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Feelings & Friendship Adventure
marissa
Created on September 17, 2025
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Transcript
Feelings & Friendship Adventure
Roll the dice!
⚠️
Instructions
Silly Challenge
Act out how you should respond if your classmate came to school wearing shoes you think are ugly
Act It Out
Pretened you accidentally bumped into a peer during recess. Act out how you should handle the situation.
Silly Challenge
Say one positive thing about yourself in your deepest voice
Silly Challenge
Explain why personal space is important while you march in place
True or False
The same coping skills work the same for everyone
Act It Out
Pretend your friend tells you they are upset because they forgot their homework at home. Act out how you would respond to them.
True or False
Hugs are always the best way to comfort someone
Act it Out
Act our your favorite coping skill
True or False
It is not okay to make mistakes
Box 55
True or False
Ignoring your friend is the best way to solve a conflict
True or False
People only cry when they are feeling sad
Act It Out
Pretend someone made a joke that hurt your feelings. Act out how you should respond
Silly Challenge
Explain what makes a good friend like you’re talking to a tiny puppy
Act It Out
Act out how NOT to ask for help from your teacher
INSTRUCTIONS
Players start with a token - which represents each of them - in the initial square and take turns rolling the die. The tokens move according to the numbering on the board, in ascending order. If, at the end of a move, a player lands on a square where there is an i icon, they respond the the question (act it out, silly challenge, or true or false.) If they land on the space 10, they cross the bridge to the space marked with an X. If they land on space 25, the sail to space 30. If they land on the space with the caution sign, they skip their next turn. If they land on the space with an arrow they reverse 3 spaces. The first player to make it to the treasure chest wins. There is a variation where, if a player is six or fewer squares away from the end, they must roll precisely the number needed to reach it. If the number rolled exceeds the number of remaining squares, the player cannot move. You can also choose to have the player go back to their previous space if they respond incorrectly to the question.
Silly Challenge
Name 3 coping skills while patting your head
True or False
It’s okay to interrupt someone if you think your idea is more important.
Quest Card
You found a pirate ship! Sail to space 30
Quest Card
Uh oh...you lost your map and went the wrong way, go back 3 spaces
Silly Challenge
While standing on one foot, explain why yelling at someone when you are upset is not a healthy coping skill
Quest Card
Cross the bridge to the space marked with an X. Watch out for the sharks down below!
Quest Card
Stuck in quicksand, lose your next turn
Act It Out
Pretend your peer is using the swing, but you want a turn. Act out how to handle this situation.
Silly Challenge
List 2 trusted adults you can talk to while hopping up and down like a bunny