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SOWK 4323 - Week 4 LAB

Elena Sharafutdinova

Created on June 29, 2026

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Transcript

Case Analysis Simulation: The Hernandez Family

Welcome to this branching case study. You will watch Elena Hernandez share her family’s challenges, and you will make decisions to explore different needs and possible interventions.

Meet the Hernandez Family

Watch Elena introduce her family, their rural living situation, and the overlapping challenges they face. On the next slide, choose which area you would explore first as a social worker.

Case

The first decision always makes a difference. In Genially, that decision is not limited to a simple “click”: it opens paths and possibilities that enrich the experience. When a user chooses, they not only progress in the content but also feel that they are building their own journey.

INTRODUCTION

Multiline paths templates allow you to design stories, simulations, or trainings where each decision leads the user down a different path. They are perfect for learning situations, onboarding, or game dynamics where the protagonist chooses how to proceed. Editing them is as easy as replacing texts and images, and deciding which page each option will lead to. Customize each node of the journey and adapt the endings based on the choices. Ready to create experiences where every click counts?

INTRODUCTION

Multiline paths templates allow you to design stories, simulations, or trainings where each decision leads the user down a different path. They are perfect for learning situations, onboarding, or game dynamics where the protagonist chooses how to proceed. Editing them is as easy as replacing texts and images, and deciding which page each option will lead to. Customize each node of the journey and adapt the endings based on the choices. Ready to create experiences where every click counts?

INTRODUCTION

Multiline paths templates allow you to design stories, simulations, or trainings where each decision leads the user down a different path. They are perfect for learning situations, onboarding, or game dynamics where the protagonist chooses how to proceed. Editing them is as easy as replacing texts and images, and deciding which page each option will lead to. Customize each node of the journey and adapt the endings based on the choices. Ready to create experiences where every click counts?

Case

The first decision always makes a difference. In Genially, that decision is not limited to a simple “click”: it opens paths and possibilities that enrich the experience. When a user chooses, they not only progress in the content but also feel that they are building their own journey.

INTRODUCTION

Multiline paths templates allow you to design stories, simulations, or trainings where each decision leads the user down a different path. They are perfect for learning situations, onboarding, or game dynamics where the protagonist chooses how to proceed. Editing them is as easy as replacing texts and images, and deciding which page each option will lead to. Customize each node of the journey and adapt the endings based on the choices. Ready to create experiences where every click counts?

INTRODUCTION

Multiline paths templates allow you to design stories, simulations, or trainings where each decision leads the user down a different path. They are perfect for learning situations, onboarding, or game dynamics where the protagonist chooses how to proceed. Editing them is as easy as replacing texts and images, and deciding which page each option will lead to. Customize each node of the journey and adapt the endings based on the choices. Ready to create experiences where every click counts?

INTRODUCTION

Multiline paths templates allow you to design stories, simulations, or trainings where each decision leads the user down a different path. They are perfect for learning situations, onboarding, or game dynamics where the protagonist chooses how to proceed. Editing them is as easy as replacing texts and images, and deciding which page each option will lead to. Customize each node of the journey and adapt the endings based on the choices. Ready to create experiences where every click counts?

Case

The first decision always makes a difference. In Genially, that decision is not limited to a simple “click”: it opens paths and possibilities that enrich the experience. When a user chooses, they not only progress in the content but also feel that they are building their own journey.

INTRODUCTION

Multiline paths templates allow you to design stories, simulations, or trainings where each decision leads the user down a different path. They are perfect for learning situations, onboarding, or game dynamics where the protagonist chooses how to proceed. Editing them is as easy as replacing texts and images, and deciding which page each option will lead to. Customize each node of the journey and adapt the endings based on the choices. Ready to create experiences where every click counts?

INTRODUCTION

Multiline paths templates allow you to design stories, simulations, or trainings where each decision leads the user down a different path. They are perfect for learning situations, onboarding, or game dynamics where the protagonist chooses how to proceed. Editing them is as easy as replacing texts and images, and deciding which page each option will lead to. Customize each node of the journey and adapt the endings based on the choices. Ready to create experiences where every click counts?

INTRODUCTION

Multiline paths templates allow you to design stories, simulations, or trainings where each decision leads the user down a different path. They are perfect for learning situations, onboarding, or game dynamics where the protagonist chooses how to proceed. Editing them is as easy as replacing texts and images, and deciding which page each option will lead to. Customize each node of the journey and adapt the endings based on the choices. Ready to create experiences where every click counts?

Meet the Hernandez Family

Watch Elena introduce her family, their rural living situation, and the overlapping challenges they face. On the next slide, choose which area you would explore first as a social worker.