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Copy - Design an Experiment: Teacher Presentation

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Created on October 14, 2025

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Teacher's Presentation Class Activity that Investigates Distractions while Playing a Memory Game

Design an Experiment

Begin

Copyright Virtual Science Teachers 2023

Let's discuss scientific questions!

Back

NEXT

Let's conduct an experiment today!

Our broad scientific question:

How do distractions impact people's ability to complete a memory game?

Back

NEXT

Today we will use this program to conduct our experiment into how distractions impact people's ability to play the memory game. What ways can we distract people as they play the memory game?

Why is it important to have only one independent variable?

Select here.

Using only one independent variable in an experiment helps us understand the specific effect of that one thing we are changing. It makes it easier to know what is causing the changes we observe.

Choose 1 way to distract people as they play the memory game. This will be your independent variable- the part of the experiment that the experimenter changes. Select an independent variable below.

Background of the game

Types of music playing

Back

What will be measured as a result of changing the type of music playing?

The dependent variable is the part of the experiment that changes as a result of the independent variable changing. Select the dependent variable below.

Number of Card Turns per Game

Time Spent Playing Each Game (seconds)

Back

What will be measured as a result of changing the background of the game?

The dependent variable is the part of the experiment that changes as a result of the independent variable changing. Select the dependent variable below.

Number of Card Turns per Game

Time Spent Playing Each Game (seconds)

Back

Fantastic! We have identified that the independent variable is the type of music playing

and the dependent variable is time required (in seconds) to complete the game.

Why is it important to identity the constants in an experiment?

Select here.

Identifying constants in an experiment is important because it helps us know what factors are staying the same. This allows us to focus on the specific effect of the independent variable and ensure more accurate results.

Now let's identify the constants for this experiment. The constants are the parts of the experiment that do not change.

NEXT

Constants:

Back

Fantastic! We have identified that the independent variable is the type of music playing

and the dependent variable is the number of card turns per game.

Why is it important to identity the constants in an experiment?

Select here.

Identifying constants in an experiment is important because it helps us know what factors are staying the same. This allows us to focus on the specific effect of the independent variable and ensure more accurate results.

Now let's identify the constants for this experiment. The constants are the parts of the experiment that do not change.

NEXT

Constants:

Back

Fantastic! We have identified that the independent variable is the type of background

and the dependent variable is time required (in seconds) to complete the game.

Why is it important to identity the constants in an experiment?

Select here.

Identifying constants in an experiment is important because it helps us know what factors are staying the same. This allows us to focus on the specific effect of the independent variable and ensure more accurate results.

Now let's identify the constants for this experiment. The constants are the parts of the experiment that do not change.

NEXT

Constants:

Back

Fantastic! We have identified that the independent variable is the type of background

and the dependent variable is number of cards turns per game.

Why is it important to identity the constants in an experiment?

Select here.

Identifying constants in an experiment is important because it helps us know what factors are staying the same. This allows us to focus on the specific effect of the independent variable and ensure more accurate results.

Now let's identify the constants for this experiment. The constants are the parts of the experiment that do not change.

NEXT

Constants:

Back

What is our specific scientific question that we will answer using an experiment?

Select here.

How does the type of music playing affect the time required to complete a game of memory?

NEXT

Back

What is our specific scientific question that we will answer using an experiment?

Select here.

How does type of music playing affect the number of card turns per memory game?

NEXT

Back

What is our specific scientific question that we will answer using an experiment?

Select here.

How does the background type affect the time required for someone to play the memory game?

NEXT

Back

What is our specific scientific question that we will answer using an experiment?

Select here.

How does the background type affect the number of card turns per memory game?

NEXT

Back

Now it's time to write out the procedure. The procedure is a clear description of how the experiment will be be conducted.

A well-written procedure allows others to replicate your experiment and verify the results.

Independent Variable: Music type

Why is it important to write a procedure?

Select here.

Dependent Variable: Time (seconds)required to play one game

Constants: §constants§

Procedure

20

Select here to open the memory game program in a new tab. Provide students with the link to the program so they can begin collecting data!

Back

NEXT

Now it's time to write out the procedure. The procedure is a clear description of how the experiment will be be conducted.

A well-written procedure allows others to replicate your experiment and verify the results.

Why is it important to write a procedure?

Select here.

Independent Variable: Music type

Dependent Variable: Card turns per memory game

Constants: §constants§

Procedure

20

Select here to open the memory game program in a new tab. Provide students with the link to the program so they can begin collecting data!

Back

NEXT

Now it's time to write out the procedure. The procedure is a clear description of how the experiment will be be conducted.

A well-written procedure allows others to replicate your experiment and verify the results.

Why is it important to write a procedure?

Select here.

Independent Variable: Background type

Dependent Variable: Time (seconds)required to play one game

Constants: §constants§

Procedure

20

Select here to open the memory game program in a new tab. Provide students with the link to the program so they can begin collecting data!

Back

NEXT

Now it's time to write out the procedure. The procedure is a clear description of how the experiment will be be conducted.

A well-written procedure allows others to replicate your experiment and verify the results.

Why is it important to write a procedure?

Select here.

Independent Variable: Background type

Dependent Variable: Card turns per memory game

Constants: §constants§

Procedure

20

Select here to open the memory game program in a new tab. Provide students with the link to the program so they can begin collecting data!

Back

NEXT

Data Collection

Observations and Notes

In this experiment, the control group is playing the game with no music.

20

1. Use the notes area to record observations and each individual's time measurement (in seconds). 2. Use the calculator to determine the average time for the control and the music types. 3. Enter the average time for each category into the data table.

Back

NEXT

Data Collection

Observations and Notes

20

1. Use the notes area to record observations and each individual's number of card turns per game. 2. Use the calculator to determine the average number of card turns per game for each type of music. 3. Enter the average card turns for each category into the data table.

Back

NEXT

Data Collection

Observations and Notes

20

1. Use the notes area to record observations and each individual's time measurement (in seconds). 2. Use the calculator to determine the average time for the control and each background type. 3. Enter the average time for each category into the data table.

Back

NEXT

Data Collection

Observations and Notes

20

1. Use the notes area to record observations and each individual's number of card turns per game. 2. Use the calculator to determine the average number of card turns per game for each background type. 3. Enter the average card turns for each category into the data table.

Back

NEXT

Explains how or why the evidence supports the claim using scientific ideas

Evidence:

Claim:

Finally, it's time answer the scientific question. How does the type of music playing affect the time required to complete a game of memory?

Reasoning:

The scientific data and details that support the claim

A statement that answers the question

20

Now it's time to graph your data by selecting the up and down arrows below.

  • #FF99CC
  • #FFCC99
  • #CCFFCC
  • #CCFFFF
  • #99CCFF
  • #CC99FF
  • #00CCFF
  • #00FF00
  • #FFFF00
  • #FF9900
  • #99FF00

§DV0§

Average time to play one memory game (seconds)

§DV1§

§DV2§

§DV3§

Relaxing Music

Intense Music

Gaming Music

No Music

Round to the nearest whole number for each data set that you graph.

XX

XX

XX

XX

Back

Select HERE when your graph is complete!

Explains how or why the evidence supports the claim using scientific ideas

Evidence:

Claim:

Finally, it's time answer the scientific question. How does type of music playing affect the number of card turns per memory game?

Reasoning:

The scientific data and details that support the claim

A statement that answers the question

20

Now it's time to graph your data by selecting the up and down arrows below.

  • #FF99CC
  • #FFCC99
  • #CCFFCC
  • #CCFFFF
  • #99CCFF
  • #CC99FF
  • #00CCFF
  • #00FF00
  • #FFFF00
  • #FF9900
  • #99FF00

§DV0§

Average number of card turns per memory game

§DV1§

§DV2§

§DV3§

Relaxing Music

Intense Music

Gaming Music

No Music

Round to the nearest whole number for each data set that you graph.

XX

XX

XX

XX

Back

Select HERE when your graph is complete!

Explains how or why the evidence supports the claim using scientific ideas

Evidence:

Claim:

Finally, it's time answer the scientific question. How does background type affect the time required to complete a game of memory?

Reasoning:

The scientific data and details that support the claim

A statement that answers the question

20

Now it's time to graph your data by selecting the up and down arrows below.

  • #FF99CC
  • #FFCC99
  • #CCFFCC
  • #CCFFFF
  • #99CCFF
  • #CC99FF
  • #00CCFF
  • #00FF00
  • #FFFF00
  • #FF9900
  • #99FF00

§DV0§

§DV1§

Average time to play one memory game (seconds)

§DV2§

§DV3§

Volcano Background

Very Busy Background

Water Background

No Background

Round to the nearest whole number for each data set that you graph.

XX

XX

XX

XX

Back

Select HERE when your graph is complete!

Explains how or why the evidence supports the claim using scientific ideas

Evidence:

Claim:

Finally, it's time answer the scientific question. How does background type affect the number of card turns per memory game?

Reasoning:

The scientific data and details that support the claim

A statement that answers the question

20

Now it's time to graph your data by selecting the up and down arrows below.

  • #FF99CC
  • #FFCC99
  • #CCFFCC
  • #CCFFFF
  • #99CCFF
  • #CC99FF
  • #00CCFF
  • #00FF00
  • #FFFF00
  • #FF9900
  • #99FF00

§DV0§

§DV1§

Average number of card turns per memory game

§DV2§

§DV3§

Volcano Background

Very Busy Background

Water Background

No Background

Round to the nearest whole number for each data set that you graph.

XX

XX

XX

XX

Back

Select HERE when your graph is complete!

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