EXHIBITION OVERVIEW
WHAT IS RENDERING?
INSTALLATION BREAKDOWN
XR BAR
PRESENTED BY ARTECHOUSE, POWERED BY
EXHIBITION OVERVIEW
Giving artists the tools to create at the speed of their imagination
Powered by Render Network's decentralized GPU Network, SUBMERGE: Beyond the Render brings together a dynamic mix of acclaimed and emerging voices shaping the future of digital art. The largest immersive exhibition fully rendered on a decentralized network, SUBMERGE: Beyond the Render combines ARTECHOUSE’s cinematic canvas with Render Network’s decentralized computing power, allowing artists to create worlds at a scale and fidelity once unimaginable. This innovative exhibition features sixteen acclaimed artists who use technology to create, including 2025 Emmy winners Maciej Kuciara and Emily Yang (pplpleasr), along with visual innovators such as Woosung Kang, FVCKRENDER, known for sleek, futuristic worlds created for brands like Dior and Hypebeast, Gavin Shapiro, and the duo David Ariew and Chelsea Evenstar, accompanied by music from Zedd, whose groundbreaking digital stained-glass imagery dazzled audiences at Coachella this spring.
WHAT IS RENDERING?
From blueprint to masterpiece
Rendering is an important process of bringing art created through technology to life.First, artists create raw scene data: This is the raw data—the instructions and models that tell the computer what to build. It includes the shapes of objects, their colors, textures, and how they should be lit. It's not a picture yet, just a set of instructions. Next comes the actual rendering process. This is where the magic happens. The computers in the network take the blueprint and follow every instruction. They calculate exactly how light should bounce off every surface, where shadows should fall, and how reflections should look. This is a very computationally intensive task. Historically, powerful rendering has been restricted to major animation studios, or require a hefty fee. By using a decentralized network, this process is greatly democratized. The result of all this work is the final, perfect image or frame of a video. It's the end product that you see on screen, transformed from a simple blueprint into a complete and beautiful picture.
The Render Network Foundation is the governance organization for the world’s leading decentralized compute network, the Render Network. The network connects node operators seeking to monetize their idle GPU compute power with artists aiming to scale intensive 3D rendering work and with machine learning developers looking to train and tune AI models.
PRESENTED BY ARTECHOUSE, POWERED BY
INSTALLATION BREAKDOWN
WORKS FEATURED WITHIN SUBMERGE: BEYOND THE RENDER
The Mezzanine Level
VERY IMPORTANT PARTY
THE XR BAR By ARTECHOUSE Studio ft. Gavin ShapiroInspired by the work of featured artist Gavin Shapiro, Very Important Party responds to your movement to simulate a fun, flamingo-fabulous pool party (poolside drinks encouraged, of course)
SUBMERGE ALUMNI
MEZZANINE WEST By ARTECHOUSE StudioOur SUBMERGE Project began at the beginning of 2025, featuring dozens of emerging artists who create using technology. This installation takes a look back at those works. Do you recognize any artists whose work is currently on view at SUBMERGE: Beyond the Render? What stylistic similarities or differences do you notice? Whose work resonates with you the most?
BEYOND THE RENDER
MEZZANINE GALLERY Various ArtistsTake your time exploring this room, as each screen reveals intimate behind the scenes of works featured in the Immersion Gallery. So often, the creative process for digital art is absconded from view. This room takes a magnifying glass to the artistic process, guiding us to see the artists' hands behind each work. HIGHLIGHT: Explore the full interactive version of Emmy-award winning short film White Rabbit, a choose your own adventure experience (~30 mins). Select scenes from this short film have been adapted for an immersive canvas for the very first time.
The Immersion Gallery
White Rabbit
LATTICE
THE ADVENTURES OF THE TOY MAKER
SATORI
CYCLE RESET
WINGIN' IT
THE RIVER REMEMBERS
1685
GRAVITY TOMB
INFINITE FIELD//
PROTOPICA
VJ WOOO
PRESENTED BY ARTECHOUSE, POWERED BY
XR BAR
A sensory experience crafted with all-natural ingredients, accompanied by Extended Reality art pieces
Cocktails
Wine & Beer
Mocktails
XR App
Cocktails
SPECTRUM FORM
A BRIGHT, SILKY, INTERACTIVE BOURBON SOURBOURBON, THYME, HONEY, LEMON, EGG WHITE (OR AQUAFABA), BLUE SPIRULINA, BEET, TURMERIC
SOUNDWAVE DROP
A COMPLEX BRANDY CHAMPAGNE SERVED WITH A TUFT OF COTTON CANDYAPPLE BRANDY, CRANBERRY SAGE, CHAMPAGNE, WHITE COTTON CANDY BOMB
A VERY IMPORTANT PARTY
A FLORAL, REFRESHING, INTERACTIVE GIN & TONICBUTTERFLY-PEA INFUSED GIN, JASMINE + CHAMOMILE TEA REDUCTION, LEMON, TONIC
CIRCUIT FLOWER
A REFRESHING APPLE BRANDY HIGHBALLDARK RUM, APPLE BRANDY, LIME, MANGO, SORREL, BUBBLES
DATA STREAM
A STRAWBERRY MATCHA DREAMVODKA, VANILLA, ALMOND MILK, MATCHA, STRAWBERRY MILK FOAM
RED RENDER
A TROPICAL RED SANGRIARED WINE, SORREL, RUM
Wine & Beer
Mocktails
SANKOFA
ICED HIBISCUS SPICED TEAHIBISCUS TEA, HONEY, CINNAMON, CLOVES, GINGER, ALLSPICE
asé Wà
Sparkling Mango Hibiscus DRINKmango, hibiscus, CLOVER honey, GINGER, CLOVE, CINNAMON, ALLSPICE
DECENTRALIZED SODAS
SIMPLE, SWEET, SATISFYING; CHOOSE ANY FLAVOR(S) TO MIX WITH SELTZERCRANBERRY + SAGE HONEY + THYME JASMINE & CHAMOMILE
KOMBUCHA KICK
THE PERFECT BALANCE OF TANGY AND SWEET Blood Orange + White Pine + Hops Citrus + Coriander + Ginger
Soda, cola, juice, coffee, water, SPARKLING WATER
By Will Selviz + Manuel Sainsily
PROTOPICA, “Sin Agua No Hay Tiempo,” unfolds as an immersive chamber shaped by Caribbean cosmology, where the ocean emerges as both archive and oracle. Ancient petroglyphs and symbolic carvings ripple across the walls, as majestic flora and fauna reveal themselves, carrying participants through a continuum where ancestral memory dissolves into speculative futures. The installation fuses emerging technologies with Caribbean storytelling traditions, casting water as the connective tissue between past and future. Protopica reframes the Caribbean not simply as geography but as a symbolic center of transformation, reminding us that without water, there can be no time.
PROTOPICA
Bring your drink to life using the ARTECHOUSE XR App
DOWNLOAD THE APP FOR FREE
APP STORE
GOOGLE PLAY
By Saad Moosajee
Moosajee’s new work presents a cyclical metal sculpture that reveals itself across ARTECHOUSE’s walls as if it were a physical object. Drawing on traditions of classical wall painting and diorama sculpture, the piece fuses contemporary digital pipelines with the sensibilities of film and motion design. Its collage-like approach incorporates narrative, metaphor, and symbolic references from the artist’s lived experience, while cinematic lighting and rendering make the digital feel tangible. The result is a contemplative exploration of memory, material, and imagination that bridges classical traditions with contemporary digital craft.
GRAVITY TOMB
By David Ariew and Chelsea Evenstar Music by Zedd
First created as the centerpiece for Zedd’s Coachella 2025 encore, 1685 transforms concert visuals into an immersive experience. Vast stained-glass windows glow with cosmic imagery—sunbeams, comets, planets, rockets, and starfields—animated by sweeping light synced to the music of Zedd, the GRAMMY-winning, multi-platinum DJ and producer behind hits like Clarity and Stay the Night. Blending celestial storytelling with architectural scale, the piece evokes the awe of stepping inside a galactic cathedral where music and light converge. What began as an homage to a live performance now stands as an artwork in its own right, inviting audiences into an environment where joy, serenity, and wonder refract like light through glass.
1685
By Josh Pierce
Satori takes audiences on an imaginative journey through vistas of light, a valley of dancing lights, designed to evoke mindfulness and presence. Abstract energy forms flow seamlessly through natural environments, blending the ethereal with the grounded. The work reflects on the experience of pure awareness—stepping outside habitual thought and into awe. In its immersive scale, the piece aims to create a sudden moment of enlightenment—satori—where gratitude and wonder naturally arise. The work embodies a belief that art can help reorient humanity toward connection, presence, and higher purpose.
SATORI
By FVCKRENDER
Montreal-based artist FVCKRENDER presents a new work that embodies his ethos of using art as therapy. Working primarily in Cinema4D and Octane, he creates crystalline, futuristic environments that serve as visual journals of emotion. The piece continues his exploration of digital surrealism as both spectacle and reflection, designed to transmit feelings directly into the immersive medium. Expansive yet intimate, it invites audiences to pause, relax, and reconnect with what they already have.
INFINITE FIELD//
By Maciej Kuciara and Emily Yang (pplpleasr)
Kuciara and Yang adapt their acclaimed anime White Rabbit into a spatial installation, rendering key scenes at 18K resolution to push the boundaries of immersive animation. Visitors step inside memories reimagined as dreamlike environments where anime’s lyricism fuses with cinematic pacing and atmosphere. Bespoke pipelines and custom digital tools expand detail and scale while retaining full creative authorship. The result is a hyperreal anime world brought to life across walls of light, blending emotion, memory, and speculative storytelling in a way that could only exist in an immersive format.
WHITE RABBIT
By Blake Kathryn + Maalavidaa
This collaboration unveils a hyper-stylized realm of color, digital surrealism, and glossy dreamscapes. Flowing streams of Maalavidaa’s vibrant abstractions fuse with Kathryn’s pastel-toned architectures, producing an otherworldly environment that is both hypnotic and bold. Designed through the lens of femme energy, the work embodies self-expression and subtle rebellion against traditionally masculine digital aesthetics, offering a space where softness, strength, and imagination coexist. More than a meditative refuge, it becomes a radiant declaration of presence. This immersive dreamscape soothes while empowering, inviting viewers to lose themselves in color and rediscover the freedom of play, emotion, and identity.
THE RIVER REMEMBERS
By Gavin Shapiro
Wingin’ It parodies the conventions of contemporary performance art by staging a fictional museum show inside an immersive canvas. Penguins are on view doing performance art inside the art gallery, flamingos ride conveyor belts watching, whilst visitors suddenly find themselves swept into an absurd celebration where joy takes over. Originally presented as a tongue-in-cheek installation inspired by a Japanese contemporary art museum, the piece reflects on stress, performance, and expectation. By reimagining the museum as a space of humor and delight, Shapiro turns critique into celebration, offering an experience where audiences can’t help but smile.
WINGIN' IT
By Woosung Kang
Woosung Kang’s Nebula Junkyard transforms the ARTECHOUSE canvas into a surreal VJ performance space. His virtual character, VJ WOOO, conducts a layered spectacle of visuals that respond to sound and light, drawing viewers into a constantly shifting world. Objects scatter across infinite depth, harmonized with music to heighten immersion. What began as a spatial experiment for XR became a personal journey, as Kang repurposed elements from past projects into new forms—merging memory, identity, and performance. The result is a kaleidoscopic audiovisual environment that doubles as both spectacle and self-portrait.
VJ WOOO
By Jess Wiseman
In her first immersive short, Jess Wiseman transforms the mundane into the uncanny with a three-minute journey that begins in a laundromat. A robot idles quietly at the side before springing to life, pulling the viewer into a chain of dreamlike transformations. Suddenly, the perspective flips—audiences find themselves inside a microwave, looking outward as popcorn bursts all around in playful chaos. Surreal textures, hyper-real surfaces, and unexpected narrative turns create a sequence that feels equal parts familiar and fantastical. As with her broader practice, the work blurs the line between product, environment, and imagination—inviting viewers into a space where everyday objects awaken into strange, spirited worlds.
CYCLE RESET
By Amrit Pal Singh
For the first time, Amrit Pal Singh brings his beloved Toy Maker series into the immersive format. Known for his toy-like 3D illustrations, Singh’s work unfolds as a whimsical visual design. Each scene is playful yet contemplative, inviting audiences to see the world through the lens of childlike wonder. The series reflects on imagination as both craft and philosophy—reminding us that storytelling, like play, is essential to the human spirit. Amrit Pal Singh is a visual artist and designer recognized for his acclaimed Toy Faces and Toy Room series. His works have been exhibited worldwide and featured by Forbes, CNBC, and Business Insider.
THE ADVENTURES OF A TOY MAKER
By MHX
LATTICE is an immersive exploration of how ideas emerge, whether human or artificial. The piece unfolds as the space is knitted from the filaments of a lattice structure, semi-formed lattices that resemble fragmented human thought. These shimmering structures oscillate between solid and networked states, blurring the line between stability and collapse, intelligence and architecture, identity and idea. Built entirely with procedural systems in Houdini and GPU-based rendering, the work evokes fragility, emergence, and complexity, inviting viewers to reflect on how creativity takes form—layered, fragile, and endlessly interconnected, born of both carbon and code.
LATTICE
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Transcript
EXHIBITION OVERVIEW
WHAT IS RENDERING?
INSTALLATION BREAKDOWN
XR BAR
PRESENTED BY ARTECHOUSE, POWERED BY
EXHIBITION OVERVIEW
Giving artists the tools to create at the speed of their imagination
Powered by Render Network's decentralized GPU Network, SUBMERGE: Beyond the Render brings together a dynamic mix of acclaimed and emerging voices shaping the future of digital art. The largest immersive exhibition fully rendered on a decentralized network, SUBMERGE: Beyond the Render combines ARTECHOUSE’s cinematic canvas with Render Network’s decentralized computing power, allowing artists to create worlds at a scale and fidelity once unimaginable. This innovative exhibition features sixteen acclaimed artists who use technology to create, including 2025 Emmy winners Maciej Kuciara and Emily Yang (pplpleasr), along with visual innovators such as Woosung Kang, FVCKRENDER, known for sleek, futuristic worlds created for brands like Dior and Hypebeast, Gavin Shapiro, and the duo David Ariew and Chelsea Evenstar, accompanied by music from Zedd, whose groundbreaking digital stained-glass imagery dazzled audiences at Coachella this spring.
WHAT IS RENDERING?
From blueprint to masterpiece
Rendering is an important process of bringing art created through technology to life.First, artists create raw scene data: This is the raw data—the instructions and models that tell the computer what to build. It includes the shapes of objects, their colors, textures, and how they should be lit. It's not a picture yet, just a set of instructions. Next comes the actual rendering process. This is where the magic happens. The computers in the network take the blueprint and follow every instruction. They calculate exactly how light should bounce off every surface, where shadows should fall, and how reflections should look. This is a very computationally intensive task. Historically, powerful rendering has been restricted to major animation studios, or require a hefty fee. By using a decentralized network, this process is greatly democratized. The result of all this work is the final, perfect image or frame of a video. It's the end product that you see on screen, transformed from a simple blueprint into a complete and beautiful picture.
The Render Network Foundation is the governance organization for the world’s leading decentralized compute network, the Render Network. The network connects node operators seeking to monetize their idle GPU compute power with artists aiming to scale intensive 3D rendering work and with machine learning developers looking to train and tune AI models.
PRESENTED BY ARTECHOUSE, POWERED BY
INSTALLATION BREAKDOWN
WORKS FEATURED WITHIN SUBMERGE: BEYOND THE RENDER
The Mezzanine Level
VERY IMPORTANT PARTY
THE XR BAR By ARTECHOUSE Studio ft. Gavin ShapiroInspired by the work of featured artist Gavin Shapiro, Very Important Party responds to your movement to simulate a fun, flamingo-fabulous pool party (poolside drinks encouraged, of course)
SUBMERGE ALUMNI
MEZZANINE WEST By ARTECHOUSE StudioOur SUBMERGE Project began at the beginning of 2025, featuring dozens of emerging artists who create using technology. This installation takes a look back at those works. Do you recognize any artists whose work is currently on view at SUBMERGE: Beyond the Render? What stylistic similarities or differences do you notice? Whose work resonates with you the most?
BEYOND THE RENDER
MEZZANINE GALLERY Various ArtistsTake your time exploring this room, as each screen reveals intimate behind the scenes of works featured in the Immersion Gallery. So often, the creative process for digital art is absconded from view. This room takes a magnifying glass to the artistic process, guiding us to see the artists' hands behind each work. HIGHLIGHT: Explore the full interactive version of Emmy-award winning short film White Rabbit, a choose your own adventure experience (~30 mins). Select scenes from this short film have been adapted for an immersive canvas for the very first time.
The Immersion Gallery
White Rabbit
LATTICE
THE ADVENTURES OF THE TOY MAKER
SATORI
CYCLE RESET
WINGIN' IT
THE RIVER REMEMBERS
1685
GRAVITY TOMB
INFINITE FIELD//
PROTOPICA
VJ WOOO
PRESENTED BY ARTECHOUSE, POWERED BY
XR BAR
A sensory experience crafted with all-natural ingredients, accompanied by Extended Reality art pieces
Cocktails
Wine & Beer
Mocktails
XR App
Cocktails
SPECTRUM FORM
A BRIGHT, SILKY, INTERACTIVE BOURBON SOURBOURBON, THYME, HONEY, LEMON, EGG WHITE (OR AQUAFABA), BLUE SPIRULINA, BEET, TURMERIC
SOUNDWAVE DROP
A COMPLEX BRANDY CHAMPAGNE SERVED WITH A TUFT OF COTTON CANDYAPPLE BRANDY, CRANBERRY SAGE, CHAMPAGNE, WHITE COTTON CANDY BOMB
A VERY IMPORTANT PARTY
A FLORAL, REFRESHING, INTERACTIVE GIN & TONICBUTTERFLY-PEA INFUSED GIN, JASMINE + CHAMOMILE TEA REDUCTION, LEMON, TONIC
CIRCUIT FLOWER
A REFRESHING APPLE BRANDY HIGHBALLDARK RUM, APPLE BRANDY, LIME, MANGO, SORREL, BUBBLES
DATA STREAM
A STRAWBERRY MATCHA DREAMVODKA, VANILLA, ALMOND MILK, MATCHA, STRAWBERRY MILK FOAM
RED RENDER
A TROPICAL RED SANGRIARED WINE, SORREL, RUM
Wine & Beer
Mocktails
SANKOFA
ICED HIBISCUS SPICED TEAHIBISCUS TEA, HONEY, CINNAMON, CLOVES, GINGER, ALLSPICE
asé Wà
Sparkling Mango Hibiscus DRINKmango, hibiscus, CLOVER honey, GINGER, CLOVE, CINNAMON, ALLSPICE
DECENTRALIZED SODAS
SIMPLE, SWEET, SATISFYING; CHOOSE ANY FLAVOR(S) TO MIX WITH SELTZERCRANBERRY + SAGE HONEY + THYME JASMINE & CHAMOMILE
KOMBUCHA KICK
THE PERFECT BALANCE OF TANGY AND SWEET Blood Orange + White Pine + Hops Citrus + Coriander + Ginger
Soda, cola, juice, coffee, water, SPARKLING WATER
By Will Selviz + Manuel Sainsily
PROTOPICA, “Sin Agua No Hay Tiempo,” unfolds as an immersive chamber shaped by Caribbean cosmology, where the ocean emerges as both archive and oracle. Ancient petroglyphs and symbolic carvings ripple across the walls, as majestic flora and fauna reveal themselves, carrying participants through a continuum where ancestral memory dissolves into speculative futures. The installation fuses emerging technologies with Caribbean storytelling traditions, casting water as the connective tissue between past and future. Protopica reframes the Caribbean not simply as geography but as a symbolic center of transformation, reminding us that without water, there can be no time.
PROTOPICA
Bring your drink to life using the ARTECHOUSE XR App
DOWNLOAD THE APP FOR FREE
APP STORE
GOOGLE PLAY
By Saad Moosajee
Moosajee’s new work presents a cyclical metal sculpture that reveals itself across ARTECHOUSE’s walls as if it were a physical object. Drawing on traditions of classical wall painting and diorama sculpture, the piece fuses contemporary digital pipelines with the sensibilities of film and motion design. Its collage-like approach incorporates narrative, metaphor, and symbolic references from the artist’s lived experience, while cinematic lighting and rendering make the digital feel tangible. The result is a contemplative exploration of memory, material, and imagination that bridges classical traditions with contemporary digital craft.
GRAVITY TOMB
By David Ariew and Chelsea Evenstar Music by Zedd
First created as the centerpiece for Zedd’s Coachella 2025 encore, 1685 transforms concert visuals into an immersive experience. Vast stained-glass windows glow with cosmic imagery—sunbeams, comets, planets, rockets, and starfields—animated by sweeping light synced to the music of Zedd, the GRAMMY-winning, multi-platinum DJ and producer behind hits like Clarity and Stay the Night. Blending celestial storytelling with architectural scale, the piece evokes the awe of stepping inside a galactic cathedral where music and light converge. What began as an homage to a live performance now stands as an artwork in its own right, inviting audiences into an environment where joy, serenity, and wonder refract like light through glass.
1685
By Josh Pierce
Satori takes audiences on an imaginative journey through vistas of light, a valley of dancing lights, designed to evoke mindfulness and presence. Abstract energy forms flow seamlessly through natural environments, blending the ethereal with the grounded. The work reflects on the experience of pure awareness—stepping outside habitual thought and into awe. In its immersive scale, the piece aims to create a sudden moment of enlightenment—satori—where gratitude and wonder naturally arise. The work embodies a belief that art can help reorient humanity toward connection, presence, and higher purpose.
SATORI
By FVCKRENDER
Montreal-based artist FVCKRENDER presents a new work that embodies his ethos of using art as therapy. Working primarily in Cinema4D and Octane, he creates crystalline, futuristic environments that serve as visual journals of emotion. The piece continues his exploration of digital surrealism as both spectacle and reflection, designed to transmit feelings directly into the immersive medium. Expansive yet intimate, it invites audiences to pause, relax, and reconnect with what they already have.
INFINITE FIELD//
By Maciej Kuciara and Emily Yang (pplpleasr)
Kuciara and Yang adapt their acclaimed anime White Rabbit into a spatial installation, rendering key scenes at 18K resolution to push the boundaries of immersive animation. Visitors step inside memories reimagined as dreamlike environments where anime’s lyricism fuses with cinematic pacing and atmosphere. Bespoke pipelines and custom digital tools expand detail and scale while retaining full creative authorship. The result is a hyperreal anime world brought to life across walls of light, blending emotion, memory, and speculative storytelling in a way that could only exist in an immersive format.
WHITE RABBIT
By Blake Kathryn + Maalavidaa
This collaboration unveils a hyper-stylized realm of color, digital surrealism, and glossy dreamscapes. Flowing streams of Maalavidaa’s vibrant abstractions fuse with Kathryn’s pastel-toned architectures, producing an otherworldly environment that is both hypnotic and bold. Designed through the lens of femme energy, the work embodies self-expression and subtle rebellion against traditionally masculine digital aesthetics, offering a space where softness, strength, and imagination coexist. More than a meditative refuge, it becomes a radiant declaration of presence. This immersive dreamscape soothes while empowering, inviting viewers to lose themselves in color and rediscover the freedom of play, emotion, and identity.
THE RIVER REMEMBERS
By Gavin Shapiro
Wingin’ It parodies the conventions of contemporary performance art by staging a fictional museum show inside an immersive canvas. Penguins are on view doing performance art inside the art gallery, flamingos ride conveyor belts watching, whilst visitors suddenly find themselves swept into an absurd celebration where joy takes over. Originally presented as a tongue-in-cheek installation inspired by a Japanese contemporary art museum, the piece reflects on stress, performance, and expectation. By reimagining the museum as a space of humor and delight, Shapiro turns critique into celebration, offering an experience where audiences can’t help but smile.
WINGIN' IT
By Woosung Kang
Woosung Kang’s Nebula Junkyard transforms the ARTECHOUSE canvas into a surreal VJ performance space. His virtual character, VJ WOOO, conducts a layered spectacle of visuals that respond to sound and light, drawing viewers into a constantly shifting world. Objects scatter across infinite depth, harmonized with music to heighten immersion. What began as a spatial experiment for XR became a personal journey, as Kang repurposed elements from past projects into new forms—merging memory, identity, and performance. The result is a kaleidoscopic audiovisual environment that doubles as both spectacle and self-portrait.
VJ WOOO
By Jess Wiseman
In her first immersive short, Jess Wiseman transforms the mundane into the uncanny with a three-minute journey that begins in a laundromat. A robot idles quietly at the side before springing to life, pulling the viewer into a chain of dreamlike transformations. Suddenly, the perspective flips—audiences find themselves inside a microwave, looking outward as popcorn bursts all around in playful chaos. Surreal textures, hyper-real surfaces, and unexpected narrative turns create a sequence that feels equal parts familiar and fantastical. As with her broader practice, the work blurs the line between product, environment, and imagination—inviting viewers into a space where everyday objects awaken into strange, spirited worlds.
CYCLE RESET
By Amrit Pal Singh
For the first time, Amrit Pal Singh brings his beloved Toy Maker series into the immersive format. Known for his toy-like 3D illustrations, Singh’s work unfolds as a whimsical visual design. Each scene is playful yet contemplative, inviting audiences to see the world through the lens of childlike wonder. The series reflects on imagination as both craft and philosophy—reminding us that storytelling, like play, is essential to the human spirit. Amrit Pal Singh is a visual artist and designer recognized for his acclaimed Toy Faces and Toy Room series. His works have been exhibited worldwide and featured by Forbes, CNBC, and Business Insider.
THE ADVENTURES OF A TOY MAKER
By MHX
LATTICE is an immersive exploration of how ideas emerge, whether human or artificial. The piece unfolds as the space is knitted from the filaments of a lattice structure, semi-formed lattices that resemble fragmented human thought. These shimmering structures oscillate between solid and networked states, blurring the line between stability and collapse, intelligence and architecture, identity and idea. Built entirely with procedural systems in Houdini and GPU-based rendering, the work evokes fragility, emergence, and complexity, inviting viewers to reflect on how creativity takes form—layered, fragile, and endlessly interconnected, born of both carbon and code.
LATTICE