Want to create interactive content? It’s easy in Genially!
tamagotchi effect
Rachele Volk
Created on March 25, 2022
Reading and grammar (infinitives)
Start designing with a free template
Discover more than 1500 professional designs like these:
Transcript
Index
Reading
01
A short text about the Tamagotchi Effect
Grammar
02
Infinitive structures
Speaking
03
07
Agreeing and disagreeing
Do you think it's possible to become emotionally attached to a computer or machine?Can you think of any movies where this has happened?
start
Pre-Reading
Vocabulary and Pronunciation
Before reading, preview some of the words from the text.
start
Pre-reading task
Match the words to their meaning in the table.
Pre-reading task
pronounce the words correctly.
Read the beginning of an article about the Tamagotchi Effect.
What are the positive and negative effects?
Read the rest of the article.
Compare your ideas
+ Info
Grammar
Grammar
find an example of each infinitive structure in the reading text and match it to the rule.
Rule5
Rule2
Rule3
Rule1
Rule4
Rule6
Note: Each of the infinitive structures can be: a) active or passive, e.g. You need to look after it. = It needs to be looked after. b) simple, perfect or continuous, e.g. to play, to have played, to be playing.
Grammar
Complete the sentences with the correct positive or negative infinitives (active or passive) of the verbs in brackets.
1) I've never had the opportunity to play with a virtual pet. 2) Robotic companies, _________ (leave out), are also keen on developing the idea of virtual friends. 3) He simply refused _________ (interrupt) while playing with his new friend. 4) I was surprised _________ (find out) that I couldn't stop playing. 5) A cute baby dinosaur is probably the best creature _________ (look after) by a novice carer. 6) _________(have) a pet of any kind is to deprive a child of early emotional development.
+ Info
Complete the sentence so that it has a similar meaning to the second sentences in each box.
Use between 3 and 6 words including the word in all caps.
02
03
01
04
QUICKEST
TEND
THRILLED
TRIED
1. Humans _______________ attached to things which do not have any emotions.
1. I'm always the _____________ the latest gadgets.
1. Game designers __have tried to make__ the experience of owning virtual pets as realistic as possible.
1. I'd _______________ my own virtual friend.
2. To have my own virtual friend would be thrilling.
2. I always get the latest gadgets before everybody else.
2. Humans often become attached to things which do not have any emotions.
2. Making the experience of owning virtual pets as realistic as possible is the goal of game designers.
How much do you agree or disagree with the statments?