2026
Tech Report
MOULAY KBIRI CIHAN GULER
Start
Introduction
SUMMARY
Description
Functioning
Conclusion
01
Introduction
01
Introduction
.Modern .Short-distance
INFORME TECH
02
Description
02
Description
+ Info
INFORME TECH
02
Data
Contextualize your topic
23K
Use tables and infographics
That's why disciplines like Visual Thinking make visually rich note-taking easier thanks to the use of images, graphs, infographics, and simple drawings.
INFORME TECH
02
Data
Contextualize your topic
Social beings
We are visual beings
Digital beings
Narrative beings
We need to interact with each other. We learn collaboratively.
We are able to understand images from millions of years ago, even from other cultures.
We avoid being part of the content saturation in the digital world.
We have thousands and thousands of stories. ⅔ of our conversations are stories.
INFORME TECH
02
Data
Contextualize your topic
WOW Effect
Magic
Interactivity
Interactivity
Animation
Creativity
INFORME TECH
02
Data
Contextualize your topic
Interactivity
70%
Animation
25%
Creativity
Awesome Interactivity
INFORME TECH
02
Data
Contextualize your topic
50%
90%
From our brain
of the information we assimilate...
80%
85%
Of what we do and see, we remember.
Emotional purchases
INFORME TECH
03
Analysis
Sections like this willhelp you stay organized
03
Analysis
Contextualize your topic
Visual accompaniment...
Achieve convincing 67% of the audience. This is because visual language facilitates the rapid acquisition of knowledge in an intuitive way. Can it be said that images are the key to success? Clearly.
Use an image
Use this space to describe it. You can upload an image from your computer or use the resources available in Genially, on the left side of the tool. Leave everyone speechless!
INFORME TECH
03
Analysis
Contextualize your topic
Use graphics in your presentation
Represent your data in the simplest way:
Use this space to briefly describe your chart and its evolution.
Choose your graphic, organize the numbers, and paste them into Genially.
INFORME TECH
03
Analysis
Contextualize your topic
Visual beings
Haven't we convinced you yet to use graphics in your creations?
Well: there are studies that show that 50% of the brain is responsible for processing visual stimuli and that 42% more is retained when the content is animated.
Narrative Beings
Social beings
INFORME TECH
03
Analysis
Contextualize your topic
02
01
03
Measure results and experiment.
Generate experiences with your content.
Activate and amaze your audience.
INFORME TECH
03
Analysis
Contextualize your topic
Use graphics in your presentation
Use graphics in your presentation.
51M
23K
Even though you explain it orally afterwards
You can represent numbers in this way
Creativity
Design
INFORME TECH
03
Analysis
Contextualize your topic
Planning
Hierarchize it
Define
Setting
A great title
Medir
Visual content is a cross-cutting, universal language, like music. We are capable of understanding images from millions of years ago, even from other cultures.
INFORME TECH
04
Goals
Sections like this willhelp you get organized
04
Goals
Contextualize your topic
Describe the problem you are going to solve and, above all, the reason why your idea is interesting
Goal 01: Interactivity
70%
Objective 02: Animation
We don't like to bore. We don't want to be repetitive. Communicating in the same way is boring and doesn't engage. We do it differently. We sabotage boredom. We create what the brain enjoys consuming because it stimulates it.
50%
Objective 03: Design
30%
+ Info
INFORME TECH
04
Goals
Contextualize your topic
Digital beings.
Social beings
Narrative Beings
We are visual beings
We avoid becoming part of the content saturation in the digital world.
We are able to understand images from millions of years ago, even from other cultures.
We need to interact with each other. We learn collaboratively.
We tell thousands and thousands of stories. ⅔ of our conversations are stories.
INFORME TECH
04
Goals
Contextualize your topic
And leave your audience speechless.
The important thing is that everything fits the theme.
Icons are always good allies.
20XX
20XX
20XX
Wow Effect
Communicate
Structure
20XX
20XX
20XX
Surprise
Design
Plan
Also animations to make it fun.
You can add interactivity to your timeline.
Telling stories in an organized and hierarchical way is fundamental.
INFORME TECH
04
Goals
Contextualize your topic
01Design
02Magic
03Wow
INFORME TECH
04
Goals
Contextualize your topic
When conducting a presentation, there are two objectives to pursue: conveying information and avoiding yawns. To achieve this, it can be good practice to create an outline and use words that will be etched into your audience's brain. If you want to provide additional information or
What you're reading: interactivity and animation can make the most boring content become something fun. In Genially, we use AI (Awesome Interactivity) in all our designs, so you can level up with interactivity and turn your content into something that adds value and captivates.
Developing the content in more detail can be done through your oral presentation. We recommend that you train your voice and rehearse: the best improvisation is always the most worked on!
INFORME TECH
04
Goals
Contextualize your topic
Icons and diagrams can be great allies when telling stories.
Icon 03
Icon 02
Icon 01
Allow to synthesize content
They illustrate what you want to tell
Help break the monotony
Icon 05
Icon 04
Keep the brain awake
They are an aesthetic resource
INFORME TECH
Don’t forget to publish!
+01 234 567 890
www.yourwebsite.com
Describe the problem you are going to solve and, above all, the reason why your idea is interesting
We don't like to bore. We don't want to be repetitive. Communicating the same way is boring and doesn't engage. We do it differently. We sabotage boredom. We create what the brain likes to consume because it stimulates it.
Describe the problem you are going to solve and, above all, the reason why your idea is interesting
We don't like to bore. We don't want to be repetitive. Communicating as usual is boring and doesn't captivate. We do it differently. We sabotage boredom. We create what the brain likes to consume because it stimulates it.
Describe the problem you are going to solve and, above all, the reason why your idea is interesting
We don't like to bore. We don't want to be repetitive. Communicating in the same way is boring and doesn't engage. We do it differently. We sabotage boredom. We create what the brain enjoys consuming because it stimulates it.
We don't like to bore. We don't want to be repetitive. Communicating as usual is boring and doesn't engage. We do it differently. We sabotage boredom. We create what the brain likes to consume because it stimulates it.
We don't like to bore. We don't want to be repetitive. Communicating in the same way always bores and doesn't engage. We do it differently. We sabotage boredom. We create what the brain enjoys consuming because it stimulates it.
Describe the problem you are going to solve and, above all, the reason why your idea is interesting
We don't like to bore. We don't want to be repetitive. Communicating as usual is boring and doesn't engage. We do it differently. We sabotage boredom. We create what the brain enjoys consuming because it stimulates it.
2026
Moulay Kbiri
Created on May 6, 2026
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Transcript
2026
Tech Report
MOULAY KBIRI CIHAN GULER
Start
Introduction
SUMMARY
Description
Functioning
Conclusion
01
Introduction
01
Introduction
.Modern .Short-distance
INFORME TECH
02
Description
02
Description
+ Info
INFORME TECH
02
Data
Contextualize your topic
23K
Use tables and infographics
That's why disciplines like Visual Thinking make visually rich note-taking easier thanks to the use of images, graphs, infographics, and simple drawings.
INFORME TECH
02
Data
Contextualize your topic
Social beings
We are visual beings
Digital beings
Narrative beings
We need to interact with each other. We learn collaboratively.
We are able to understand images from millions of years ago, even from other cultures.
We avoid being part of the content saturation in the digital world.
We have thousands and thousands of stories. ⅔ of our conversations are stories.
INFORME TECH
02
Data
Contextualize your topic
WOW Effect
Magic
Interactivity
Interactivity
Animation
Creativity
INFORME TECH
02
Data
Contextualize your topic
Interactivity
70%
Animation
25%
Creativity
Awesome Interactivity
INFORME TECH
02
Data
Contextualize your topic
50%
90%
From our brain
of the information we assimilate...
80%
85%
Of what we do and see, we remember.
Emotional purchases
INFORME TECH
03
Analysis
Sections like this willhelp you stay organized
03
Analysis
Contextualize your topic
Visual accompaniment...
Achieve convincing 67% of the audience. This is because visual language facilitates the rapid acquisition of knowledge in an intuitive way. Can it be said that images are the key to success? Clearly.
Use an image
Use this space to describe it. You can upload an image from your computer or use the resources available in Genially, on the left side of the tool. Leave everyone speechless!
INFORME TECH
03
Analysis
Contextualize your topic
Use graphics in your presentation
Represent your data in the simplest way:
Use this space to briefly describe your chart and its evolution.
Choose your graphic, organize the numbers, and paste them into Genially.
INFORME TECH
03
Analysis
Contextualize your topic
Visual beings
Haven't we convinced you yet to use graphics in your creations?
Well: there are studies that show that 50% of the brain is responsible for processing visual stimuli and that 42% more is retained when the content is animated.
Narrative Beings
Social beings
INFORME TECH
03
Analysis
Contextualize your topic
02
01
03
Measure results and experiment.
Generate experiences with your content.
Activate and amaze your audience.
INFORME TECH
03
Analysis
Contextualize your topic
Use graphics in your presentation
Use graphics in your presentation.
51M
23K
Even though you explain it orally afterwards
You can represent numbers in this way
Creativity
Design
INFORME TECH
03
Analysis
Contextualize your topic
Planning
Hierarchize it
Define
Setting
A great title
Medir
Visual content is a cross-cutting, universal language, like music. We are capable of understanding images from millions of years ago, even from other cultures.
INFORME TECH
04
Goals
Sections like this willhelp you get organized
04
Goals
Contextualize your topic
Describe the problem you are going to solve and, above all, the reason why your idea is interesting
Goal 01: Interactivity
70%
Objective 02: Animation
We don't like to bore. We don't want to be repetitive. Communicating in the same way is boring and doesn't engage. We do it differently. We sabotage boredom. We create what the brain enjoys consuming because it stimulates it.
50%
Objective 03: Design
30%
+ Info
INFORME TECH
04
Goals
Contextualize your topic
Digital beings.
Social beings
Narrative Beings
We are visual beings
We avoid becoming part of the content saturation in the digital world.
We are able to understand images from millions of years ago, even from other cultures.
We need to interact with each other. We learn collaboratively.
We tell thousands and thousands of stories. ⅔ of our conversations are stories.
INFORME TECH
04
Goals
Contextualize your topic
And leave your audience speechless.
The important thing is that everything fits the theme.
Icons are always good allies.
20XX
20XX
20XX
Wow Effect
Communicate
Structure
20XX
20XX
20XX
Surprise
Design
Plan
Also animations to make it fun.
You can add interactivity to your timeline.
Telling stories in an organized and hierarchical way is fundamental.
INFORME TECH
04
Goals
Contextualize your topic
01Design
02Magic
03Wow
INFORME TECH
04
Goals
Contextualize your topic
When conducting a presentation, there are two objectives to pursue: conveying information and avoiding yawns. To achieve this, it can be good practice to create an outline and use words that will be etched into your audience's brain. If you want to provide additional information or
What you're reading: interactivity and animation can make the most boring content become something fun. In Genially, we use AI (Awesome Interactivity) in all our designs, so you can level up with interactivity and turn your content into something that adds value and captivates.
Developing the content in more detail can be done through your oral presentation. We recommend that you train your voice and rehearse: the best improvisation is always the most worked on!
INFORME TECH
04
Goals
Contextualize your topic
Icons and diagrams can be great allies when telling stories.
Icon 03
Icon 02
Icon 01
Allow to synthesize content
They illustrate what you want to tell
Help break the monotony
Icon 05
Icon 04
Keep the brain awake
They are an aesthetic resource
INFORME TECH
Don’t forget to publish!
+01 234 567 890
www.yourwebsite.com
Describe the problem you are going to solve and, above all, the reason why your idea is interesting
We don't like to bore. We don't want to be repetitive. Communicating the same way is boring and doesn't engage. We do it differently. We sabotage boredom. We create what the brain likes to consume because it stimulates it.
Describe the problem you are going to solve and, above all, the reason why your idea is interesting
We don't like to bore. We don't want to be repetitive. Communicating as usual is boring and doesn't captivate. We do it differently. We sabotage boredom. We create what the brain likes to consume because it stimulates it.
Describe the problem you are going to solve and, above all, the reason why your idea is interesting
We don't like to bore. We don't want to be repetitive. Communicating in the same way is boring and doesn't engage. We do it differently. We sabotage boredom. We create what the brain enjoys consuming because it stimulates it.
We don't like to bore. We don't want to be repetitive. Communicating as usual is boring and doesn't engage. We do it differently. We sabotage boredom. We create what the brain likes to consume because it stimulates it.
We don't like to bore. We don't want to be repetitive. Communicating in the same way always bores and doesn't engage. We do it differently. We sabotage boredom. We create what the brain enjoys consuming because it stimulates it.
Describe the problem you are going to solve and, above all, the reason why your idea is interesting
We don't like to bore. We don't want to be repetitive. Communicating as usual is boring and doesn't engage. We do it differently. We sabotage boredom. We create what the brain enjoys consuming because it stimulates it.