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Ludo
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Game Rules
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Green is safe! Everyone else- lose one turn.
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Move backward 4 spaces
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Go forward 2 spaces
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Go backwards 1 space
Red is safe. Everyone else- lose one turn
🎲 PARCHÍS: INSTRUCTIONS FOR HAVING A GREAT TIME Players: From 2 to 4 people. Tokens and Home: Each player chooses a color (yellow, blue, red, or green) and has 4 tokens of that color. Each player starts in their "home", which is the area of the board with the same color. Safe Spaces: There are 8 special spaces (gray with symbol) where your tokens are safe from being captured. Objective: Be the first to move your 4 tokens from the home to the goal, traveling across the entire board! 🚀 How to Play Starting: Everyone rolls the digital die. The player with the highest number goes first. Leaving Home: Roll a 5 on the die to move your tokens out of the home. Moving Tokens: Roll the die and move a token the number of spaces indicated by the die. Double Turn with a 6!: If you roll a 6, you get an extra turn. And if all your tokens are out of the home, a 6 counts as 7. Bridges: If two tokens of the same color are on the same space, they form a bridge and block the path for others. Opening Bridges: If you roll a 6 and have a bridge, you must move one of those tokens. Capturing Tokens: If you land on a space with an opponent's token (that is not safe), you capture it and send it back to their home. And you move one of your tokens 20 spaces! Reaching the Goal: Go around the board and roll the exact number on the die to enter the goal. In the arrival row, your tokens are safe from being captured. Counting 10: If a token reaches the goal, move another one of your tokens 10 spaces. 🏆 Winning the Game The first person to get all 4 of their tokens into the goal, wins!
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Lorem ipsum dolor
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Blue is safe. Everyone else- lose one turn
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Move forward 3 spaces
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- Roll a one or two to get out of home
- If you get the answer correct, you may move on next turn.
- If you get the answer incorrect, stay in this spot next turn and answer again.
- Your color is safe zone.
- Land on other player, send them back to home
- Get all four tokens back to winners section to win.
Yellow is safe- Everyone else- lose one turn
00:30
Ludo
Christyanne Schwartz
Created on October 18, 2025
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Transcript
46
48
Ludo
45
49
44
50
43
51
41
53
40
54
39
55
Game Rules
58
57
56
59
60
61
62
38
37
36
34
33
32
31
64
67
68
65
22
23
24
26
27
28
29
21
20
19
17
10
16
11
15
12
14
00:30
Green is safe! Everyone else- lose one turn.
00:30
00:30
Move backward 4 spaces
00:30
00:30
00:30
00:30
00:30
00:30
00:30
00:30
00:30
00:30
00:30
00:30
00:30
00:30
00:30
Go forward 2 spaces
00:30
00:30
00:30
00:30
00:30
00:30
00:30
00:30
00:30
00:30
Go backwards 1 space
Red is safe. Everyone else- lose one turn
🎲 PARCHÍS: INSTRUCTIONS FOR HAVING A GREAT TIME Players: From 2 to 4 people. Tokens and Home: Each player chooses a color (yellow, blue, red, or green) and has 4 tokens of that color. Each player starts in their "home", which is the area of the board with the same color. Safe Spaces: There are 8 special spaces (gray with symbol) where your tokens are safe from being captured. Objective: Be the first to move your 4 tokens from the home to the goal, traveling across the entire board! 🚀 How to Play Starting: Everyone rolls the digital die. The player with the highest number goes first. Leaving Home: Roll a 5 on the die to move your tokens out of the home. Moving Tokens: Roll the die and move a token the number of spaces indicated by the die. Double Turn with a 6!: If you roll a 6, you get an extra turn. And if all your tokens are out of the home, a 6 counts as 7. Bridges: If two tokens of the same color are on the same space, they form a bridge and block the path for others. Opening Bridges: If you roll a 6 and have a bridge, you must move one of those tokens. Capturing Tokens: If you land on a space with an opponent's token (that is not safe), you capture it and send it back to their home. And you move one of your tokens 20 spaces! Reaching the Goal: Go around the board and roll the exact number on the die to enter the goal. In the arrival row, your tokens are safe from being captured. Counting 10: If a token reaches the goal, move another one of your tokens 10 spaces. 🏆 Winning the Game The first person to get all 4 of their tokens into the goal, wins!
00:30
00:30
00:30
00:30
00:30
Lorem ipsum dolor
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00:30
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Blue is safe. Everyone else- lose one turn
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00:30
Move forward 3 spaces
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Yellow is safe- Everyone else- lose one turn
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