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CINE Y MATEMÁTICAS

mercedes lopez carmona

Created on January 27, 2026

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Transcript

CINE Y MATEMÁTICAS

Utilización Didáctica del Cine en Matemáticas

Basado en el documento `` Utilización didáctica del cine en Matemáticas´´ de Pablo Beltrán Pellicer (Profesor de Didáctica de las Matemáticas) y Anna Asti (Proferosa de Matemáticas de Secundaria en Italia.

OBJETIVO

El artículo propone y analiza el uso del cine y las series de televisión como un recurso didáctico eficaz en la enseñanza de las matemáticas en educación secundaria. Su premisa fundamental es que estos medios no solo sirven para motivar a los alumnos, sino que también ayudan a disminuir el "salto cognitivo" necesario para adquirir conceptos abstractos al presentarlos en un contexto "real" o narrativo.

QUÉ APORTA LA INVESTIGACIÓN?

1. Los autores establecen una propuesta para diseñar secuencias didácticas eficientes, no solo se trata de ver una película matemática sino tener en cuenta la transposición didáctica, es decir, como el saber matemático académico se transforma para ser enseñado a través de una escena . CONTEXTO : Utilizar situaciones ficticias pero asimilables por los estudiantes para introducir nuevos conceptos. 2. El texto categoriza cómo se pueden usar los fragmentos de video en clase: a) Caza del gazapo: (Búsqueda de errores) b) Resolución de problemas explícitos: Escenas donde la trama gira en torno a un acertijo. c) Marco contextual: Usar el cine para mostrar la relación de las matemáticas con el mundo real. 3. Experiencia en el aula: Se describe una experiencia práctica colaborativa entre dos centros educativos ( uno español y otro italiano).

Clasificación de fragmentos en función del tipo de uso didáctico

  • Situación
  • Concepto
  • Cálculo
  • Razonamiento
gazapo
película

FRAGMENTOS AUDIOVISUALES

  • Implícito
  • Explícito
problema
serie de ficción
marco contextual

PROCESO DE TRASPOSICIÓN DIDÁCTICA EN EL DISEÑO DE SECUENCIAS DE AULA HACIENDO USO DE FRAGMENTOS DE PELÍCULAS

Mostramos con el conocimiento se transforma antes de llegar al alumno

Saber erudito

Profesor

Saber determiando

Escena con contenido matemático

Saber enseñar

CÓMO PODEMOS USAR ESTE RECURSO?

Utilización didáctica en el aula: Esta escena se utiliza como resolución de un problema matemático explícito. Tras el visionado del fragmento, el docente plantea al alumnado el reto de encontrar una solución al problema, sin explicar inicialmente cómo lo resuelven los personajes. Los alumnos trabajan en pequeños grupos, probando distintas estrategias (ensayo-error, razonamiento paso a paso, discusión entre iguales)

LA JUNGLA DE CRISTAL

Concepto matemático: Razonamiento de problemas y razonamiento lógico.

Descripción del recurso: En una de las escenas de Jungla de cristal III, los protagonistas deben resolver un acertijo para evitar que explote una bomba. El problema consiste en obtener exactamente 4 litros de agua utilizando solo dos garrafas, una de 3 litros y otra de 5 litros, sin ningún otro instrumento de medida.

CONCEPTOS Y COMPETENCIAS QUE SE TRABAJAN

  • Razonamiento lógico y pensamiento estratégico.
  • Resolución de problemas no rutinarios.
  • Comunicación matemática (Explicación de procedimientos).
  • Actitud perseverante ante un reto matemático.

RELACIÓN CON LOS RESULTADOS DE LA INVESTIGACIÓN

  • Aumenta la motivación, al situar el problema en un contexto cinematográfico atractivo.
  • Reduce el salto cognitivo, ya que el problema se presenta dentro de una situación narrativa comprensible.
  • Favorece la participación activa, al no limitarse a una explicación magistral.
  • Permite una institucionalización posterior, donde el profesor formaliza el razonamiento matemático correcto.

CONCLUSIÓN

Este ejemplo muestra cómo una escena cinematográfica puede convertirse en un recurso didáctico eficaz para trabajar la resolución de problemas en matemáticas, siempre que exista una planificación previa y una clara intención pedagógica, tal y como defiende la investigación analizada.

Key numbers

50%

90%

of our brain is involved in processing visual stimuli.

of the information we assimilate, comes to us through sight. Tell stories with graphics!

80%

85%

what we do and see, we remember. People also remember 10% of what they hear and 20% of what they read. Create interactive content!

of purchases are emotional. The passion that storytelling provokes is our ally to influence purchasing decisions of the audience.

Use images in your presentation

And use this space to describe it. You can upload an image from your computer or use the resources available in Genially, on the left side of the tool. Amaze everyone!

+ info

Structure your content

Sections like this will help youorganize your thoughts

Timeline

20xx

20xx

20xx

20xx

20xx

Through tags, images, and graphics

Hence techniques such as Visual Thinking

It's easier to 'read' images than to read written text

Visual communication is key

It's easy

Timeline

20xx

20xx

20xx

You can add interactivity to your timeline.

And give it a topping: add interactivity and animation.

Telling stories with order and hierarchy is essential.

20XX

20xx

Icons are always good allies.

Turn numbers into stories with graphics.

20xx

Plan

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Timeline

Structure

20xx

You can briefly describe what the timeline of your presentation entails and orally present the milestones achieved so that no one falls asleep.

Design

20xx

Communicate

20xx

Surprises

20xx

Plan

20xx

Structure

20xx

Design

20xx

Communicate

20xx

Surprise

Use graphics in your presentation...

Creativity
Design
Magic

17,520

17,520

9,280

Graphic + text

Graphics are very shareable, making them ideal for social media and, to top it off: they tend to generate high-quality traffic to the content we create.

+ info

Table + Text

Visual communication is a key tool. We find it easier to 'read' images than to read written text. That is why disciplines like Visual Thinking facilitate visually rich note-taking through the use of images, charts, infographics, and simple drawings.

Table + text

Showing enthusiasm, smiling, and maintaining eye contact with your audience can be your best allies when it comes to telling stories that excite and spark the interest of the public: 'The eyes, chico. They never lie'. This will help you make a 'match' with your audience. Leave them speechless!

+ info

Process

Step 3

Step 2

Step 1

Show enthusiasm, give a smile, and maintain eye contact with your audience: 'The eyes, chico. They never lie'. Leave them speechless.

If you are going to present live, we recommend that you train your voice and rehearse: the best improvisation is always the most practiced.

You can create a summary to synthesize the content and use words that will be ingrained in your audience's minds.

+ Info

+ Info

+ Info

List / Process

Digital beings

Step 4

We avoid being part of the content saturation in the digital world.

Social beings

Step 3

We need to interact with each other. We learn collaboratively.

Narrative beings

Step 2

We have thousands and thousands of stories. 2/3 of our conversations are stories.

Beings visual

Step 1

We are able to understand images from millions of years ago, even from other cultures.

Showcase yourgenially...

Managing your voice. It's your best companion.

With a smile. This will make empathy awaken.

With calmness and conciseness. Summarize the content.

Your smile will help you createa special connection.

Through a scheme, totell everything in an orderly way.

Maintaining eye contactwith your audience.

Show enthusiasm! Tell what you have come to say.

Video

Insert agreat video

And use this space to describe it. Multimedia content is essential in a presentation, to leave everyone with their mouth hanging open.

+ info

Text + icons

Phase 4

Phase 3

Phase 2

Phase 1

+ Info

+ Info

+ Info

+ Info

Generate experiences with your content.

Measure resultsand experiment.

Present your genially...

With a smile.This will make empathy awaken and it will help you create a special connection.

It has a WOW effect. Very WOW.

Engage and amaze your audience.

It is orderly, hierarchical, and structured.

Make youraudience remember the message.

Audio

90% of the information that we process comes to us through our sense of sight.

80% of the things we do and see, we remember.

50% of our brain is involved in visual stimuli.

Inserted content

Maps

Social Media

Music

Interactive question

Interactive question

Interactive question

Interactive question

Conclusions

When conducting a presentation, two objectives must be pursued: conveying information and avoiding yawns. To achieve this, it can be good practice to create an outline and use words that etch into your audience's brain.

Need more reasons to create dynamic content? Well: 90% of the information we assimilate comes through our eyes and, in addition, we retain 42% more information when the content moves.

With Genially templates, you can include visual resources to leave your audience amazed. You can also highlight specific phrases or data that will be etched in your audience's memory, and even embed external content that will surprise them.

'Your content is liked, but it hooks much more if it is interactive'-Genially

Thanks

Remember to publish!

Write a great title here

Visual content is a cross-cutting and universal language, just like music. We are able to understand images from millions of years ago, even from other cultures. We don't like to bore. We don't want to be repetitive. We do it differently. We sabotage boredom. We create what the brain enjoys consuming because it stimulates it.

LINK

Write an awesome title here

Visual content is a transversal and universal language, just like music. We are capable of understanding images from millions of years ago, even from other cultures. We don't like to bore. We don't want to be repetitive. We do it differently. We sabotage boredom. We create what the brain enjoys consuming because it stimulates it.

LINK

Write an awesome title here

Visual content is a transcendent and universal language, just like music. We are capable of understanding images from millions of years ago, even from other cultures. We don't like to bore. We don't want to be repetitive. We do it differently. We sabotage boredom. We create what the brain enjoys consuming because it stimulates it.

LINK

Write an awesome title here

Visual content is a cross-cutting and universal language, just like music. We are able to understand images from millions of years ago, even from other cultures. We don't like to bore. We don't want to be repetitive. We do it differently. We sabotage boredom. We create what the brain enjoys consuming because it stimulates it.

LINK

Write an awesome title here

Visual content is a transversal and universal language, just like music. We are capable of understanding images from millions of years ago, even from other cultures. We don't like to bore. We don't want to be repetitive. We do it differently. We sabotage boredom. We create what the brain likes to consume because it stimulates it.

LINK

Write an awesome title here

Visual content is a cross-cutting and universal language, just like music. We are capable of understanding images from millions of years ago, even from other cultures. We don't like to bore. We don't want to be repetitive. We do it differently. We sabotage boredom. We create what the brain likes to consume because it stimulates it.

LINK

Write a great title here

Visual content is a cross-cutting and universal language, just like music. We are able to understand images from millions of years ago, even from other cultures. We don't like to bore. We don't want to be repetitive. We do it differently. We sabotage boredom. We create what the brain likes to consume because it stimulates it.

REVEAL

Write a greattitle here

Visual content is a transversal and universal language, just like music. We are capable of understanding images from millions of years ago, even from other cultures. We don't like to bore. We don't want to be repetitive. We do it differently. We sabotage boredom. We create what the brain likes to consume because it stimulates it.

LINK

Write a great headline here

Visual content is a cross-cutting and universal language, just like music. We are capable of understanding images from millions of years ago, even from other cultures. We don't like to bore. We don't want to be repetitive. We do it differently. We sabotage boredom. We create what the brain enjoys consuming because it stimulates it.

LINK

Write a greattitle here

Visual content is a transversal and universal language, just like music. We are capable of understanding images from millions of years ago, even from other cultures. We don't like to bore. We don't want to be repetitive. We do it differently. We sabotage boredom. We create what the brain enjoys consuming because it stimulates it.

LINK

Write a greattitle here

Visual content is a cross-cutting and universal language, just like music. We are capable of understanding images from millions of years ago, even from other cultures. We don't like to bore. We don't want to be repetitive. We do it differently. We sabotage boredom. We create what the brain likes to consume because it stimulates it.

LINK