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Immersive Modality Navigator
Designing with Love
Created on November 27, 2025
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Transcript
Immersive Modality Navigator
Use this mini course to make smarter decisions about VR, AR, and MR in your learning projects.
Start
Welcome
This guide walks you through four quick steps: deciding if you really need immersive tech, choosing VR vs AR vs MR, designing interactions that won’t overload learners, and planning how you’ll measure impact and run a small pilot. You can move through each screen in order, or jump back to any step as you plan your projects.
Audio
Course Objectives
By the end of this mini course, you'll be able to:
Decide when VR, AR, or MR is needed.
Design learner interactions that manage cognitive load.
Outline a focused pilot.
Select the best modality for your goal.
Key Concepts
Click on each concept to learn more about VR, AR, and MR as described in the episode.
AR
VR
MR
Step 1: Do I Need Immersive Tech?
Before you dive into VR, AR, or MR, check whether you truly need an immersive solution.
Questions to Ask
- What must learners do differently?
- What's going wrong today?
- Where are the risks, gaps, or pain points?
Similar Options
Video/Demo
Branching Scenario
Microlearning
When Immersive Tech Fits
High-risk practice
Spatial layouts/3D spaces
Empathy/perspective-taking
Time-critical decisions
Audio
Step 2: Choose VR, AR, or MR
Match your learning problem to the modality that fits best.
- Digital objects anchored in real space
- Best for 3D collaboration and spatial problem-solving
- Examples: Digital twins and collaborative layout reviews
- Tooltip: Interact with 3D objects in real space
- Digital layer on the real world
- Best for guidance in the flow of work
- Examples: On-the-job prompts, labels, and overlays
- Tooltip: Digital prompts on the real environment
- Fully immersive
- Best for high-risk/high-cost practice
- Examples: Hazard recognition and crisis simulations
- Tooltip: Full immersion for safe practice
Use this side of the card to provide more information about a topic. Focus on one concept. Make learning and communication more efficient.
Use this side of the card to provide more information about a topic. Focus on one concept. Make learning and communication more efficient.
Use this side of the card to provide more information about a topic. Focus on one concept. Make learning and communication more efficient.
Title
VR
Title
MR
Title
AR
Write a brief description here
Virtual Reality
Write a brief description here
Mixed Reality
Write a brief description here
Augmented Reality
Audio
Step 3: Design the Experience
Now you'll design aligned interactions that manage cognitive load.
- Identify Hazards: Learners walk through a space and select unsafe conditions.
- Sequence Steps: Learners arrange or perform actions in the correct order.
- Make Judgment Calls: Learners choose options and see consequences.
Manage Cognitive Load
Mini Checklist: ✅ Only essential elements on-screen ✅ Short orientation or tutorial planned ✅ At least one reflection or debrief question
Intrinsic Load
Extraneous Load
Germane Load
Audio
Step 4: Measure & Pilot
Now you'll define metrics and outline a small pilot.
- One high-impact use case
- One core behavior to influence
- One to three clear metrics
- Support before, during, and after
- Reflection: What learners say they'll do differently
- Supervisior Feedback: What managers observe on the job
- Business Metrics: Changes in incidents, errors, or performance
- Actions: What learners did correctly or incorrectly
- Timing: How quickly they acted
- Attempts: Whether they improved over tries
Use this side of the card to provide more information about a topic. Focus on one concept. Make learning and communication more efficient.
Use this side of the card to provide more information about a topic. Focus on one concept. Make learning and communication more efficient.
Use this side of the card to provide more information about a topic. Focus on one concept. Make learning and communication more efficient.
Title
Pilot Checklist
Title
Evidence Beyond the Experience
Title
Evidence Inside the Experience
Write a brief description here
Write a brief description here
Write a brief description here
Audio
Assessment
Test what you've learned and reflect on your digital experience.
Question 1 of 5
Question 2 of 5
Question 3 of 5
Question 4 of 5
Question 5 of 5
Related Episodes
Episode 28: What is Cognitive Load and Why is it Important?
Episode 44: Designing for Everyone: A Guide to Universal Design for Learning
Episode 65: Accessibility in Action: Inclusive Design for Every Learner
Episode 79: Top Emerging Technologies Shaping Instructional Design
Thank You!
Thanks for completing the Immersive Modality Navigator course! Feel free to reuse this mini course whenever VR, AR, or MR comes up in your projects. Make sure to pair it with Episode 91 and the related episodes for a deeper dive. Good luck on your next project!
Mixed Reality
- Digital objects anchored in real space
- Best for 3D collaboration and spatial problem-solving
Virtual Reality
- Fully immersive virtual world
- Best for high-risk or high-cost practice
Augmented Reality
- Ditigal layer on the real world
- Best for guidance in the flow of work