wow
Soutien
Revision Entrée Terminale BAc
Pour démarrer
Activité 1
Faire l'exercice sur la feuille de calcul de dérivée
En situation
Faire l'exercice 2
Sur votre feuille
Entrainement Autonome
Entrainez vous sur l'ordinateur
Vous pouvez vous servir du tableau ici
Entrainement 2
Entrainement 3
Entrainement 1
+ info
+ info
+ info
https://learningapps.org/view9260759
https://learningapps.org/view19021602
https://learningapps.org/view1956294
PAGE En cours de construction
Key Concepts of the Course
Learning strategy based on small content units that are consumed quickly. Ideal for reinforcing concepts or learning in a flexible manner.
Describe the process and pace at which a person acquires a new skill. The clearer and more accessible the information, the faster the progression.
It involves applying game dynamics (challenges, rewards, levels) in learning environments to increase motivation and user engagement.
Learning Curve
Gamification
Microlearning
Level of emotional and mental involvement of the user with the content. High engagement improves retention of information and overall course experience.
Didactic technique that proposes solving real or simulated situations to foster critical thinking and practical application of knowledge.
It is the feedback received by the user right after an activity. It helps correct errors quickly and improves understanding.
Problem-Based Learning (PBL)
Feedback Immediate
Engagement
Soutien Tle derivation
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Transcript
wow
Soutien
Revision Entrée Terminale BAc
Pour démarrer
Activité 1
Faire l'exercice sur la feuille de calcul de dérivée
En situation
Faire l'exercice 2
Sur votre feuille
Entrainement Autonome
Entrainez vous sur l'ordinateur
Vous pouvez vous servir du tableau ici
Entrainement 2
Entrainement 3
Entrainement 1
+ info
+ info
+ info
https://learningapps.org/view9260759
https://learningapps.org/view19021602
https://learningapps.org/view1956294
PAGE En cours de construction
Key Concepts of the Course
Learning strategy based on small content units that are consumed quickly. Ideal for reinforcing concepts or learning in a flexible manner.
Describe the process and pace at which a person acquires a new skill. The clearer and more accessible the information, the faster the progression.
It involves applying game dynamics (challenges, rewards, levels) in learning environments to increase motivation and user engagement.
Learning Curve
Gamification
Microlearning
Level of emotional and mental involvement of the user with the content. High engagement improves retention of information and overall course experience.
Didactic technique that proposes solving real or simulated situations to foster critical thinking and practical application of knowledge.
It is the feedback received by the user right after an activity. It helps correct errors quickly and improves understanding.
Problem-Based Learning (PBL)
Feedback Immediate
Engagement