plates, bowls, aprons, plastic table covers, whisks, hand washing and washing-up facilities • yogurt making machine or blender, if appropriate
Resources
Iterative Process
An iterative process is the relationship between a pupil’s ideas and how they are communicated and clarified through activity. This is an example of how the iterative design and make process might be experienced by an individual pupil during this project. The iterative process in primary teaching encourages active learning, critical thinking, and problem-solving skills. It recognizes that learning is not a linear path, but rather a dynamic and evolving journey. This approach also helps students develop resilience, as they learn to embrace challenges, learn from their mistakes, and persistently work towards improvement.
- Relationship between pupil's ideas and communication
- Clarification through activity
- Example of iterative design and make process for an individual pupil during the project
Iterative Process
An iterative process is the relationship between a pupil’s ideas and how they are communicated and clarified through activity. This is an example of how the iterative design and make process might be experienced by an individual pupil during this project. The iterative process in primary teaching encourages active learning, critical thinking, and problem-solving skills. It recognizes that learning is not a linear path, but rather a dynamic and evolving journey. This approach also helps students develop resilience, as they learn to embrace challenges, learn from their mistakes, and persistently work towards improvement.
- Relationship between pupil's ideas and communication
- Clarification through activity
- Example of iterative design and make process for an individual pupil during the project
Mixing and Stirring: Effect: Mixing and stirring ingredients together create a mixture. Learning: Students learn about ingredient integration, consistency, and how mixing affects texture and flavour. Chopping and Cutting: Effect: Chopping and cutting ingredients lead to varied shapes and sizes, affecting appearance and texture. Learning: Students develop fine motor skills, practice safe knife techniques, and understand how ingredient size influences cooking. Blending and Pureeing: Effect: Blending or pureeing creates smooth textures, ideal for soups, sauces, and smoothies. Learning: Students discover how blending breaks down ingredients, learn about consistency, and explore food transformation. Layering and Assembling: Effect: Layering and assembling ingredients create visually appealing presentations, such as salads or sandwiches. Learning: Students practice creativity, and spatial awareness, and discover how arranging ingredients affects taste and texture. Measuring and Proportioning: Effect: Measuring and proportioning ingredients accurately result in consistent flavors and textures. Learning: Students develop math skills, understand the importance of precise measurements, and explore recipes. Food Decoration: Effect: Decorating dishes with garnishes, sauces, or creative presentations adds aesthetic appeal. Learning: Students engage in artistic expression, practice attention to detail, and explore how presentation influences perception.
How will different food process create different effects?
buzzer for school office
hands-free head lamp
lighting for display
What could children design, make and evaluate?
siren for a toy vehicle
table lamp
torches
illuminated sign
nightlight
noise-making toy
reading light
Discussing, trying out and modifying the design
Engage students in a hands-on and interactive lesson by focusing on the theme of "Discussing, Trying Out, and Modifying the Design." This aims to introduce young learners to the principles of design thinking while incorporating the fun and nutritional aspect of working with fruits and vegetables.
Wires
As students manipulate wires to create circuits, they develop spatial awareness and fine motor skills. Additionally, this hands-on approach helps demystify basic electronic principles and lays the groundwork for more advanced concepts in subsequent years of education. Overall, incorporating wire into early electronics teaching provides a tangible and exciting introduction to the world of electrical engineering for young learners.
Evaluating
- Taste and evaluate a range of fruit and vegetables to determine the intended user’s preferences.
- Evaluate ideas and finished products against design criteria, including intended user and purpose.
- Understand where a range of fruit and vegetables come from e.g. farmed or grown at home.
- Understand and use basic principles of a healthy and varied diet to prepare dishes, including how fruit and vegetables are part of The Eatwell Guide.
- Know and use technical and sensory vocabulary relevant to the project.
3. Key learning in design and technology
Prior learning
- Experience of common fruit and vegetables, undertaking sensory activities i.e. appearance taste and smell.
- Experience of cutting soft fruit and vegetables using appropriate utensils.
- Design appealing products for a particular user based on simple design criteria.
- Generate initial ideas and design criteria through investigating a variety of fruit and vegetables.
- Communicate these ideas through talk and drawings.
- Use simple utensils and equipment to e.g.peel, cut, slice, squeeze, grate and chop safely.
- Select from a range of fruit and vegetables according to their characteristics e.g. colour, texture and taste to create a chosen product.
Intended User
Themselves
Visitors
Older Children
Younger Children
Friends and Peers
Grandparents
Siblings
Parents
Chopping Board Colour Code
Red Chopping Board: Raw Meat Used for cutting and preparing raw meats such as beef, pork, lamb, and game. Blue Chopping Board: Raw Fish Reserved for cutting and handling raw fish and seafood products. Green Chopping Board: Fresh Produce Used for cutting fruits, vegetables, and salads. Yellow Chopping Board: Cooked Meats For cutting and preparing cooked meats, such as roasted or grilled poultry. Brown Chopping Board: Root Vegetables Used for cutting root vegetables like potatoes, carrots, and beets. White Chopping Board: Dairy and Bakery Reserved for dairy products like cheese and for preparing bakery items like bread and pastries. It's important to note that these colour codes are not universal standards and may vary from one institution to another. However, they serve as a useful guideline to minimise the risk of cross-contamination and maintain food safety standards in school food preparation classes.
• Discuss basic food hygiene practices when handling food including the importance of following instructions to control risk e.g. What should we do before we work with food? Why is following instructions important? • Demonstrate how to use simple utensils and provide opportunities for the children to practise food-processing skills such as washing, grating, peeling, slicing, squeezing e.g. Do we eat the whole fruit? Why or why not? Which parts do we eat? What might we have to do before eating this? Why do we cut, grate, peel and slice in this way? Discuss different effects achieved by different processes. • Discuss healthy eating advice, including eating more fruit and vegetables; using The Eatwell Guide model talk about the importance of fruit and vegetables in our balanced diet e.g. Why is it good to eat fruit and vegetables? How many pieces of fruit/vegetables do you eat per day? Why is it important to wash fruit/vegetables before we eat them?
Focused Tasks
Trying them out and evaluating.
Discussing and comparing different effects
• Discuss basic food hygiene practices when handling food including the importance of following instructions to control risk e.g. What should we do before we work with food? Why is following instructions important? • Demonstrate how to use simple utensils and provide opportunities for the children to practise food-processing skills such as washing, grating, peeling, slicing, squeezing e.g. Do we eat the whole fruit? Why or why not? Which parts do we eat? What might we have to do before eating this? Why do we cut, grate, peel and slice in this way? Discuss different effects achieved by different processes. • Discuss healthy eating advice, including eating more fruit and vegetables; using The Eatwell Guide model talk about the importance of fruit and vegetables in our balanced diet e.g. Why is it good to eat fruit and vegetables? How many pieces of fruit/vegetables do you eat per day? Why is it important to wash fruit/vegetables before we eat them?
Focused Tasks
Design, make and evaluate a fruit kebab for my grandparents on their anniversary.
Design, make and evaluate a vegetable salad for my siblings at a festival.
Design, make and evaluate a fruit smoothie for my parents for a party.
Design, make and evaluate a fruit salad for my peers at school for sports day.
Examples
Top tips
• Display fruit, including photographs and associated technical vocabulary, to encourage the children to use it when discussing, designing and making a food product. • Ask the children to sort a selection of fruit and vegetables – which is which? Photo cards could be used for this. • Include fruit that is less likely to be known to the children. • Stories and poems about food could be used for inspiration and as an introduction to the project. • Visit a local shop or food market to give your project a real-life context. • Carrots can provide relatively cheap food for examining the effects of using different equipment such as grating, slicing into thin rings, slicing into sticks. • Serrated knives with rounded ends are the best. • Foods for chopping/slicing could be cut in half lengthways to provide a flat base and held still with, for example, a fork so that children cut safely. • Before you organise any food tasting in your class, you need to check your school and local authority's health and safety policy. Seek parental consent. • As homework ask children to keep a weekly fruit and vegetable diary and ask them to record their results in a chart/table. If more appropriate, focus on fruit and vegetables served in school.
Discussing, trying out and modifying the design
Engage students in a hands-on and interactive lesson by focusing on the theme of "Discussing, Trying Out, and Modifying the Design." This aims to introduce young learners to the principles of design thinking while incorporating the fun and nutritional aspect of working with fruits and vegetables.
Make a list of tools and skills e.g. cutting, slicing and grating.
- Aprons and Safety Gear
- Cutting Tools
- Chopping Boards
- Mixing Bowls
- Measuring Tools
- Measuring Cups and Spoons
- Kitchen Scales
- Whisks and Spatulas
- Rolling Pins
- Oven Mitts and Pot Holders
- Spoons and Ladles
- Tongs
- Baking Trays
- Cooking Pots and Pans
- Strainers and Colanders
- Cookie Cutters and Molds
- Learning Resources and Visual Aids
- Tableware
- Recipe Cards
- Washing Stations
- Cleaning Supplies
Tools
Your content is likable, but it only engages if it's interactive. Capture your audience's attention with an interactive photo or illustration.
- What order will I work in?
- How will I present my fruit snack?
- Will you use any garnishes or decorations to make your fruit salad visually appealing?
- How will you store your fruit salad before it's time to serve it?
- What type of bowl or container will you use to serve your fruit salad?
Presentation
Intended User
Themselves
Visitors
Older Children
Younger Children
Friends and Peers
Grandparents
Siblings
Parents
Processing Fruit
Washing: Before any processing, it's essential to wash the fruit thoroughly to remove dirt, debris, and potential contaminants. Peeling and Coring: For fruits like apples, pears, and peaches, you might want to peel them using a vegetable peeler if desired. Remove the core or pit from fruits like apples, pears, and stone fruits using a corer. Slicing and Dicing: Cut the fruit into desired shapes and sizes. Slices, wedges, cubes, or chunks are common options. Juicing: Use a juicer or a blender to extract the juice from the fruit. Strain the juice to remove pulp if desired. Blending: Blend fruits with other ingredients to make smoothies, sauces, or purees. Drying: Slice the fruit thinly and dry it in a food dehydrator or oven to make dried fruit snacks. Freezing: Cut the fruit into pieces and freeze them for later use in smoothies or cooking. Preserving: Prepare fruit preserves, jams, or jellies by cooking fruit with sugar and canning them in jars. Baking and Cooking: Use the fruit in various baked goods, such as pies, tarts, crisps, or muffins. Salads and Salsas: Combine fruits with vegetables, herbs, and seasonings to make refreshing salads or salsas. Infusing: Create flavoured water by infusing fruit slices in water or other liquids.
Design, make and evaluate a fruit kebab for my grandparents on their anniversary.
Design, make and evaluate a vegetable salad for my siblings at a festival.
Design, make and evaluate a fruit smoothie for my parents for a party.
Design, make and evaluate a fruit salad for my peers at school for sports day.
Examples
Design, make and evaluate a fruit kebab for my grandparents on their anniversary.
Design, make and evaluate a vegetable salad for my siblings at a festival.
Design, make and evaluate a fruit smoothie for my parents for a party.
Design, make and evaluate a fruit salad for my peers at school for sports day.
Examples
Top tips
• When rubbing in flour and fat, keep ingredients and hands cool. • The purpose of kneading bread is to strengthen the gluten (the protein in grain such as wheat). It normally takes about 10-12 minutes by hand. When ready the dough will be smooth, elastic and hold its shape. • When developing a product e.g. soup, that requires chopping and slicing of ingredients refer to the Y3/4 Food Project Planner. • Limit the number of ingredients added to the basic recipe and discuss when is the best time to add the new or changed ingredient(s). • Emphasise the importance of accurate weighing and measuring. • Some supermarkets and bakeries will allow children to visit. This could be linked to an enterprise project with a class-based food company. • Children could design packaging for their food products as part of work on structures linked to mathematics. • Carry out a survey to find out which cultural/seasonal food products are preferred by family and friends. • For homework, encourage children to grow edible plants such
- Lorem ipsum dolor sit amet.
- Consectetur adipiscing elit.
- Sed do eiusmod tempor incididunt ut.
- Labore et dolore magna aliqua.
Lorem ipsum dolor sit
Lorem ipsum dolor
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod.
Purpose of products
Picnic
Meeting
Cafe
Pleasure
Sports Day
School Event
Party
Celebration
Mixing and Stirring: Effect: Mixing and stirring ingredients together create a mixture. Learning: Students learn about ingredient integration, consistency, and how mixing affects texture and flavour. Chopping and Cutting: Effect: Chopping and cutting ingredients lead to varied shapes and sizes, affecting appearance and texture. Learning: Students develop fine motor skills, practice safe knife techniques, and understand how ingredient size influences cooking. Blending and Pureeing: Effect: Blending or pureeing creates smooth textures, ideal for soups, sauces, and smoothies. Learning: Students discover how blending breaks down ingredients, learn about consistency, and explore food transformation. Layering and Assembling: Effect: Layering and assembling ingredients create visually appealing presentations, such as salads or sandwiches. Learning: Students practice creativity, and spatial awareness, and discover how arranging ingredients affects taste and texture. Measuring and Proportioning: Effect: Measuring and proportioning ingredients accurately result in consistent flavors and textures. Learning: Students develop math skills, understand the importance of precise measurements, and explore recipes. Food Decoration: Effect: Decorating dishes with garnishes, sauces, or creative presentations adds aesthetic appeal. Learning: Students engage in artistic expression, practice attention to detail, and explore how presentation influences perception.
How will different food process create different effects?
Trying them out and evaluating.
Discussing and comparing different effects
designtechnology.org.uk
Aims
The scheme of work has four main aims:
- To enable you to use your creativity and professional judgment to plan and teach successful D&T projects each term.
- To help schools cover the National Curriculum requirements.
- To provide helpful sketches, diagrams, tips and techniques that will make teaching D&T easier and more rewarding.
- To ensure that all the D&T taught in your school enables children to design, make and evaluate functional products with users and purposes in mind.
Design, make and evaluate a fruit kebab for my grandparents on their anniversary.
Design, make and evaluate a vegetable salad for my siblings at a festival.
Design, make and evaluate a fruit smoothie for my parents for a party.
Design, make and evaluate a fruit salad for my peers at school for sports day.
Examples
Your content is liked, but only engages if it's interactive. Capture your audience's attention with an interactive photograph or illustration.
- Lorem ipsum dolor sit amet.
- Consectetur adipiscing elit.
- Sed do eiusmod tempor incididunt ut.
- Labore et dolore magna aliqua.
Lorem ipsum dolor sit
Lorem ipsum dolor
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod.
IEAs
• Children examine a range of fruit/vegetables. Use questions to develop children’s understanding e.g. What is this called? Who has eaten this fruit/vegetable before? Where is it grown? When can it be harvested? What is its taste, smell, texture and appearance? What will it look like if we peel it or cut it in half? What are the different parts called? • Provide opportunities for children to handle, smell and taste fruit and vegetables in order to describe them through talking and drawing. e.g. What words can we use to describe the shape, colour, feel, taste? • Evaluate existing products to determine what the children like best; provide opportunities for the children to investigate preferences of their intended users/suitability for intended purposes e.g. What do you prefer and why? What might we want to include in our product to meet our user’s preferences? Which fruit/vegetables might be the best for our product to match the occasion/purpose?
Intended User
Themselves
Visitors
Older Children
Younger Children
Friends and Peers
Grandparents
Siblings
Parents
Evaluation
Evaluating a food project in a primary school involves assessing various aspects of the project to determine its success, identify areas for improvement, and encourage reflection and learning. By carefully evaluating a food project in a primary school, you not only assess the students' achievements but also foster a culture of reflection, improvement, and continuous learning.
Top tips
• Display fruit, including photographs and associated technical vocabulary, to encourage the children to use it when discussing, designing and making a food product. • Ask the children to sort a selection of fruit and vegetables – which is which? Photo cards could be used for this. • Include fruit that is less likely to be known to the children. • Stories and poems about food could be used for inspiration and as an introduction to the project. • Visit a local shop or food market to give your project a real-life context. • Carrots can provide relatively cheap food for examining the effects of using different equipment such as grating, slicing into thin rings, slicing into sticks. • Serrated knives with rounded ends are the best. • Foods for chopping/slicing could be cut in half lengthways to provide a flat base and held still with, for example, a fork so that children cut safely. • Before you organise any food tasting in your class, you need to check your school and local authority's health and safety policy. Seek parental consent. • As homework ask children to keep a weekly fruit and vegetable diary and ask them to record their results in a chart/table. If more appropriate, focus on fruit and vegetables served in school.
Design, Make and Evaluate Assignment (DMEA)
• Set a context for designing and making which is authentic and meaningful. • Discuss with the children the possible products that they might want to design, make and evaluate and who the products will be for. Agree on design criteria that can be used to guide the development and evaluation of children’s products e.g. Who/what is the product for? What will make our product unique/different? How will we know that we designed and made a successful product? • Use talk and drawings when planning for a product; ask the children to develop, model and communicate their ideas e.g. What will you need? What fruit/vegetable will you need? How much will you need? How will you present the product? • Talk to the children about the main stages in making, considering appropriate utensils and food processes they learnt about through IEAs and FTs. • Evaluate as the children work through the project and the final products against the intended purpose and with the intended user, drawing on the design criteria previously agreed.
Evaluation
Evaluating a food project in a primary school involves assessing various aspects of the project to determine its success, identify areas for improvement, and encourage reflection and learning. By carefully evaluating a food project in a primary school, you not only assess the students' achievements but also foster a culture of reflection, improvement, and continuous learning.
Processing Fruit
Washing: Before any processing, it's essential to wash the fruit thoroughly to remove dirt, debris, and potential contaminants. Peeling and Coring: For fruits like apples, pears, and peaches, you might want to peel them using a vegetable peeler if desired. Remove the core or pit from fruits like apples, pears, and stone fruits using a corer. Slicing and Dicing: Cut the fruit into desired shapes and sizes. Slices, wedges, cubes, or chunks are common options. Juicing: Use a juicer or a blender to extract the juice from the fruit. Strain the juice to remove pulp if desired. Blending: Blend fruits with other ingredients to make smoothies, sauces, or purees. Drying: Slice the fruit thinly and dry it in a food dehydrator or oven to make dried fruit snacks. Freezing: Cut the fruit into pieces and freeze them for later use in smoothies or cooking. Preserving: Prepare fruit preserves, jams, or jellies by cooking fruit with sugar and canning them in jars. Baking and Cooking: Use the fruit in various baked goods, such as pies, tarts, crisps, or muffins. Salads and Salsas: Combine fruits with vegetables, herbs, and seasonings to make refreshing salads or salsas. Infusing: Create flavoured water by infusing fruit slices in water or other liquids.
Pupils should be taught to work safely and hygienically, using tools, equipment, techniques and ingredients appropriate to the task. Prior to undertaking this project risk assessments should be carried out, including identifying whether there are children who are not permitted to taste or handle any food ingredients or products.
Health and Safety
In a straight line In a straight line, backwards and forwards Round and round In a curve
Simple Mechanisms Move...
Discussing and Comparing Effects
- Ingredient Selection
- Design Elements
- User Consideration
- Purposeful Designs
- Collaborative Learning
- Communication Skills
- Reflection and Growth
- Presentation Skills
- Culinary Awareness
Where children have a particularly good understanding of levers and sliders in Key Stage 1, they could be introduced to the simplest lever and linkage mechanism used in Key Stage 2. This will introduce them to the idea of loose and fixed pivots.
Loose and Fixed Pivots
Trying them out and evaluating.
Discussing and comparing different effects
Intended User
Themselves
Visitors
Older Children
Younger Children
Friends and Peers
Grandparents
Siblings
Parents
- What order will I work in?
- How will I present my fruit snack?
- Will you use any garnishes or decorations to make your fruit salad visually appealing?
- How will you store your fruit salad before it's time to serve it?
- What type of bowl or container will you use to serve your fruit salad?
Presentation
Purpose of products
Picnic
Meeting
Cafe
Pleasure
Sports Day
School Event
Party
Celebration
Cutting
Inspect: Check the herbs for any dirt, damaged leaves, or debris. Remove any undesirable parts. Drying: Gently pat the herbs dry with a paper towel or use a salad spinner to remove excess moisture. Dry herbs are easier to cut. Cutting Different Herb Types: Woody Herbs (e.g., rosemary, thyme): Remove the leaves from the stems by running your fingers against the natural growth. The leaves can be chopped or used whole. Leafy Herbs (e.g., basil, parsley): Use the chiffonade or chopping technique to cut these herbs into smaller pieces.
Who is it for? What will it hold? e.g. phone, money, plastic cards, pencils.
Thought
designtechnology.org.uk
Aims
The scheme of work has four main aims:
- To enable you to use your creativity and professional judgment to plan and teach successful D&T projects each term.
- To help schools cover the National Curriculum requirements.
- To provide helpful sketches, diagrams, tips and techniques that will make teaching D&T easier and more rewarding.
- To ensure that all the D&T taught in your school enables children to design, make and evaluate functional products with users and purposes in mind.
- Choose a Recipe
- Introduction and Discussion
- Ingredients and Equipment List
- Group Work
- Safety Rules
- Step-by-Step Plan
- Visual Aids
- Recipe Testing
- Discuss Modifications
- Timeline and Schedule
- Preparation Day
- Cooking and Assembly
- Taste Testing and Evaluation
- Reflection and Discussion
- Documentation
- Sharing and Celebration
Plan of action
- Brainstorming
- Talking
- Drawing
- Generating Design
- Picture Prompts
- Class Discussions
- Creative Writing
- Guest Speakers
- School trips
- Video prompts
Idea Generation
designtechnology.org.uk
Aims
The scheme of work has four main aims:
- To enable you to use your creativity and professional judgment to plan and teach successful D&T projects each term.
- To help schools cover the National Curriculum requirements.
- To provide helpful sketches, diagrams, tips and techniques that will make teaching D&T easier and more rewarding.
- To ensure that all the D&T taught in your school enables children to design, make and evaluate functional products with users and purposes in mind.
Intended User
Themselves
Visitors
Older Children
Younger Children
Friends and Peers
Grandparents
Siblings
Parents
- Lorem ipsum dolor sit amet.
- Consectetur adipiscing elit.
- Sed do eiusmod tempor incididunt ut.
- Labore et dolore magna aliqua.
Lorem ipsum dolor sit
Lorem ipsum dolor
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod.
Intended User
Themselves
Visitors
Older Children
Younger Children
Friends and Peers
Grandparents
Siblings
Parents
Purpose of products
Picnic
Meeting
Cafe
Pleasure
Sports Day
School Event
Party
Celebration
Purpose of products
Picnic
Meeting
Cafe
Pleasure
Sports Day
School Event
Party
Celebration
Prior learning • Experience of common fruit and vegetables, undertaking sensory activities i.e. appearance taste and smell. • Experience of cutting soft fruit and vegetables using appropriate utensils. Designing • Design appealing products for a particular user based on simple design criteria. • Generate initial ideas and design criteria through investigating a variety of fruit and vegetables. • Communicate these ideas through talk and drawings. Making • Use simple utensils and equipment to e.g. peel, cut, slice, squeeze, grate and chop safely.• Select from a range of fruit and vegetables according to their characteristics e.g.colour, texture and taste to create a chosen product. Evaluating • Taste and evaluate a range of fruit and vegetables to determine the intended user’s preferences.• Evaluate ideas and finished products against design criteria, including intended user and purpose. Technical knowledge and understanding • Understand where a range of fruit and vegetables come from e.g. farmed or grown at home. • Understand and use basic principles of a healthy and varied diet to prepare dishes, including how fruit and vegetables are part of The Eatwell Guide. • Know and use technical and sensory vocabulary relevant to the project.
Key Vocabulary
- fruit and vegetable names, names of equipment and utensils
- sensory vocabulary e.g. soft, juicy, crunchy, sweet, sticky, smooth, sharp, crisp, sour, hard
- flesh, skin, seed, pip, core, slicing, peeling, cutting, squeezing, healthy diet, choosing, ingredients, planning, investigating tasting, arranging, popular, design, evaluate, criteria
Intended User
Themselves
Visitors
Older Children
Younger Children
Friends and Peers
Grandparents
Siblings
Parents
Evaluation
Evaluating a food project in a primary school involves assessing various aspects of the project to determine its success, identify areas for improvement, and encourage reflection and learning. By carefully evaluating a food project in a primary school, you not only assess the students' achievements but also foster a culture of reflection, improvement, and continuous learning.
Purpose of products
Healthy Eating
Growing
Senses
Food and Farming
Teddy Bear Picnic
Festivals & Celebrations
Problem-solving, teamwork, negotiation, consumer awareness, organisation, motivation, persuasion, leadership, perseverance, other – specify
Key compentencies
Iterative Process
An iterative process is the relationship between a pupil’s ideas and how they are communicated and clarified through activity. This is an example of how the iterative design and make process might be experienced by an individual pupil during this project. The iterative process in primary teaching encourages active learning, critical thinking, and problem-solving skills. It recognizes that learning is not a linear path, but rather a dynamic and evolving journey. This approach also helps students develop resilience, as they learn to embrace challenges, learn from their mistakes, and persistently work towards improvement.
- Relationship between pupil's ideas and communication
- Clarification through activity
- Example of iterative design and make process for an individual pupil during the project
Knife skills education in schools plays a crucial role in empowering students with essential life skills. Watch this video from 'Food - a fact of life' for more information. www.foodafactoflife.org.uk
Top tips
• When rubbing in flour and fat, keep ingredients and hands cool. • The purpose of kneading bread is to strengthen the gluten (the protein in grain such as wheat). It normally takes about 10-12 minutes by hand. When ready the dough will be smooth, elastic and hold its shape. • When developing a product e.g. soup, that requires chopping and slicing of ingredients refer to the Y3/4 Food Project Planner. • Limit the number of ingredients added to the basic recipe and discuss when is the best time to add the new or changed ingredient(s). • Emphasise the importance of accurate weighing and measuring. • Some supermarkets and bakeries will allow children to visit. This could be linked to an enterprise project with a class-based food company. • Children could design packaging for their food products as part of work on structures linked to mathematics. • Carry out a survey to find out which cultural/seasonal food products are preferred by family and friends. • For homework, encourage children to grow edible plants such
IEAs
• Children examine a range of fruit/vegetables. Use questions to develop children’s understanding e.g. What is this called? Who has eaten this fruit/vegetable before? Where is it grown? When can it be harvested? What is its taste, smell, texture and appearance? What will it look like if we peel it or cut it in half? What are the different parts called? • Provide opportunities for children to handle, smell and taste fruit and vegetables in order to describe them through talking and drawing. e.g. What words can we use to describe the shape, colour, feel, taste? • Evaluate existing products to determine what the children like best; provide opportunities for the children to investigate preferences of their intended users/suitability for intended purposes e.g. What do you prefer and why? What might we want to include in our product to meet our user’s preferences? Which fruit/vegetables might be the best for our product to match the occasion/purpose?
Design, make and evaluate a fruit kebab for my grandparents on their anniversary.
Design, make and evaluate a vegetable salad for my siblings at a festival.
Design, make and evaluate a fruit smoothie for my parents for a party.
Design, make and evaluate a fruit salad for my peers at school for sports day.
Examples
Intended User
Themselves
Visitors
Older Children
Younger Children
Friends and Peers
Grandparents
Siblings
Parents
Your content is liked, but only engages if it is interactive. Capture the attention of your audience with an interactive photograph or illustration.
• Discuss basic food hygiene practices when handling food including the importance of following instructions to control risk e.g. What should we do before we work with food? Why is following instructions important? • Demonstrate how to use simple utensils and provide opportunities for the children to practise food-processing skills such as washing, grating, peeling, slicing, squeezing e.g. Do we eat the whole fruit? Why or why not? Which parts do we eat? What might we have to do before eating this? Why do we cut, grate, peel and slice in this way? Discuss different effects achieved by different processes. • Discuss healthy eating advice, including eating more fruit and vegetables; using The Eatwell Guide model talk about the importance of fruit and vegetables in our balanced diet e.g. Why is it good to eat fruit and vegetables? How many pieces of fruit/vegetables do you eat per day? Why is it important to wash fruit/vegetables before we eat them?
Focused Tasks
Or explore other options and ideas.
Purpose of products
Picnic
Meeting
Cafe
Pleasure
Sports Day
School Event
Party
Celebration
Evaluating
- Investigate and analyse a range of existing battery-powered products.
- Evaluate their ideas and products against their own design criteria and identify the strengths and areas for improvement in their work.
- Understand and use electrical systems in their products, such as series circuits incorporating switches, bulbs and buzzers.
- Apply their understanding of computing to program and control their products.
- Know and use technical vocabulary relevant to the project.
3. Key learning in design and technology
Prior learning
- Constructed a simple series electrical circuit in science, using bulbs, switches and buzzers.
- Cut and joined a variety of construction materials, such as wood, card, plastic, reclaimed materials and glue.
- Gather information about needs and wants, and develop design criteria to inform the design of products that are fit for purpose, aimed at particular individuals or groups.
- Generate, develop, model and communicate realistic ideas through discussion and, as appropriate, annotated sketches, cross-sectional and exploded diagrams.
- Order the main stages of making.
- Select from and use tools and equipment to cut, shape, join and finish with some accuracy.
- Select from and use materials and components, including construction materials and electrical components according to their functional properties and aesthetic qualities.
Knife skills education in schools plays a crucial role in empowering students with essential life skills. Watch this video from 'Food - a fact of life' for more information. www.foodafactoflife.org.uk
Make a list of tools and skills e.g. cutting, slicing and grating.
- Aprons and Safety Gear
- Cutting Tools
- Chopping Boards
- Mixing Bowls
- Measuring Tools
- Measuring Cups and Spoons
- Kitchen Scales
- Whisks and Spatulas
- Rolling Pins
- Oven Mitts and Pot Holders
- Spoons and Ladles
- Tongs
- Baking Trays
- Cooking Pots and Pans
- Strainers and Colanders
- Cookie Cutters and Molds
- Learning Resources and Visual Aids
- Tableware
- Recipe Cards
- Washing Stations
- Cleaning Supplies
Tools
Make a list of tools and skills e.g. cutting, slicing and grating.
- Aprons and Safety Gear
- Cutting Tools
- Chopping Boards
- Mixing Bowls
- Measuring Tools
- Measuring Cups and Spoons
- Kitchen Scales
- Whisks and Spatulas
- Rolling Pins
- Oven Mitts and Pot Holders
- Spoons and Ladles
- Tongs
- Baking Trays
- Cooking Pots and Pans
- Strainers and Colanders
- Cookie Cutters and Molds
- Learning Resources and Visual Aids
- Tableware
- Recipe Cards
- Washing Stations
- Cleaning Supplies
Tools
IEAs
• Children examine a range of fruit/vegetables. Use questions to develop children’s understanding e.g. What is this called? Who has eaten this fruit/vegetable before? Where is it grown? When can it be harvested? What is its taste, smell, texture and appearance? What will it look like if we peel it or cut it in half? What are the different parts called? • Provide opportunities for children to handle, smell and taste fruit and vegetables in order to describe them through talking and drawing. e.g. What words can we use to describe the shape, colour, feel, taste? • Evaluate existing products to determine what the children like best; provide opportunities for the children to investigate preferences of their intended users/suitability for intended purposes e.g. What do you prefer and why? What might we want to include in our product to meet our user’s preferences? Which fruit/vegetables might be the best for our product to match the occasion/purpose?
Iterative Process
An iterative process is the relationship between a pupil’s ideas and how they are communicated and clarified through activity. This is an example of how the iterative design and make process might be experienced by an individual pupil during this project. The iterative process in primary teaching encourages active learning, critical thinking, and problem-solving skills. It recognizes that learning is not a linear path, but rather a dynamic and evolving journey. This approach also helps students develop resilience, as they learn to embrace challenges, learn from their mistakes, and persistently work towards improvement.
- Relationship between pupil's ideas and communication
- Clarification through activity
- Example of iterative design and make process for an individual pupil during the project
Intended User
Themselves
Visitors
Older Children
Younger Children
Friends and Peers
Grandparents
Siblings
Parents
Design, make and evaluate a fruit kebab for my grandparents on their anniversary.
Design, make and evaluate a vegetable salad for my siblings at a festival.
Design, make and evaluate a fruit smoothie for my parents for a party.
Design, make and evaluate a fruit salad for my peers at school for sports day.
Examples
• Discuss basic food hygiene practices when handling food including the importance of following instructions to control risk e.g. What should we do before we work with food? Why is following instructions important? • Demonstrate how to use simple utensils and provide opportunities for the children to practise food-processing skills such as washing, grating, peeling, slicing, squeezing e.g. Do we eat the whole fruit? Why or why not? Which parts do we eat? What might we have to do before eating this? Why do we cut, grate, peel and slice in this way? Discuss different effects achieved by different processes. • Discuss healthy eating advice, including eating more fruit and vegetables; using The Eatwell Guide model talk about the importance of fruit and vegetables in our balanced diet e.g. Why is it good to eat fruit and vegetables? How many pieces of fruit/vegetables do you eat per day? Why is it important to wash fruit/vegetables before we eat them?
Focused Tasks
What could children design, make and evaluate?
Fruit Salads
Fruit and Vegetable Kebabs
Vegetable Salads
Fruit Smoothies
Fruit Jelly
Fruit Drinks
Fruit Yogurts
Mixing and Stirring: Effect: Mixing and stirring ingredients together create a mixture. Learning: Students learn about ingredient integration, consistency, and how mixing affects texture and flavour. Chopping and Cutting: Effect: Chopping and cutting ingredients lead to varied shapes and sizes, affecting appearance and texture. Learning: Students develop fine motor skills, practice safe knife techniques, and understand how ingredient size influences cooking. Blending and Pureeing: Effect: Blending or pureeing creates smooth textures, ideal for soups, sauces, and smoothies. Learning: Students discover how blending breaks down ingredients, learn about consistency, and explore food transformation. Layering and Assembling: Effect: Layering and assembling ingredients create visually appealing presentations, such as salads or sandwiches. Learning: Students practice creativity, and spatial awareness, and discover how arranging ingredients affects taste and texture. Measuring and Proportioning: Effect: Measuring and proportioning ingredients accurately result in consistent flavors and textures. Learning: Students develop math skills, understand the importance of precise measurements, and explore recipes. Food Decoration: Effect: Decorating dishes with garnishes, sauces, or creative presentations adds aesthetic appeal. Learning: Students engage in artistic expression, practice attention to detail, and explore how presentation influences perception.
How will different food process create different effects?
- Lorem ipsum dolor sit amet.
- Consectetur adipiscing elit.
- Sed do eiusmod tempor incididunt ut.
- Labore et dolore magna aliqua.
Lorem ipsum dolor sit
Lorem ipsum dolor
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod.
Cutting
Inspect: Check the herbs for any dirt, damaged leaves, or debris. Remove any undesirable parts. Drying: Gently pat the herbs dry with a paper towel or use a salad spinner to remove excess moisture. Dry herbs are easier to cut. Cutting Different Herb Types: Woody Herbs (e.g., rosemary, thyme): Remove the leaves from the stems by running your fingers against the natural growth. The leaves can be chopped or used whole. Leafy Herbs (e.g., basil, parsley): Use the chiffonade or chopping technique to cut these herbs into smaller pieces.
Spoken language – ask questions to checkunderstanding; use the correct terminologyfor equipment and food processes.Writing – instructions on how to use one ofthe utensils; how to prepare e.g. a fruit foreating.Science – talk about a balanced diet, differenttypes of food and hygiene.
Related learning in other subjects
- Choose a Recipe
- Introduction and Discussion
- Ingredients and Equipment List
- Group Work
- Safety Rules
- Step-by-Step Plan
- Visual Aids
- Recipe Testing
- Discuss Modifications
- Timeline and Schedule
- Preparation Day
- Cooking and Assembly
- Taste Testing and Evaluation
- Reflection and Discussion
- Documentation
- Sharing and Celebration
Plan of action
- What order will I work in?
- How will I present my fruit snack?
- Will you use any garnishes or decorations to make your fruit salad visually appealing?
- How will you store your fruit salad before it's time to serve it?
- What type of bowl or container will you use to serve your fruit salad?
Presentation
Intended User
Themselves
Visitors
Older Children
Younger Children
Friends and Peers
Grandparents
Siblings
Parents
Your content is liked, but it only engages when it's interactive. Capture your audience's attention with an interactive photograph or illustration.
- What order will I work in?
- How will I present my fruit snack?
- Will you use any garnishes or decorations to make your fruit salad visually appealing?
- How will you store your fruit salad before it's time to serve it?
- What type of bowl or container will you use to serve your fruit salad?
Presentation
Mixing and Stirring: Effect: Mixing and stirring ingredients together create a mixture. Learning: Students learn about ingredient integration, consistency, and how mixing affects texture and flavour. Chopping and Cutting: Effect: Chopping and cutting ingredients lead to varied shapes and sizes, affecting appearance and texture. Learning: Students develop fine motor skills, practice safe knife techniques, and understand how ingredient size influences cooking. Blending and Pureeing: Effect: Blending or pureeing creates smooth textures, ideal for soups, sauces, and smoothies. Learning: Students discover how blending breaks down ingredients, learn about consistency, and explore food transformation. Layering and Assembling: Effect: Layering and assembling ingredients create visually appealing presentations, such as salads or sandwiches. Learning: Students practice creativity, and spatial awareness, and discover how arranging ingredients affects taste and texture. Measuring and Proportioning: Effect: Measuring and proportioning ingredients accurately result in consistent flavors and textures. Learning: Students develop math skills, understand the importance of precise measurements, and explore recipes. Food Decoration: Effect: Decorating dishes with garnishes, sauces, or creative presentations adds aesthetic appeal. Learning: Students engage in artistic expression, practice attention to detail, and explore how presentation influences perception.
How will different food process create different effects?
• Spoken language – ask questions to develop and check understanding, develop technical and sensory vocabulary and build knowledge. • Art and design – use and develop drawing skills. • Writing – children write a simple account about how they made their food product. • Computing – use digital photographs to help order the main stages of making and support children’s writing.
Related learning in other subjects
Discuss basic food hygiene practices when handling food including the importance of following instructions to control risk e.g. What should we do before we work with food? Why is following instructions important? Demonstrate how to use simple utensils and provide opportunities for the children to practise food-processing skills such as washing, grating, peeling, slicing, squeezing e.g. Do we eat the whole fruit? Why or why not? Which parts do we eat? What might we have to do before eating this? Why do we cut, grate, peel and slice in this way? Discuss different effects achieved by different processes. Discuss healthy eating advice, including eating more fruit and vegetables; using The Eatwell Guide model talk about the importance of fruit and vegetables in our balanced diet e.g. Why is it good to eat fruit and vegetables? How many pieces of fruit/vegetables do you eat per day? Why is it important to wash fruit/vegetables before we eat them?
Focused Tasks
Prior learning • Experience of common fruit and vegetables, undertaking sensory activities i.e. appearance taste and smell. • Experience of cutting soft fruit and vegetables using appropriate utensils. Designing • Design appealing products for a particular user based on simple design criteria. • Generate initial ideas and design criteria through investigating a variety of fruit and vegetables. • Communicate these ideas through talk and drawings. Making • Use simple utensils and equipment to e.g. peel, cut, slice, squeeze, grate and chop safely.• Select from a range of fruit and vegetables according to their characteristics e.g.colour, texture and taste to create a chosen product. Evaluating • Taste and evaluate a range of fruit and vegetables to determine the intended user’s preferences.• Evaluate ideas and finished products against design criteria, including intended user and purpose. Technical knowledge and understanding • Understand where a range of fruit and vegetables come from e.g. farmed or grown at home. • Understand and use basic principles of a healthy and varied diet to prepare dishes, including how fruit and vegetables are part of The Eatwell Guide. • Know and use technical and sensory vocabulary relevant to the project.
• Discuss basic food hygiene practices when handling food including the importance of following instructions to control risk e.g. What should we do before we work with food? Why is following instructions important? • Demonstrate how to use simple utensils and provide opportunities for the children to practise food-processing skills such as washing, grating, peeling, slicing, squeezing e.g. Do we eat the whole fruit? Why or why not? Which parts do we eat? What might we have to do before eating this? Why do we cut, grate, peel and slice in this way? Discuss different effects achieved by different processes. • Discuss healthy eating advice, including eating more fruit and vegetables; using The Eatwell Guide model talk about the importance of fruit and vegetables in our balanced diet e.g. Why is it good to eat fruit and vegetables? How many pieces of fruit/vegetables do you eat per day? Why is it important to wash fruit/vegetables before we eat them?
Focused Tasks
IEAs
• Children examine a range of fruit/vegetables. Use questions to develop children’s understanding e.g. What is this called? Who has eaten this fruit/vegetable before? Where is it grown? When can it be harvested? What is its taste, smell, texture and appearance? What will it look like if we peel it or cut it in half? What are the different parts called? • Provide opportunities for children to handle, smell and taste fruit and vegetables in order to describe them through talking and drawing. e.g. What words can we use to describe the shape, colour, feel, taste? • Evaluate existing products to determine what the children like best; provide opportunities for the children to investigate preferences of their intended users/suitability for intended purposes e.g. What do you prefer and why? What might we want to include in our product to meet our user’s preferences? Which fruit/vegetables might be the best for our product to match the occasion/purpose?
How will a frame structure be used in my design? Will my product appeal to my intended user?
What is the purpose of the product?
• Discuss basic food hygiene practices when handling food including the importance of following instructions to control risk e.g. What should we do before we work with food? Why is following instructions important? • Demonstrate how to use simple utensils and provide opportunities for the children to practise food-processing skills such as washing, grating, peeling, slicing, squeezing e.g. Do we eat the whole fruit? Why or why not? Which parts do we eat? What might we have to do before eating this? Why do we cut, grate, peel and slice in this way? Discuss different effects achieved by different processes. • Discuss healthy eating advice, including eating more fruit and vegetables; using The Eatwell Guide model talk about the importance of fruit and vegetables in our balanced diet e.g. Why is it good to eat fruit and vegetables? How many pieces of fruit/vegetables do you eat per day? Why is it important to wash fruit/vegetables before we eat them?
Focused Tasks
Intended User
Themselves
Visitors
Older Children
Younger Children
Friends and Peers
Grandparents
Siblings
Parents
Intended User
Themselves
Visitors
Older Children
Younger Children
Friends and Peers
Grandparents
Siblings
Parents
Prior learning • Experience of common fruit and vegetables, undertaking sensory activities i.e. appearance taste and smell. • Experience of cutting soft fruit and vegetables using appropriate utensils. Designing • Design appealing products for a particular user based on simple design criteria. • Generate initial ideas and design criteria through investigating a variety of fruit and vegetables. • Communicate these ideas through talk and drawings. Making • Use simple utensils and equipment to e.g. peel, cut, slice, squeeze, grate and chop safely.• Select from a range of fruit and vegetables according to their characteristics e.g.colour, texture and taste to create a chosen product. Evaluating • Taste and evaluate a range of fruit and vegetables to determine the intended user’s preferences.• Evaluate ideas and finished products against design criteria, including intended user and purpose. Technical knowledge and understanding • Understand where a range of fruit and vegetables come from e.g. farmed or grown at home. • Understand and use basic principles of a healthy and varied diet to prepare dishes, including how fruit and vegetables are part of The Eatwell Guide. • Know and use technical and sensory vocabulary relevant to the project.
Evaluating
- Taste and evaluate a range of fruit and vegetables to determine the intended user’s preferences.
- Evaluate ideas and finished products against design criteria, including intended user and purpose.
- Understand where a range of fruit and vegetables come from e.g. farmed or grown at home.
- Understand and use basic principles of a healthy and varied diet to prepare dishes, including how fruit and vegetables are part of The Eatwell Guide.
- Know and use technical and sensory vocabulary relevant to the project.
3. Key learning in design and technology
Prior learning
- Experience of common fruit and vegetables, undertaking sensory activities i.e. appearance taste and smell.
- Experience of cutting soft fruit and vegetables using appropriate utensils.
- Design appealing products for a particular user based on simple design criteria.
- Generate initial ideas and design criteria through investigating a variety of fruit and vegetables.
- Communicate these ideas through talk and drawings.
- Use simple utensils and equipment to e.g.peel, cut, slice, squeeze, grate and chop safely.
- Select from a range of fruit and vegetables according to their characteristics e.g. colour, texture and taste to create a chosen product.
The use of wire plays a crucial role in introducing students to fundamental concepts of circuitry and electrical connections. Students at this stage are typically introduced to simple circuits, where they learn how to create a closed loop for electricity to flow. Using wires, they connect components such as batteries, bulbs, and switches, gaining hands-on experience in constructing basic circuits.
An iterative process is the relationship between a pupil’s ideas and how they are communicated and clarified through activity. This is an example of how the iterative design and make process might be experienced by an individual pupil during this project.
Iterative Process
Discussing, trying out and modifying the design
Engage students in a hands-on and interactive lesson by focusing on the theme of "Discussing, Trying Out, and Modifying the Design." This aims to introduce young learners to the principles of design thinking while incorporating the fun and nutritional aspect of working with fruits and vegetables.
Juicing
Squeezing juice is a simple yet effective method of extracting the liquid content from fruits and vegetables. This process is commonly used to create fresh and flavorful juices for drinking or cooking.
Squeezing juice is an excellent way to enjoy the natural flavors and nutrients of fruits and vegetables. Whether you're making a glass of refreshing citrus juice or experimenting with different fruit combinations, the process is straightforward and rewarding.
- What order will I work in?
- How will I present my fruit snack?
- Will you use any garnishes or decorations to make your fruit salad visually appealing?
- How will you store your fruit salad before it's time to serve it?
- What type of bowl or container will you use to serve your fruit salad?
Presentation
Purpose of products
Healthy Eating
Growing
Senses
Food and Farming
Teddy Bear Picnic
Festivals & Celebrations
- Brainstorming
- Talking
- Drawing
- Generating Design
- Picture Prompts
- Class Discussions
- Creative Writing
- Guest Speakers
- School trips
- Video prompts
Idea Generation
• range of fresh fruit and vegetables • chopping boards, knives, peelers, graters, skewers, juicers, spoons, jugs, plates, bowls, aprons, plastic table covers, whisks, hand washing and washing-up facilities • yogurt making machine or blender, if appropriate
Resources
User Empathy: Identify the "user" of the fruit salad.Purpose Analysis: Break down the purpose of the fruit salad – a snack, colourful addition to lunch, or a healthy dessert. Nutrition Discussion: Explore nutritional value, linking choices to a balanced, enjoyable eating experience. Visual Appeal: Delve into the visual aspects – arrangement, colours, and presentation – connecting to art and aesthetics for creative expression. Practicality Check: Discuss practical aspects of preparation and serving, emphasizing resource availability in a classroom or home kitchen. Reflection & Modification: Encourage students to reflect on designs and make modifications, fostering a growth mindset through iterative improvements.
Design Thinking
- Choose a Recipe
- Introduction and Discussion
- Ingredients and Equipment List
- Group Work
- Safety Rules
- Step-by-Step Plan
- Visual Aids
- Recipe Testing
- Discuss Modifications
- Timeline and Schedule
- Preparation Day
- Cooking and Assembly
- Taste Testing and Evaluation
- Reflection and Discussion
- Documentation
- Sharing and Celebration
Plan of action
Prior learning • Experience of common fruit and vegetables, undertaking sensory activities i.e. appearance taste and smell. • Experience of cutting soft fruit and vegetables using appropriate utensils. Designing • Design appealing products for a particular user based on simple design criteria. • Generate initial ideas and design criteria through investigating a variety of fruit and vegetables. • Communicate these ideas through talk and drawings. Making • Use simple utensils and equipment to e.g. peel, cut, slice, squeeze, grate and chop safely.• Select from a range of fruit and vegetables according to their characteristics e.g.colour, texture and taste to create a chosen product. Evaluating • Taste and evaluate a range of fruit and vegetables to determine the intended user’s preferences.• Evaluate ideas and finished products against design criteria, including intended user and purpose. Technical knowledge and understanding • Understand where a range of fruit and vegetables come from e.g. farmed or grown at home. • Understand and use basic principles of a healthy and varied diet to prepare dishes, including how fruit and vegetables are part of The Eatwell Guide. • Know and use technical and sensory vocabulary relevant to the project.
Purpose of products
Healthy Eating
Growing
Senses
Food and Farming
Teddy Bear Picnic
Festivals & Celebrations
Trying them out and evaluating.
Discussing and comparing different effects
Intended User
Themselves
Visitors
Older Children
Younger Children
Friends and Peers
Grandparents
Siblings
Parents
Purpose of products
Picnic
Meeting
Cafe
Pleasure
Sports Day
School Event
Party
Celebration
Top tips
- Tinkercad is free and cloud-based based so it can be used on any platform. Sign up as an educator and create a class to allow children to access.
- Look at objects and furniture around the home to see how they use frames as structures.
- Make a collection of frame structures of various shapes and materials.
- Put together an image board of structures so children can see the range of different construction methods.
- Discuss environmental issues relating to the wastage of materials when making complex structures including the three R’s - reducing, recycling and reusing.
- In Tinkercad there are ‘Everyday Objects’ such as dowel, lolly sticks and thumbtacks that could be used to be an accurate representation of the physical structure.
- You may want to restrict children to using particular standard shapes when designing their structures and final products (think wooden sections and paper straws).
- Ensure that the children include sufficient support in their designs if they are intended to support items of value.
- Use the simulation tools in Tinkercad to experiment with different structural designs, materials and forces.
- Start with the Tinkercad ‘Basic Shapes’ then use copy and paste to create a range of similar support elements.
- Ensure that the children have a good understanding of the associated vocabulary and of 2D and 3D shapes in maths before carrying out this project.
- When using Tinkercad, give children constraints such as size, number of components and/or what it must hold.
- Consider sharing a pre-made Tinkercad design with them, for children to edit/improve.
designtechnology.org.uk
Aims
The scheme of work has four main aims:
- To enable you to use your creativity and professional judgment to plan and teach successful D&T projects each term.
- To help schools cover the National Curriculum requirements.
- To provide helpful sketches, diagrams, tips and techniques that will make teaching D&T easier and more rewarding.
- To ensure that all the D&T taught in your school enables children to design, make and evaluate functional products with users and purposes in mind.
Who am I making the snack for? What is it for? How can I make it appealing for the range of users? What kind of snack shall I make? What ingredients could it contain? How could it be innovative?
Thought...
Back Stitch Explained: A back stitch is like creating a train track with your needle and thread. Imagine your needle as the train, and the thread as its path. To make a back stitch: Start: Bring your needle up from the back of the fabric, just like starting a regular stitch. Move Back: Instead of moving forward, take the needle backward, making a small stitch in the opposite direction. This is like the train moving backward on the track. Move Forward: Now, bring the needle forward, creating another small stitch. The train is moving forward again. Repeat: Keep alternating between moving backward and forward, creating a series of stitches that lock together. Each stitch overlaps the previous one, making a sturdy line. End: Secure your back stitch by making a small knot at the end. Why Use Back Stitch: Back stitches are super strong and reliable. They're like the superhero of stitches, perfect for sewing buttons, fixing seams, or creating anything that needs extra strength.
Make a list of tools and skills e.g. cutting, slicing and grating.
- Aprons and Safety Gear
- Cutting Tools
- Chopping Boards
- Mixing Bowls
- Measuring Tools
- Measuring Cups and Spoons
- Kitchen Scales
- Whisks and Spatulas
- Rolling Pins
- Oven Mitts and Pot Holders
- Spoons and Ladles
- Tongs
- Baking Trays
- Cooking Pots and Pans
- Strainers and Colanders
- Cookie Cutters and Molds
- Learning Resources and Visual Aids
- Tableware
- Recipe Cards
- Washing Stations
- Cleaning Supplies
Tools
Prior learning • Experience of common fruit and vegetables, undertaking sensory activities i.e. appearance taste and smell. • Experience of cutting soft fruit and vegetables using appropriate utensils. Designing • Design appealing products for a particular user based on simple design criteria. • Generate initial ideas and design criteria through investigating a variety of fruit and vegetables. • Communicate these ideas through talk and drawings. Making • Use simple utensils and equipment to e.g. peel, cut, slice, squeeze, grate and chop safely.• Select from a range of fruit and vegetables according to their characteristics e.g.colour, texture and taste to create a chosen product. Evaluating • Taste and evaluate a range of fruit and vegetables to determine the intended user’s preferences.• Evaluate ideas and finished products against design criteria, including intended user and purpose. Technical knowledge and understanding • Understand where a range of fruit and vegetables come from e.g. farmed or grown at home. • Understand and use basic principles of a healthy and varied diet to prepare dishes, including how fruit and vegetables are part of The Eatwell Guide. • Know and use technical and sensory vocabulary relevant to the project.
Purpose of products
Picnic
Meeting
Cafe
Pleasure
Sports Day
School Event
Party
Celebration
Prior learning • Experience of common fruit and vegetables, undertaking sensory activities i.e. appearance taste and smell. • Experience of cutting soft fruit and vegetables using appropriate utensils. Designing • Design appealing products for a particular user based on simple design criteria. • Generate initial ideas and design criteria through investigating a variety of fruit and vegetables. • Communicate these ideas through talk and drawings. Making • Use simple utensils and equipment to e.g. peel, cut, slice, squeeze, grate and chop safely.• Select from a range of fruit and vegetables according to their characteristics e.g.colour, texture and taste to create a chosen product. Evaluating • Taste and evaluate a range of fruit and vegetables to determine the intended user’s preferences.• Evaluate ideas and finished products against design criteria, including intended user and purpose. Technical knowledge and understanding • Understand where a range of fruit and vegetables come from e.g. farmed or grown at home. • Understand and use basic principles of a healthy and varied diet to prepare dishes, including how fruit and vegetables are part of The Eatwell Guide. • Know and use technical and sensory vocabulary relevant to the project.
Storyboard
What could children design, make and evaluate?
Class/group
Book
Class/Group Information
Greetings Card
Display
Poster
Storybook
Intended User
Themselves
Visitors
Older Children
Younger Children
Friends and Peers
Grandparents
Siblings
Parents
Your content is liked, but only engages if it is interactive. Capture your audience's attention with an interactive photograph or illustration.
Apple
The consistency of an apple is generally firm and crunchy, especially when it is fresh and ripe. When you take a bite into an apple, you'll typically experience a satisfying crunch as your teeth break through the outer skin and into the juicy flesh beneath. However, the exact consistency can vary based on the variety of apple. Some apples are known for being exceptionally crisp and firm, while others might be a bit softer and juicier. The texture of an apple can also change as it ripens. For example, a ripe apple might still be firm but slightly less crunchy than an apple that's just been picked.
Prior learning • Experience of common fruit and vegetables, undertaking sensory activities i.e. appearance taste and smell. • Experience of cutting soft fruit and vegetables using appropriate utensils. Designing • Design appealing products for a particular user based on simple design criteria. • Generate initial ideas and design criteria through investigating a variety of fruit and vegetables. • Communicate these ideas through talk and drawings. Making • Use simple utensils and equipment to e.g. peel, cut, slice, squeeze, grate and chop safely.• Select from a range of fruit and vegetables according to their characteristics e.g.colour, texture and taste to create a chosen product. Evaluating • Taste and evaluate a range of fruit and vegetables to determine the intended user’s preferences.• Evaluate ideas and finished products against design criteria, including intended user and purpose. Technical knowledge and understanding • Understand where a range of fruit and vegetables come from e.g. farmed or grown at home. • Understand and use basic principles of a healthy and varied diet to prepare dishes, including how fruit and vegetables are part of The Eatwell Guide. • Know and use technical and sensory vocabulary relevant to the project.
Or explore other options and ideas.
Intended User
Themselves
Visitors
Older Children
Younger Children
Friends and Peers
Grandparents
Siblings
Parents
• Discuss basic food hygiene practices when handling food including the importance of following instructions to control risk e.g. What should we do before we work with food? Why is following instructions important? • Demonstrate how to use simple utensils and provide opportunities for the children to practise food-processing skills such as washing, grating, peeling, slicing, squeezing e.g. Do we eat the whole fruit? Why or why not? Which parts do we eat? What might we have to do before eating this? Why do we cut, grate, peel and slice in this way? Discuss different effects achieved by different processes. • Discuss healthy eating advice, including eating more fruit and vegetables; using The Eatwell Guide model talk about the importance of fruit and vegetables in our balanced diet e.g. Why is it good to eat fruit and vegetables? How many pieces of fruit/vegetables do you eat per day? Why is it important to wash fruit/vegetables before we eat them?
Focused Tasks
Bulb Holder
Inspect: Check the herbs for any dirt, damaged leaves, or debris. Remove any undesirable parts. Drying: Gently pat the herbs dry with a paper towel or use a salad spinner to remove excess moisture. Dry herbs are easier to cut. Cutting Different Herb Types: Woody Herbs (e.g., rosemary, thyme): Remove the leaves from the stems by running your fingers against the natural growth. The leaves can be chopped or used whole. Leafy Herbs (e.g., basil, parsley): Use the chiffonade or chopping technique to cut these herbs into smaller pieces.
Purpose of products
Picnic
Meeting
Cafe
Pleasure
Sports Day
School Event
Party
Celebration
Evaluating
- Taste and evaluate a range of fruit and vegetables to determine the intended user’s preferences.
- Evaluate ideas and finished products against design criteria, including intended user and purpose.
- Understand where a range of fruit and vegetables come from e.g. farmed or grown at home.
- Understand and use basic principles of a healthy and varied diet to prepare dishes, including how fruit and vegetables are part of The Eatwell Guide.
- Know and use technical and sensory vocabulary relevant to the project.
3. Key learning in design and technology
Prior learning
- Experience of common fruit and vegetables, undertaking sensory activities i.e. appearance taste and smell.
- Experience of cutting soft fruit and vegetables using appropriate utensils.
- Design appealing products for a particular user based on simple design criteria.
- Generate initial ideas and design criteria through investigating a variety of fruit and vegetables.
- Communicate these ideas through talk and drawings.
- Use simple utensils and equipment to e.g.peel, cut, slice, squeeze, grate and chop safely.
- Select from a range of fruit and vegetables according to their characteristics e.g. colour, texture and taste to create a chosen product.
- Unsalted Butter
- Golden Caster Sugar
- Eggs
- Vanilla Extract
- Plain Flour
Biscuits
Method: Put the butter in a bowl and beat using electric beaters until soft and creamy. Beat in the sugar, then the egg and vanilla (optional), and finally the flour. If the dough feels sticky, add more flour and knead it in.
• range of fresh fruit and vegetables • chopping boards, knives, peelers, graters, skewers, juicers, spoons, jugs, plates, bowls, aprons, plastic table covers, whisks, hand washing and washing-up facilities • yogurt making machine or blender, if appropriate
Resources
Processing Fruit
Washing: Before any processing, it's essential to wash the fruit thoroughly to remove dirt, debris, and potential contaminants. Peeling and Coring: For fruits like apples, pears, and peaches, you might want to peel them using a vegetable peeler if desired. Remove the core or pit from fruits like apples, pears, and stone fruits using a corer. Slicing and Dicing: Cut the fruit into desired shapes and sizes. Slices, wedges, cubes, or chunks are common options. Juicing: Use a juicer or a blender to extract the juice from the fruit. Strain the juice to remove pulp if desired. Blending: Blend fruits with other ingredients to make smoothies, sauces, or purees. Drying: Slice the fruit thinly and dry it in a food dehydrator or oven to make dried fruit snacks. Freezing: Cut the fruit into pieces and freeze them for later use in smoothies or cooking. Preserving: Prepare fruit preserves, jams, or jellies by cooking fruit with sugar and canning them in jars. Baking and Cooking: Use the fruit in various baked goods, such as pies, tarts, crisps, or muffins. Salads and Salsas: Combine fruits with vegetables, herbs, and seasonings to make refreshing salads or salsas. Infusing: Create flavoured water by infusing fruit slices in water or other liquids.
Purpose of products
Picnic
Meeting
Cafe
Pleasure
Sports Day
School Event
Party
Celebration
User Empathy: Identify the "user" of the fruit salad.Purpose Analysis: Break down the purpose of the fruit salad – a snack, colourful addition to lunch, or a healthy dessert. Nutrition Discussion: Explore nutritional value, linking choices to a balanced, enjoyable eating experience. Visual Appeal: Delve into the visual aspects – arrangement, colours, and presentation – connecting to art and aesthetics for creative expression. Practicality Check: Discuss practical aspects of preparation and serving, emphasising resource availability in a classroom or home kitchen. Reflection & Modification: Encourage students to reflect on designs and make modifications, fostering a growth mindset through iterative improvements.
Design Thinking
Prior learning • Experience of common fruit and vegetables, undertaking sensory activities i.e. appearance taste and smell. • Experience of cutting soft fruit and vegetables using appropriate utensils. Designing • Design appealing products for a particular user based on simple design criteria. • Generate initial ideas and design criteria through investigating a variety of fruit and vegetables. • Communicate these ideas through talk and drawings. Making • Use simple utensils and equipment to e.g. peel, cut, slice, squeeze, grate and chop safely.• Select from a range of fruit and vegetables according to their characteristics e.g.colour, texture and taste to create a chosen product. Evaluating • Taste and evaluate a range of fruit and vegetables to determine the intended user’s preferences.• Evaluate ideas and finished products against design criteria, including intended user and purpose. Technical knowledge and understanding • Understand where a range of fruit and vegetables come from e.g. farmed or grown at home. • Understand and use basic principles of a healthy and varied diet to prepare dishes, including how fruit and vegetables are part of The Eatwell Guide. • Know and use technical and sensory vocabulary relevant to the project.
Or explore other options and ideas.
What could children design, make and evaluate?
Fruit Salads
Fruit and Vegetable Kebabs
Vegetable Salads
Fruit Smoothies
Fruit Jelly
Fruit Drinks
Fruit Yogurts
Juicing
Squeezing juice is a simple yet effective method of extracting the liquid content from fruits and vegetables. This process is commonly used to create fresh and flavorful juices for drinking or cooking.
Squeezing juice is an excellent way to enjoy the natural flavors and nutrients of fruits and vegetables. Whether you're making a glass of refreshing citrus juice or experimenting with different fruit combinations, the process is straightforward and rewarding.
Evaluating
- Explore a range of existing books and everyday products that use simple sliders and levers.
- Evaluate their product by discussing how well it works in relation to the purpose and the user and whether it meets design criteria.
- Explore and use sliders and levers.
- Understand that different mechanisms produce different types of movement.
- Know and use technical vocabulary relevant to the project.
Key learning in design and technology
Prior learning
- Early experiences of working with paper and card to make simple flaps and hinges.
- Experience of simple cutting, shaping and joining skills using scissors, glue, paper fasteners and masking tape.
- Generate ideas based on simple design criteria and their own experiences, explaining what they could make.
- Develop, model and communicate their ideas through drawings and mock-ups with card and paper.
- Plan by suggesting what to do next.
- Select and use tools, explaining their choices, to cut, shape and join paper and card.
- Use simple finishing techniques suitable for the product they are creating.
• Discuss basic food hygiene practices when handling food including the importance of following instructions to control risk e.g. What should we do before we work with food? Why is following instructions important? • Demonstrate how to use simple utensils and provide opportunities for the children to practise food-processing skills such as washing, grating, peeling, slicing, squeezing e.g. Do we eat the whole fruit? Why or why not? Which parts do we eat? What might we have to do before eating this? Why do we cut, grate, peel and slice in this way? Discuss different effects achieved by different processes. • Discuss healthy eating advice, including eating more fruit and vegetables; using The Eatwell Guide model talk about the importance of fruit and vegetables in our balanced diet e.g. Why is it good to eat fruit and vegetables? How many pieces of fruit/vegetables do you eat per day? Why is it important to wash fruit/vegetables before we eat them?
Focused Tasks
Connecting Block
The Electrical Connecting Block is designed to introduce students to the basic components of an electrical circuit. It typically consists of the following elements: Baseboard: The foundation of the connecting block, where various components can be attached securely. Conductive Strips: These strips act as pathways for the flow of electricity. They are usually made of conductive materials, allowing students to create simple circuits by connecting different components. Terminals: These are connection points on the conductive strips where students can attach wires, bulbs, and other components. Terminals ensure a secure and safe connection. Wires: Coloured wires with alligator clips at the ends allow students to connect different components and create pathways for electricity to flow. Switches: Simple on/off switches are integrated into the connecting block, enabling students to understand the concept of interrupting or completing a circuit. Understanding Circuits The connecting block introduces the concept of a circuit as a closed loop for electricity to flow. Students learn to create circuits by connecting wires and components on the baseboard.
Iterative Process
An iterative process is the relationship between a pupil’s ideas and how they are communicated and clarified through activity. This is an example of how the iterative design and make process might be experienced by an individual pupil during this project. The iterative process in primary teaching encourages active learning, critical thinking, and problem-solving skills. It recognizes that learning is not a linear path, but rather a dynamic and evolving journey. This approach also helps students develop resilience, as they learn to embrace challenges, learn from their mistakes, and persistently work towards improvement.
- Relationship between pupil's ideas and communication
- Clarification through activity
- Example of iterative design and make process for an individual pupil during the project
Savoury Scones
Equipment: Non-stick baking tray, pastry brush, weighing scales, sieve, mixing bowl, measuring spoons, grater, chopping board, measuring jug, flour dredger, rolling pin, scone cutter, cooling rack. Tips: You could experiment with different flavourings by adding herbs or spices.
Discussing and Comparing Effects
- Ingredient Selection
- Design Elements
- User Consideration
- Purposeful Designs
- Collaborative Learning
- Communication Skills
- Reflection and Growth
- Presentation Skills
- Culinary Awareness
Who will it be for? Which fruit will I put into my salad? Will my product appeal to the intended user?
What sort of fruit product should I make?
Purpose of products
Healthy Eating
Growing
Senses
Food and Farming
Teddy Bear Picnic
Festivals & Celebrations
Scones
6 top tips: 1. It helps to sieve the flour and baking powder together to ensure the rising agent is evenly distributed. If you prefer, you can mix them together using a whisk. 2. Keep the mixture cool by not handling it too much and using fridge-cold milk and eggs. Mary uses softened butter for ease, but it should be just soft enough to squash the pieces easily between your fingers – you don’t want it on the verge of melting. 3. Don’t overwork the dough – once it comes together the less you handle it the better. 4. The dough should be soft and slightly sticky. Too much flour will make your scones heavy, so don’t add a lot of flour when rolling out the dough (you need just enough to stop the dough sticking to your worksurface). 5. When cutting out the scones, the dough should be about 2cm/¾in thick. If you roll it out too thin your scones will be flat; too thick and they are likely to lean to one side when baking. 6. To help scones rise evenly, always cut the scones straight down and up, without twisting the cutter. It helps to rub the cutter in flour first and remove any sticky bits of dough that become attached when cutting. When brushing the tops take care to ensure there are no dribbles down the sides as this will affect the rise.
- Brainstorming
- Talking
- Drawing
- Generating Design
- Picture Prompts
- Class Discussions
- Creative Writing
- Guest Speakers
- School trips
- Video prompts
Idea Generation
Top tips
This project should be undertaken either around the same time or soon after electricity is covered in science. • Use a selection of images of existing battery-powered products to add to the actual products that children investigate and evaluate. • Check the condition of the batteries prior to activities. • Stress the need for making secure connections. • To reduce the number of requests for help, model the fault-finding process: check all the connections, ensure that bulbs are screwed in tightly and ensure that components are correctly connected. • Have a ‘working’ circuit set up so that children can test suspect components. • Some components (e.g. buzzers) need to be connected the right way round in a circuit, ensuring positive and negative match the poles of the battery. • Make sure bulbs and batteries match e.g. 1.5v bulb with a 1.5v battery. • Do not use rechargeable batteries. • It is recommened to use zinc carbon and zinc chloride batteries for Primary schools, not rechargeable, lithium of alkaline as these can overheat if short circuited. Button batteries are not recommended for younger children.
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- Consectetur adipiscing elit.
- Sed do eiusmod tempor incididunt ut.
- Labore et dolore magna aliqua.
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Purpose of products
Picnic
Meeting
Cafe
Pleasure
Sports Day
School Event
Party
Celebration
Evaluating
- Carry out sensory evaluations of a range of relevant products and ingredients. Record the evaluations using e.g. tables/graphs/charts such as star diagrams.
- Evaluate the final product with reference back to the design brief and design specification, taking into account the views of others when identifying improvements.
- Understand how key chefs have influenced eating habits to promote varied and healthy diets.
- Know how to use utensils and equipment including heat sources to prepare and cook food.
- Understand about seasonality in relation to food products and the source of different food products.
- Know and use relevant technical and sensory vocabulary.
3. Key learning in design and technology
Prior learning
- Have knowledge and understanding about food hygiene, nutrition, healthy eating and a varied diet.
- Be able to use appropriate equipment and utensils, and apply a range of techniques for measuring out, preparing and combining ingredients.
- Generate innovative ideas through research and discussion with peers and adults to develop a design brief and criteria for a design specification.
- Explore a range of initial ideas, and make design decisions to develop a final product linked to user and purpose.
- Use words, annotated sketches and information and communication technology as appropriate to develop and communicate ideas.
- Write a step-by-step recipe, including a list of ingredients, equipment and utensils
- Select and use appropriate utensils and equipment accurately to measure and combine appropriate ingredients.
- Make, decorate and present the food product appropriately for the intended user and purpose.
Discussing and Comparing Effects
- Ingredient Selection
- Design Elements
- User Consideration
- Purposeful Designs
- Collaborative Learning
- Communication Skills
- Reflection and Growth
- Presentation Skills
- Culinary Awareness
Intended User
Themselves
Visitors
Older Children
Younger Children
Friends and Peers
Grandparents
Siblings
Parents
Prior learning • Experience of common fruit and vegetables, undertaking sensory activities i.e. appearance taste and smell. • Experience of cutting soft fruit and vegetables using appropriate utensils. Designing • Design appealing products for a particular user based on simple design criteria. • Generate initial ideas and design criteria through investigating a variety of fruit and vegetables. • Communicate these ideas through talk and drawings. Making • Use simple utensils and equipment to e.g. peel, cut, slice, squeeze, grate and chop safely.• Select from a range of fruit and vegetables according to their characteristics e.g.colour, texture and taste to create a chosen product. Evaluating • Taste and evaluate a range of fruit and vegetables to determine the intended user’s preferences.• Evaluate ideas and finished products against design criteria, including intended user and purpose. Technical knowledge and understanding • Understand where a range of fruit and vegetables come from e.g. farmed or grown at home. • Understand and use basic principles of a healthy and varied diet to prepare dishes, including how fruit and vegetables are part of The Eatwell Guide. • Know and use technical and sensory vocabulary relevant to the project.
ADD Moving Graphic
As an enhancement to this project children could add flaps to their moving pictures. Some children may find flaps, which can be used to make a picture appear and disappear, easier to make than levers or sliders.
Moving Pictures
User Empathy: Identify the "user" of the fruit salad.Purpose Analysis: Break down the purpose of the fruit salad – a snack, colourful addition to lunch, or a healthy dessert. Nutrition Discussion: Explore nutritional value, linking choices to a balanced, enjoyable eating experience. Visual Appeal: Delve into the visual aspects – arrangement, colours, and presentation – connecting to art and aesthetics for creative expression. Practicality Check: Discuss practical aspects of preparation and serving, emphasizing resource availability in a classroom or home kitchen. Reflection & Modification: Encourage students to reflect on designs and make modifications, fostering a growth mindset through iterative improvements.
Design Thinking
Purpose of products
Picnic
Meeting
Cafe
Sports Day
School Event
Party
Celebration
Intended User
Themselves
Visitors
Older Children
Younger Children
Friends and Peers
Grandparents
Siblings
Parents
Prior learning • Experience of common fruit and vegetables, undertaking sensory activities i.e. appearance taste and smell. • Experience of cutting soft fruit and vegetables using appropriate utensils. Designing • Design appealing products for a particular user based on simple design criteria. • Generate initial ideas and design criteria through investigating a variety of fruit and vegetables. • Communicate these ideas through talk and drawings. Making • Use simple utensils and equipment to e.g. peel, cut, slice, squeeze, grate and chop safely.• Select from a range of fruit and vegetables according to their characteristics e.g.colour, texture and taste to create a chosen product. Evaluating • Taste and evaluate a range of fruit and vegetables to determine the intended user’s preferences.• Evaluate ideas and finished products against design criteria, including intended user and purpose. Technical knowledge and understanding • Understand where a range of fruit and vegetables come from e.g. farmed or grown at home. • Understand and use basic principles of a healthy and varied diet to prepare dishes, including how fruit and vegetables are part of The Eatwell Guide. • Know and use technical and sensory vocabulary relevant to the project.
Evaluation
Evaluating a food project in a primary school involves assessing various aspects of the project to determine its success, identify areas for improvement, and encourage reflection and learning. By carefully evaluating a food project in a primary school, you not only assess the students' achievements but also foster a culture of reflection, improvement, and continuous learning.
• range of fresh fruit and vegetables • chopping boards, knives, peelers, graters, skewers, juicers, spoons, jugs, plates, bowls, aprons, plastic table covers, whisks, hand washing and washing-up facilities • yogurt making machine or blender, if appropriate
Resources
What could children design, make and evaluate?
Bread
Soup
Vegetable Salads
Savoury muffins
Savoury Scones
Savoury Biscuits
Pizza
Grating
Keep your fingers and hands away from the grating surface to avoid injury. Consider using a safety glove or a fork to hold the ingredient. For soft or moist ingredients, such as cheese or chocolate, place them in the freezer for a short while before grating to make the process easier. When grating vegetables like carrots start with the larger holes and then switch to finer holes for a smoother texture. Work with a firm grip and use smooth, controlled motions to prevent the ingredient from slipping or becoming unevenly grated. Pay attention to your knuckles and fingers to avoid accidentally grating them. To remove excess grated material from the grater, gently tap it against a bowl or the counter.
Chopping Board Colour Code
Red Chopping Board: Raw Meat Used for cutting and preparing raw meats such as beef, pork, lamb, and game. Blue Chopping Board: Raw Fish Reserved for cutting and handling raw fish and seafood products. Green Chopping Board: Fresh Produce Used for cutting fruits, vegetables, and salads. Yellow Chopping Board: Cooked Meats For cutting and preparing cooked meats, such as roasted or grilled poultry. Brown Chopping Board: Root Vegetables Used for cutting root vegetables like potatoes, carrots, and beets. White Chopping Board: Dairy and Bakery Reserved for dairy products like cheese and for preparing bakery items like bread and pastries. It's important to note that these colour codes are not universal standards and may vary from one institution to another. However, they serve as a useful guideline to minimise the risk of cross-contamination and maintain food safety standards in school food preparation classes.
Purpose of products
Healthy Eating
Growing
Senses
Food and Farming
Teddy Bear Picnic
Festivals & Celebrations
Trying them out and evaluating.
Discussing and comparing different effects
• Discuss basic food hygiene practices when handling food including the importance of following instructions to control risk e.g. What should we do before we work with food? Why is following instructions important? • Demonstrate how to use simple utensils and provide opportunities for the children to practise food-processing skills such as washing, grating, peeling, slicing, squeezing e.g. Do we eat the whole fruit? Why or why not? Which parts do we eat? What might we have to do before eating this? Why do we cut, grate, peel and slice in this way? Discuss different effects achieved by different processes. • Discuss healthy eating advice, including eating more fruit and vegetables; using The Eatwell Guide model talk about the importance of fruit and vegetables in our balanced diet e.g. Why is it good to eat fruit and vegetables? How many pieces of fruit/vegetables do you eat per day? Why is it important to wash fruit/vegetables before we eat them?
Focused Tasks
Chopping Board Colour Code
Red Chopping Board: Raw Meat Used for cutting and preparing raw meats such as beef, pork, lamb, and game. Blue Chopping Board: Raw Fish Reserved for cutting and handling raw fish and seafood products. Green Chopping Board: Fresh Produce Used for cutting fruits, vegetables, and salads. Yellow Chopping Board: Cooked Meats For cutting and preparing cooked meats, such as roasted or grilled poultry. Brown Chopping Board: Root Vegetables Used for cutting root vegetables like potatoes, carrots, and beets. White Chopping Board: Dairy and Bakery Reserved for dairy products like cheese and for preparing bakery items like bread and pastries. It's important to note that these colour codes are not universal standards and may vary from one institution to another. However, they serve as a useful guideline to minimise the risk of cross-contamination and maintain food safety standards in school food preparation classes.
Processing Fruit
Washing: Before any processing, it's essential to wash the fruit thoroughly to remove dirt, debris, and potential contaminants. Peeling and Coring: For fruits like apples, pears, and peaches, you might want to peel them using a vegetable peeler if desired. Remove the core or pit from fruits like apples, pears, and stone fruits using a corer. Slicing and Dicing: Cut the fruit into desired shapes and sizes. Slices, wedges, cubes, or chunks are common options. Juicing: Use a juicer or a blender to extract the juice from the fruit. Strain the juice to remove pulp if desired. Blending: Blend fruits with other ingredients to make smoothies, sauces, or purees. Drying: Slice the fruit thinly and dry it in a food dehydrator or oven to make dried fruit snacks. Freezing: Cut the fruit into pieces and freeze them for later use in smoothies or cooking. Preserving: Prepare fruit preserves, jams, or jellies by cooking fruit with sugar and canning them in jars. Baking and Cooking: Use the fruit in various baked goods, such as pies, tarts, crisps, or muffins. Salads and Salsas: Combine fruits with vegetables, herbs, and seasonings to make refreshing salads or salsas. Infusing: Create flavoured water by infusing fruit slices in water or other liquids.
Discussing, trying out and modifying the design
Engage students in a hands-on and interactive lesson by focusing on the theme of "Discussing, Trying Out, and Modifying the Design." This aims to introduce young learners to the principles of design thinking while incorporating the fun and nutritional aspect of working with fruits and vegetables.
IEAs
• Children examine a range of fruit/vegetables. Use questions to develop children’s understanding e.g. What is this called? Who has eaten this fruit/vegetable before? Where is it grown? When can it be harvested? What is its taste, smell, texture and appearance? What will it look like if we peel it or cut it in half? What are the different parts called? • Provide opportunities for children to handle, smell and taste fruit and vegetables in order to describe them through talking and drawing. e.g. What words can we use to describe the shape, colour, feel, taste? • Evaluate existing products to determine what the children like best; provide opportunities for the children to investigate preferences of their intended users/suitability for intended purposes e.g. What do you prefer and why? What might we want to include in our product to meet our user’s preferences? Which fruit/vegetables might be the best for our product to match the occasion/purpose?
Make a list of tools and skills e.g. cutting, slicing and grating.
- Aprons and Safety Gear
- Cutting Tools
- Chopping Boards
- Mixing Bowls
- Measuring Tools
- Measuring Cups and Spoons
- Kitchen Scales
- Whisks and Spatulas
- Rolling Pins
- Oven Mitts and Pot Holders
- Spoons and Ladles
- Tongs
- Baking Trays
- Cooking Pots and Pans
- Strainers and Colanders
- Cookie Cutters and Molds
- Learning Resources and Visual Aids
- Tableware
- Recipe Cards
- Washing Stations
- Cleaning Supplies
Tools
Juice
Fruit juice typically has a smooth and slightly pulpy texture. It is liquid in form, with a consistency that is neither too thick nor too thin. The pulp adds a bit of thickness and chewiness to the texture, enhancing the overall mouthfeel. Other Citrus Fruits:
- Oranges
- Grapefruits
- Lemons
- Limes
- Tangerines
- Mandarins
• Discuss basic food hygiene practices when handling food including the importance of following instructions to control risk e.g. What should we do before we work with food? Why is following instructions important? • Demonstrate how to use simple utensils and provide opportunities for the children to practise food-processing skills such as washing, grating, peeling, slicing, squeezing e.g. Do we eat the whole fruit? Why or why not? Which parts do we eat? What might we have to do before eating this? Why do we cut, grate, peel and slice in this way? Discuss different effects achieved by different processes. • Discuss healthy eating advice, including eating more fruit and vegetables; using The Eatwell Guide model talk about the importance of fruit and vegetables in our balanced diet e.g. Why is it good to eat fruit and vegetables? How many pieces of fruit/vegetables do you eat per day? Why is it important to wash fruit/vegetables before we eat them?
Focused Tasks
Related learning in other subjects
Science – understand that plants have leaves, stems, roots, flowers and fruits; understand the importance of growing plants and how seasons affect growth.Spoken language – children develop and use a sensory vocabulary. Writing – develop descriptive writing based on first-hand experience of tasting fruit and vegetables. Mathematics – carry out a simple survey to find out which are the favourite fruits/vegetables; construct and interpret the information in e.g. pictograms and bar graphs.
Intended User
Themselves
Visitors
Older Children
Younger Children
Friends and Peers
Grandparents
Siblings
Parents
Carrots
Crunchy: Carrots are often appreciated for their crisp and crunchy texture, especially when they are fresh and raw. The satisfying crunch is a defining characteristic of carrots and makes them a popular choice for snacks and salads. Tender: Cooking carrots can soften their texture, making them more tender and easier to bite into. Steamed, boiled, or roasted carrots can develop a softer, but still slightly firm, texture. Juicy: Carrots have a high water content, which contributes to their juiciness. When you bite into a carrot, you might notice a refreshing burst of moisture. Fibrous: Carrots contain dietary fiber, which can give them a slightly fibrous texture, especially closer to the core. While some people enjoy this texture, others might prefer to remove the tougher parts before consumption.
User Empathy: Identify the "user" of the fruit salad.Purpose Analysis: Break down the purpose of the fruit salad – a snack, colourful addition to lunch, or a healthy dessert. Nutrition Discussion: Explore nutritional value, linking choices to a balanced, enjoyable eating experience. Visual Appeal: Delve into the visual aspects – arrangement, colours, and presentation – connecting to art and aesthetics for creative expression. Practicality Check: Discuss practical aspects of preparation and serving, emphasizing resource availability in a classroom or home kitchen. Reflection & Modification: Encourage students to reflect on designs and make modifications, fostering a growth mindset through iterative improvements.
Design Thinking
What could children design, make and evaluate?
Fruit Salads
Fruit and Vegetable Kebabs
Vegetable Salads
Fruit Smoothies
Fruit Jelly
Fruit Drinks
Fruit Yogurts
Who will it be for? Which fruit will I put into my salad? Will my product appeal to the intended user?
What sort of fruit product should I make?
Top tips
- Using books and prepared examples of simple mechanisms, ask children to explain how the sliders and levers work.
- Prepare plenty of pre-cut strips of card for making the levers and sliders.
- To make a small hole for the pivot, a pencil can be used by placing the thin card over a piece of Plasticine or Blu Tack and pressing the pencil through.
- Guides/bridges can be made using strips of card fixed with masking tape.
- Display technical vocabulary and encourage the children to use it when discussing mechanisms and when designing and making.
- Make sure the existing books children investigate include moving pictures that are similar to the teaching aids.
- Mechanisms are operated directly by the children e.g. the slider is pushed and a snail appears from behind a stone.
- The mechanisms that children use are found in everyday products in the classroom or the school grounds. For example, levers are used to make door handles and sliders are used to make children’s trays.
- Think about directional language e.g. sliders move in a straight line and levers move in a curve.
- Children may need extra support when they are attaching paper fasteners to levers.
- Choose a Recipe
- Introduction and Discussion
- Ingredients and Equipment List
- Group Work
- Safety Rules
- Step-by-Step Plan
- Visual Aids
- Recipe Testing
- Discuss Modifications
- Timeline and Schedule
- Preparation Day
- Cooking and Assembly
- Taste Testing and Evaluation
- Reflection and Discussion
- Documentation
- Sharing and Celebration
Plan of action
Consumers from a variety of cultures
People with special dietary needs
Intended User
Themselves
Visitors
Older Children
Younger Children
Friends and Peers
Grandparents
Siblings
Parents
Fruit Peeling
Manual Peeling: This involves using a knife, peeler, or your fingers to carefully remove the skin from the fruit. Blanching: Some fruits, like tomatoes and peaches, can be blanched in boiling water for a short time and then immersed in cold water. This makes the peeling process easier. Abrasive Methods: Certain fruits, such as oranges, can be peeled by gently rubbing the skin with a rough cloth or sponge. Mechanical Peeling: Industrial settings often use machines to peel large quantities of fruits quickly and efficiently. Reasons for Peeling: Texture and Taste: The skin of some fruits can be tough, fibrous, or bitter, making them more palatable and enjoyable after peeling. Safety: Peeling can remove potential contaminants, dirt, and pesticides from the surface of the fruit, reducing the risk of ingesting harmful substances. Cooking and Culinary Use: Many recipes call for peeled fruit to achieve a smoother texture or to avoid altering the color and flavor of the dish. Aesthetic Purposes: In some cases, peeling fruit enhances its visual appeal, making it more attractive for presentation. Common Fruits That Are Peeled: Citrus Fruits: Oranges, grapefruits, lemons, and limes are often peeled due to their thick and bitter rinds. Bananas: While the skin of bananas is edible, it is usually removed before consumption. Mangoes: The tough skin of mangoes is removed to access the sweet, juicy flesh. Kiwi: The fuzzy skin of kiwi is typically peeled to reveal the vibrant green fruit inside. Pineapples: The prickly skin of pineapples is removed, leaving the delicious fruit underneath. Melons: The rinds of watermelons, cantaloupes, and honeydews are often removed to expose the juicy flesh.
Discussing and Comparing Effects
- Ingredient Selection
- Design Elements
- User Consideration
- Purposeful Designs
- Collaborative Learning
- Communication Skills
- Reflection and Growth
- Presentation Skills
- Culinary Awareness
Grating
Keep your fingers and hands away from the grating surface to avoid injury. Consider using a safety glove or a fork to hold the ingredient. For soft or moist ingredients, such as cheese or chocolate, place them in the freezer for a short while before grating to make the process easier. When grating vegetables like carrots start with the larger holes and then switch to finer holes for a smoother texture. Work with a firm grip and use smooth, controlled motions to prevent the ingredient from slipping or becoming unevenly grated. Pay attention to your knuckles and fingers to avoid accidentally grating them. To remove excess grated material from the grater, gently tap it against a bowl or the counter.
Prior learning • Experience of common fruit and vegetables, undertaking sensory activities i.e. appearance taste and smell. • Experience of cutting soft fruit and vegetables using appropriate utensils. Designing • Design appealing products for a particular user based on simple design criteria. • Generate initial ideas and design criteria through investigating a variety of fruit and vegetables. • Communicate these ideas through talk and drawings. Making • Use simple utensils and equipment to e.g. peel, cut, slice, squeeze, grate and chop safely.• Select from a range of fruit and vegetables according to their characteristics e.g.colour, texture and taste to create a chosen product. Evaluating • Taste and evaluate a range of fruit and vegetables to determine the intended user’s preferences.• Evaluate ideas and finished products against design criteria, including intended user and purpose. Technical knowledge and understanding • Understand where a range of fruit and vegetables come from e.g. farmed or grown at home. • Understand and use basic principles of a healthy and varied diet to prepare dishes, including how fruit and vegetables are part of The Eatwell Guide. • Know and use technical and sensory vocabulary relevant to the project.
Intended User
Themselves
Visitors
Older Children
Younger Children
Friends and Peers
Grandparents
Siblings
Parents
• range of fresh fruit and vegetables • chopping boards, knives, peelers, graters, skewers, juicers, spoons, jugs, plates, bowls, aprons, plastic table covers, whisks, hand washing and washing-up facilities • yogurt making machine or blender, if appropriate
Resources
Mixing and Stirring: Effect: Mixing and stirring ingredients together create a mixture. Learning: Students learn about ingredient integration, consistency, and how mixing affects texture and flavour. Chopping and Cutting: Effect: Chopping and cutting ingredients lead to varied shapes and sizes, affecting appearance and texture. Learning: Students develop fine motor skills, practice safe knife techniques, and understand how ingredient size influences cooking. Blending and Pureeing: Effect: Blending or pureeing creates smooth textures, ideal for soups, sauces, and smoothies. Learning: Students discover how blending breaks down ingredients, learn about consistency, and explore food transformation. Layering and Assembling: Effect: Layering and assembling ingredients create visually appealing presentations, such as salads or sandwiches. Learning: Students practice creativity, and spatial awareness, and discover how arranging ingredients affects taste and texture. Measuring and Proportioning: Effect: Measuring and proportioning ingredients accurately result in consistent flavors and textures. Learning: Students develop math skills, understand the importance of precise measurements, and explore recipes. Food Decoration: Effect: Decorating dishes with garnishes, sauces, or creative presentations adds aesthetic appeal. Learning: Students engage in artistic expression, practice attention to detail, and explore how presentation influences perception.
How will different food process create different effects?
Evaluation
Evaluating a food project in a primary school involves assessing various aspects of the project to determine its success, identify areas for improvement, and encourage reflection and learning. By carefully evaluating a food project in a primary school, you not only assess the students' achievements but also foster a culture of reflection, improvement, and continuous learning.
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Purpose of products
Healthy Eating
Growing
Senses
Food and Farming
Teddy Bear Picnic
Festivals & Celebrations
Juicing
Squeezing juice is a simple yet effective method of extracting the liquid content from fruits and vegetables. This process is commonly used to create fresh and flavorful juices for drinking or cooking.
Squeezing juice is an excellent way to enjoy the natural flavors and nutrients of fruits and vegetables. Whether you're making a glass of refreshing citrus juice or experimenting with different fruit combinations, the process is straightforward and rewarding.
IEAs
• Children examine a range of fruit/vegetables. Use questions to develop children’s understanding e.g. What is this called? Who has eaten this fruit/vegetable before? Where is it grown? When can it be harvested? What is its taste, smell, texture and appearance? What will it look like if we peel it or cut it in half? What are the different parts called? • Provide opportunities for children to handle, smell and taste fruit and vegetables in order to describe them through talking and drawing. e.g. What words can we use to describe the shape, colour, feel, taste? • Evaluate existing products to determine what the children like best; provide opportunities for the children to investigate preferences of their intended users/suitability for intended purposes e.g. What do you prefer and why? What might we want to include in our product to meet our user’s preferences? Which fruit/vegetables might be the best for our product to match the occasion/purpose?
• range of fresh fruit and vegetables • chopping boards, knives, peelers, graters, skewers, juicers, spoons, jugs, plates, bowls, aprons, plastic table covers, whisks, hand washing and washing-up facilities • yogurt making machine or blender, if appropriate