START
HOW TO PLAY
You have been sent to investigate the catacombs beneath the church. Somewhere in these tunnels, cryptkeeper Johan Arends hid something he believed should never be found. Explore the rooms carefully and search for clues. Click on objects to inspect them and uncover information that might help you solve the puzzles. Some puzzles will require you to combine clues from different rooms. Pay close attention to documents, symbols and details in your surroundings. When you solve a puzzle, new paths will open and the story will slowly reveal itself. At the end of your investigation, you will face a choice: follow the orders of Red Eye… or trust Johan Arends. Your decision will determine the ending of the story.
If you're not sure where to click, press the hand icon in the top right corner. It will highlight all interactive objects in the room. Click the fullscreen icon in the bottom right corner for the best experience.
Tips Look carefully. Not everything is as obvious as it seems. Some puzzles require you to remember information from earlier in the game. You may want to keep a pen and paper nearby to write things down.
I'm ready!
I should bring a pen and paper with me!
XX
I wonder what is inside..
This might come in handy.. I'll take it with me
Portrait of a priest.At the bottom is a small sign:
Ordained
1931
Ordained
1931
This doesn't look like a Skull Key.. This one must be for the door! I wonder what's behind there..
The door is locked, I need to get the key, maybe it's in the safe..
A priet's robe, with embroided letters:
M.B.
M.B.
WLB start
Maaike Stade
Created on March 2, 2026
Start designing with a free template
Discover more than 1500 professional designs like these:
View
Essential Business Proposal
View
Project Roadmap Timeline
View
Step-by-Step Timeline: How to Develop an Idea
View
Artificial Intelligence History Timeline
View
Mind Map: The 4 Pillars of Success
View
Big Data: The Data That Drives the World
View
Momentum: Onboarding Presentation
Explore all templates
Transcript
START
HOW TO PLAY
You have been sent to investigate the catacombs beneath the church. Somewhere in these tunnels, cryptkeeper Johan Arends hid something he believed should never be found. Explore the rooms carefully and search for clues. Click on objects to inspect them and uncover information that might help you solve the puzzles. Some puzzles will require you to combine clues from different rooms. Pay close attention to documents, symbols and details in your surroundings. When you solve a puzzle, new paths will open and the story will slowly reveal itself. At the end of your investigation, you will face a choice: follow the orders of Red Eye… or trust Johan Arends. Your decision will determine the ending of the story.
If you're not sure where to click, press the hand icon in the top right corner. It will highlight all interactive objects in the room. Click the fullscreen icon in the bottom right corner for the best experience.
Tips Look carefully. Not everything is as obvious as it seems. Some puzzles require you to remember information from earlier in the game. You may want to keep a pen and paper nearby to write things down.
I'm ready!
I should bring a pen and paper with me!
XX
I wonder what is inside..
This might come in handy.. I'll take it with me
Portrait of a priest.At the bottom is a small sign:
Ordained
1931
Ordained
1931
This doesn't look like a Skull Key.. This one must be for the door! I wonder what's behind there..
The door is locked, I need to get the key, maybe it's in the safe..
A priet's robe, with embroided letters:
M.B.
M.B.