Want to create interactive content? It’s easy in Genially!

Get started free

Our Supply Chain is worth a million

Pedro P

Created on October 9, 2025

Start designing with a free template

Discover more than 1500 professional designs like these:

Meet the Team Game Mobile

Meet the Team Game

Cognitive Stimulation Games

Question - Answer

Character Clue Game

Secret Clue Game

Millionaire Quiz

Transcript

Our Supply Chain is worth a million

quiz contest Remote Edition

BEFORE WE START

RULES OF THE GAME

Session duration: 1h - 1h30 Live show
  • Four participants will be randomly selected (one at the time)
  • Each participant will reply to 5 questions (multiple choice)
  • Each question needs to be answered in 1 minute
  • Each participant can use "Ask the Audience" lifeline only once (timer suspended)
  • Final scores will be revealed at the end of the session
Offline quiz
  • Colleagues who will not be selected to participate in the live show, can compete offline - a different set of questions will be shared in the end
  • All scores will be published in SC Engage page

go to selection

LEt's see who's our 1st lucky participant

start

01:20

5 1,600 POINTS

4 800 POINTS

3 400 POINTS

2 200 POINTS

1 100 POINTS

PARTICIPANT 1

Ask the Audience

01:20

5 1,600 POINTS

4 800 POINTS

3 400 POINTS

2 200 POINTS

1 100 POINTS

PARTICIPANT 1

Ask the Audience

01:20

5 1,600 POINTS

4 800 POINTS

3 400 POINTS

2 200 POINTS

1 100 POINTS

PARTICIPANT 1

Ask the Audience

01:20

5 1,600 POINTS

4 800 POINTS

3 400 POINTS

2 200 POINTS

1 100 POINTS

PARTICIPANT 1

Ask the Audience

01:20

5 1,600 POINTS

4 800 POINTS

3 400 POINTS

2 200 POINTS

1 100 POINTS

PARTICIPANT 1

Ask the Audience

LEt's see who's our 2nd lucky participant

start

01:20

5 1,600 POINTS

4 800 POINTS

3 400 POINTS

2 200 POINTS

1 100 POINTS

PARTICIPANT 2

Ask the Audience

01:20

5 1,600 POINTS

4 800 POINTS

3 400 POINTS

2 200 POINTS

1 100 POINTS

PARTICIPANT 2

Ask the Audience

01:20

5 1,600 POINTS

4 800 POINTS

3 400 POINTS

2 200 POINTS

1 100 POINTS

PARTICIPANT 2

Ask the Audience

01:20

5 1,600 POINTS

4 800 POINTS

3 400 POINTS

2 200 POINTS

1 100 POINTS

PARTICIPANT 2

Ask the Audience

01:20

5 1,600 POINTS

4 800 POINTS

3 400 POINTS

2 200 POINTS

1 100 POINTS

PARTICIPANT 2

Ask the Audience

LEt's see who's our 3rd lucky participant

start

01:20

5 1,600 POINTS

4 800 POINTS

3 400 POINTS

2 200 POINTS

1 100 POINTS

PARTICIPANT 3

Ask the Audience

01:20

5 1,600 POINTS

4 800 POINTS

3 400 POINTS

2 200 POINTS

1 100 POINTS

PARTICIPANT 3

Ask the Audience

01:20

5 1,600 POINTS

4 800 POINTS

3 400 POINTS

2 200 POINTS

1 100 POINTS

PARTICIPANT 3

Ask the Audience

01:20

5 1,600 POINTS

4 800 POINTS

3 400 POINTS

2 200 POINTS

1 100 POINTS

PARTICIPANT 3

Ask the Audience

01:20

5 1,600 POINTS

4 800 POINTS

3 400 POINTS

2 200 POINTS

1 100 POINTS

PARTICIPANT 3

Ask the Audience

LEt's see who's our LAST lucky participant

start

01:20

5 1,600 POINTS

4 800 POINTS

3 400 POINTS

2 200 POINTS

1 100 POINTS

PARTICIPANT 4

Ask the Audience

01:20

5 1,600 POINTS

4 800 POINTS

3 400 POINTS

2 200 POINTS

1 100 POINTS

PARTICIPANT 4

Ask the Audience

01:20

5 1,600 POINTS

4 800 POINTS

3 400 POINTS

2 200 POINTS

1 100 POINTS

PARTICIPANT 4

Ask the Audience

01:20

5 1,600 POINTS

4 800 POINTS

3 400 POINTS

2 200 POINTS

1 100 POINTS

PARTICIPANT 4

Ask the Audience

01:20

5 1,600 POINTS

4 800 POINTS

3 400 POINTS

2 200 POINTS

1 100 POINTS

PARTICIPANT 4

Ask the Audience

We will be right back with the results

View results

FINAL scores

1st Place

Sieglinde Teetz - 3100 POINTS

2nd Place

Denes Bozso - 3000 POINTS

3rd Place

Achsah Rajkapoor - 2300 POINTS

4th Place

Marcos B. de Araujo - 2200 POINTS

THANK YOU!

Live show completed

THE OFFLINE QUIZ LINK WILL NOW BE POSTED IN THE CHAT WINDOW - OPEN FOR COMPETITION UNTIL THE 24TH OF OCTOBER (EOB)

Oh, no! :(

Placing a purchase order (PO) is a formal document that outlines the terms of a purchase agreement between a buyer and a supplier.

Next Round

Oh, no! :(

Supply chain simulations allow companies to model different scenarios, such as changes in demand, supply disruptions, or new transportation routes, to identify potential bottlenecks and areas for improvement before implementing changes in the real world.

Next Round

Oh, no! :(

The bullwhip effect refers to how small changes in demand at the retail level can be magnified as they move up the supply chain, leading to excess inventory and potential stockouts.

Next Round

Oh, no! :(

Reverse logistics focuses on the backward flow of goods, managing the return, repair, recycling, or disposal of products that have been used or are no longer needed.

Next Round

Oh, no! :(

Rapidly changing markets require companies to be agile and adaptable, embracing new technologies, evolving customer preferences, and emerging trends to remain competitive.

Next Round

Oh, no! :(

Safety stock, also known as buffer stock, is a reserve of inventory held to mitigate the risk of stockouts due to unexpected demand spikes or supply chain disruptions.

Next Round

Oh, no! :(

A supplier's location impacts lead times, transportation costs, and potential disruptions to the supply chain.

Next Round

Oh, no! :(

Central return centers are specialized facilities that manage the process of receiving, inspecting, and processing returned or damaged products from customers.

Next Round

Oh, no! :(

Supply chain network design tools help companies analyze different network configurations, such as the location of warehouses, distribution centers, and manufacturing facilities, to determine the most efficient and cost-effective network structure.

Next Round

Oh, no! :(

Postponement involves delaying the final stages of production until customer orders are received, allowing for greater customization while minimizing the need to hold large inventories of finished goods.

Next Round

Oh, no! :(

Global supply chains often involve longer lead times due to increased transportation distances, potential delays in customs clearance, and the need to coordinate logistics across multiple countries.

Next Round

Oh, no! :(

Offshoring and outsourcing combine the elements of moving production to a foreign country (offshoring) and contracting with another company to handle the manufacturing (outsourcing).

Next Round

Oh, no! :(

Pull systems often involve longer lead times because production is triggered by customer orders, requiring time for manufacturing and delivery.

Next Round

Oh, no! :(

A push system focuses on producing goods based on forecasts, pushing them through the supply chain to meet anticipated demand.

Next Round

Oh, no! :(

Technology and analytics generally lead to improved customer satisfaction by enhancing efficiency, reducing errors, and improving product availability.

Next Round

Oh, no! :(

Choosing a 3PL provider requires careful consideration of their expertise in logistics, warehousing, transportation, and other relevant services to ensure they can meet your specific needs.

Next Round

Oh, no! :(

Offshoring can lead to longer lead times due to increased transportation distances and potential delays in customs clearance.

Next Round

Oh, no! :(

Diagnostic analytics delve into the reasons behind observed trends or issues, helping to identify the root causes of problems.

Next Round

Oh, no! :(

Distribution centers are designed to quickly receive, sort, and redistribute goods to retailers or customers, minimizing handling time and transportation costs. In addition, they are in the location where Nokia holds our safety stock.

Next Round

Oh, no! :(

Standardized containers are designed to be intermodal, meaning they can be seamlessly transferred between trucks, trains, and ships, making global logistics more efficient.

Next Round