Snakes and ladders
Roll the dice!
Instructions
Solve 10/11 + 5/11
Solve 4/8+3/8
Solve 2/3 + 4/5 + 2/4
Solve 6/ 9 + 2/9
Solve 5/10 + 2/5
Solve 4/8 + 7/8
Solve 5/10 + 1/10- 2/10
Solve 3/7 + 2/7
Box 55
Solve 7/10 + 2/3 + 1/5
Solve 3/7 + 8/10
Solve 6/13 + 7/13
solve 3/12 + 5/12 + 2/12
Solve 9/14 + 2/14 + 2/14
Ladders
SNAKES
INSTRUCTIONS
1. You will win by solving fraction problems 2. If you get a problem wrong on ladders then you can't go up, if you get it right then you go up to the top of the ladders. 3. If you get a problem right on snakes then you don't snake down to the snakes head. But if you get it wrong then you snake down. 4. If a 6 is rolled then you get to roll again no matter which spot you land on. However, if you land on a problem and get it wrong then you don't roll again. 5. If you land on a normal spot with a problem, and you get it wrong then you move back one spot, if it is right then you get to stay on that spot. 6. At the end if a player is 6 or less spots away from the end, they must roll precisely the number needed, if you get a higher number then you cannot move until you get a number needed.
Solve 4/10 + 3/10 + 2/10
solve 6/20 + 8/20 + 5/20
Snakes and ladders
Diara Castillo
Created on November 30, 2025
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Transcript
Snakes and ladders
Roll the dice!
Instructions
Solve 10/11 + 5/11
Solve 4/8+3/8
Solve 2/3 + 4/5 + 2/4
Solve 6/ 9 + 2/9
Solve 5/10 + 2/5
Solve 4/8 + 7/8
Solve 5/10 + 1/10- 2/10
Solve 3/7 + 2/7
Box 55
Solve 7/10 + 2/3 + 1/5
Solve 3/7 + 8/10
Solve 6/13 + 7/13
solve 3/12 + 5/12 + 2/12
Solve 9/14 + 2/14 + 2/14
Ladders
SNAKES
INSTRUCTIONS
1. You will win by solving fraction problems 2. If you get a problem wrong on ladders then you can't go up, if you get it right then you go up to the top of the ladders. 3. If you get a problem right on snakes then you don't snake down to the snakes head. But if you get it wrong then you snake down. 4. If a 6 is rolled then you get to roll again no matter which spot you land on. However, if you land on a problem and get it wrong then you don't roll again. 5. If you land on a normal spot with a problem, and you get it wrong then you move back one spot, if it is right then you get to stay on that spot. 6. At the end if a player is 6 or less spots away from the end, they must roll precisely the number needed, if you get a higher number then you cannot move until you get a number needed.
Solve 4/10 + 3/10 + 2/10
solve 6/20 + 8/20 + 5/20