The Spirits of Spirits: A Haunted History of Alcohol Escape room
START
Introduction
"A ghost is trapped in this house, condemned to wander until it recovers all its memories. To help you find them you must first overcome all the tests and obtain the missing objects in your inventory. Explore the house and try not to get caught yourself…"
Explore the house
Inventory
ROOM 1: The Distillery Attic
Each object is earned by completing one of the three rooms.
Ancient Secrets
01
Dimly lit attic filled with barrels, bubbling flasks, and ancient stills. A whispering voice says, “Find what was lost in the brew…”
The Alchemist’s Gift
02
After responding to the voice, a dusty mirror reflects something that isn't there. The silhouette of the ghost seems clearer... but it still doesn't remember its name.
Proof of Spirits
03
The tables creak. The voice echoes again, clearer, more human. Each response seems to return a fragment of his story.
Something went wrong… or someone saw you.
Shadows insist on coming out...Go back… if you still can.
Find the flask to continue
Inventory
Continue exploring the house...
ROOM 2: The Temperance Parlor
Cycle of Acceptance
01
A dusty Victorian parlor with cracked gin bottles and faded banners that read “Temperance or Doom.” The ghost whispers, “The world tried to cleanse me… but the thirst remained.”
01
Era of Silence
01
The Fall of the Dry Age
You found a secret message
♪♬ø
Remember these notes and play them on the piano in the correct order
01
...Keep playing
02
...A more
03
Start again...
You found a new item for your inventory: The TEMPERENCE POSTER
Continue exploring the house
Inventory
ROOM 3: The Decanter Chamber
A candlelit salon of warped mirrors and floating bottles. Dust motes drift like ghosts in the air. Some mirrors show your reflection; others hide grime-streaked letters just out of sight. A battered magnifying glass rests next to an antique
typewriter whose ribbon looks frozen in time. The ghost’s voice, thin and faraway, says:
224
“Use the glass to see what I cannot. Search the darkness. Stitch the fragments. Only the code will turn the keys. Only the keys will open the way. When you find it… type.”
Enter the secret code
Code
Blood Secrets
01
A ballroom of floating bottles and warped mirrors. The ghost appears faintly, whispering:
“Understand what I became… and you may free me.”
Mind Fog
02
Final Reckoning
03
You have uncovered the last item to complete your inventory: AN EMPTY DECANTER OF WITCH'S BREW
Click the decanter to continue
Oops… the ghost doesn't recognize this place.
Your memories dissolve and the path disappears. Return before the echo follows you…
You’ve recovered all three memories: The Distilled Flask — Knowledge The Temperance Poster — Control The Empty DECANTER — Consequence CLICK ON ONE to reveal the ghost’s final truth
The Spirit IS Freed
“The candles flare, the air warms, and the spirit fades into peace.
Enter the code word in Blackboard Ultra to prove you survived the house… and freed the lost soul.”
CODE WORD: SPIRITS
HAPPY HALLOWEEN
GOOD BYE!
Are you sure you want to exit?
You will lose all progress so far...
Back
Exit
Inventory
Inventory
♪♬ø
Inventory
♪♬ø
Inventory
♪♬ø
Inventory
Inventory
♪♬ø
Inventory
Inventory
♪♬ø
Inventory
Inventory
Inventory
Inventory
Inventory
♪♬ø
Inventory
♪♬ø
Inventory
♪♬ø
Inventory
The Spirits of Spirits: A Haunted History of Alcohol Escape room
Angela M Thompson
Created on October 23, 2025
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Transcript
The Spirits of Spirits: A Haunted History of Alcohol Escape room
START
Introduction
"A ghost is trapped in this house, condemned to wander until it recovers all its memories. To help you find them you must first overcome all the tests and obtain the missing objects in your inventory. Explore the house and try not to get caught yourself…"
Explore the house
Inventory
ROOM 1: The Distillery Attic
Each object is earned by completing one of the three rooms.
Ancient Secrets
01
Dimly lit attic filled with barrels, bubbling flasks, and ancient stills. A whispering voice says, “Find what was lost in the brew…”
The Alchemist’s Gift
02
After responding to the voice, a dusty mirror reflects something that isn't there. The silhouette of the ghost seems clearer... but it still doesn't remember its name.
Proof of Spirits
03
The tables creak. The voice echoes again, clearer, more human. Each response seems to return a fragment of his story.
Something went wrong… or someone saw you.
Shadows insist on coming out...Go back… if you still can.
Find the flask to continue
Inventory
Continue exploring the house...
ROOM 2: The Temperance Parlor
Cycle of Acceptance
01
A dusty Victorian parlor with cracked gin bottles and faded banners that read “Temperance or Doom.” The ghost whispers, “The world tried to cleanse me… but the thirst remained.”
01
Era of Silence
01
The Fall of the Dry Age
You found a secret message
♪♬ø
Remember these notes and play them on the piano in the correct order
01
...Keep playing
02
...A more
03
Start again...
You found a new item for your inventory: The TEMPERENCE POSTER
Continue exploring the house
Inventory
ROOM 3: The Decanter Chamber
A candlelit salon of warped mirrors and floating bottles. Dust motes drift like ghosts in the air. Some mirrors show your reflection; others hide grime-streaked letters just out of sight. A battered magnifying glass rests next to an antique
typewriter whose ribbon looks frozen in time. The ghost’s voice, thin and faraway, says:
224
“Use the glass to see what I cannot. Search the darkness. Stitch the fragments. Only the code will turn the keys. Only the keys will open the way. When you find it… type.”
Enter the secret code
Code
Blood Secrets
01
A ballroom of floating bottles and warped mirrors. The ghost appears faintly, whispering:
“Understand what I became… and you may free me.”
Mind Fog
02
Final Reckoning
03
You have uncovered the last item to complete your inventory: AN EMPTY DECANTER OF WITCH'S BREW
Click the decanter to continue
Oops… the ghost doesn't recognize this place.
Your memories dissolve and the path disappears. Return before the echo follows you…
You’ve recovered all three memories: The Distilled Flask — Knowledge The Temperance Poster — Control The Empty DECANTER — Consequence CLICK ON ONE to reveal the ghost’s final truth
The Spirit IS Freed
“The candles flare, the air warms, and the spirit fades into peace.
Enter the code word in Blackboard Ultra to prove you survived the house… and freed the lost soul.”
CODE WORD: SPIRITS
HAPPY HALLOWEEN
GOOD BYE!
Are you sure you want to exit?
You will lose all progress so far...
Back
Exit
Inventory
Inventory
♪♬ø
Inventory
♪♬ø
Inventory
♪♬ø
Inventory
Inventory
♪♬ø
Inventory
Inventory
♪♬ø
Inventory
Inventory
Inventory
Inventory
Inventory
♪♬ø
Inventory
♪♬ø
Inventory
♪♬ø
Inventory