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BEST PRACTICES IGLUE INFOGRAPHIC

Maja Ćosić

Created on June 7, 2025

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Transcript

Implementation of Game-Based Learning Using Escape Rooms

BEST PRACTICES IGLUE INFOGRAPHIC

The life cycle of an educational escape room

EXECUTION

DESIGN

EVALUATION

BUILD

This phase covers all the activities performed to elaborate the design of the educational escape room.

This phase covers all the activities performed to evaluate the whole educational escape room.

This phase covers all the activities performed to build the educational escape room according to its design.

This phase covers the execution of the educational escape room with its intended audience.

Info

Info

Info

Info

Project reference: 2024-1-ES01-KA220-HED-000256356Call: KA220-HED – Cooperation partnerships in higher education 2024, Erasmus+ Programme Duration: September 1, 2024 to October 31, 2026
Implementation of Game-Based Learning Using Escape Rooms

DESIGN PHASE

Narrative

Duration

Learning objectives

Participation and team size

Format and delivery mode

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Info

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Info

Project reference: 2024-1-ES01-KA220-HED-000256356Call: KA220-HED – Cooperation partnerships in higher education 2024, Erasmus+ Programme Duration: September 1, 2024 to October 31, 2026

DESIGN PHASE

Help

Puzzles' structure

Difficulty

Puzzles' design

Info

Info

Info

Info

Project reference: 2024-1-ES01-KA220-HED-000256356Call: KA220-HED – Cooperation partnerships in higher education 2024, Erasmus+ Programme Duration: September 1, 2024 to October 31, 2026
Implementation of Game-Based Learning Using Escape Rooms

DESIGN PHASE

Student grading

Accessibility and inclusivity

Info

Info

Project reference: 2024-1-ES01-KA220-HED-000256356Call: KA220-HED – Cooperation partnerships in higher education 2024, Erasmus+ Programme Duration: September 1, 2024 to October 31, 2026
Implementation of Game-Based Learning Using Escape Rooms

BUILD PHASE

Reusability

Environmental impact

Change of design

Info

Info

Info

Info

Project reference: 2024-1-ES01-KA220-HED-000256356Call: KA220-HED – Cooperation partnerships in higher education 2024, Erasmus+ Programme Duration: September 1, 2024 to October 31, 2026
Implementation of Game-Based Learning Using Escape Rooms

EXECUTION PHASE

Supervision

Shifts

Execution

Initial instructions

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Info

Info

Info

Project reference: 2024-1-ES01-KA220-HED-000256356Call: KA220-HED – Cooperation partnerships in higher education 2024, Erasmus+ Programme Duration: September 1, 2024 to October 31, 2026
Implementation of Game-Based Learning Using Escape Rooms

EXECUTION PHASE

Help

Monitor

Debriefing session

Motivation

Info

Info

Info

Info

Project reference: 2024-1-ES01-KA220-HED-000256356Call: KA220-HED – Cooperation partnerships in higher education 2024, Erasmus+ Programme Duration: September 1, 2024 to October 31, 2026
Implementation of Game-Based Learning Using Escape Rooms

EVALUATION PHASE

Testing before execution

Testing from the early stages

Evaluating the impact

Info

Info

Info

Project reference: 2024-1-ES01-KA220-HED-000256356Call: KA220-HED – Cooperation partnerships in higher education 2024, Erasmus+ Programme Duration: September 1, 2024 to October 31, 2026

Crafting effective learning objectives for escape rooms

Share your ideawith an image

Need more reasons to create dynamic content? Well: 90% of the information we assimilate comes through sight, and we retain 42% more information when the content moves.

A great title

Pose a dramatic question; it is the essential ingredient to maintain the audience's attention. It is usually posed subtly at the beginning of the story to intrigue the audience and is resolved at the end.

Structuring the puzzles appropiately

Write a greatheadline

We don't like to bore. We don't want to be repetitive. Communicating as usual is boring and doesn't engage. We do it differently. We sabotage boredom. We create what the brain likes to consume because it stimulates it.

Testing the escape room from the early stages of development

Designing the escape room with accessibility and inclusivity in mind

Using resources with low environmental impact

Share your ideawith an image

Need more reasons to create dynamic content? Well: 90% of the information we assimilate comes to us through sight, and we retain 42% more information when the content moves.

A great title

What you're reading: interactivity and animation can make the most boring content turn into something fun. At Genially, we use AI (Awesome Interactivity) in all our designs, so you can level up with interactivity and turn your content into something that adds value and engages.

Supervising the escape room whenever possible

Testing the escape room thoroughly before its execution

Designing appropriate puzzles

Write anamazing headline

With Genially templates, you can include visual resources to leave your audience speechless. You can also highlight a specific phrase or piece of information that remains etched in the memory of your audience, and even embed external content that surprises: videos, photos, audios... Whatever you want!

Defining how to provide participants with timely help

Optimizing educational escape rooms with clear instructions

Motivating participants while playing the escape room

A great title

Interactivity and animation can be your best allies when creating tables, infographics, or graphics that help provide context to information and simplify data for your audience. We are visual beings and find it easier to 'read' images than to readwritten text.

Here you can put a highlighted title

If you want to provide additional information or develop the content in more detail, you can do so through your oral presentation. We recommend that you practice your voice and rehearse: the best improvisation is always the most worked!

Building the escape room with reusability in mind

Here you can put ahighlighted title

If you want to provide additional information or develop the content in more detail, you can do so through your oral presentation. We recommend that you train your voice and rehearse: the best improvisation is always the most worked!

A great title

What you read: interactivity and animation can make the most boring content become something fun. At Genially, we use AI (Awesome Interactivity) in all our designs, so you can level up with interactivity and turn your content into something that adds value and engages.

A great title

What you read: interactivity and animation can make the most boring content turn into something fun. At Genially, we use AI (Awesome Interactivity) in all our designs, so you can level up with interactivity and turn your content into something valuableand engaging.

Here you can put a prominent title

If you want to provide additional information or develop the content in more detail, you can do so through your oral presentation. We recommend that you practice your voice and rehearse: the best improvisation is always the most worked!

Share your ideawith an image

Need more reasons to create dynamic content? Well: 90% of the information we assimilate comes to us through sight, and we retain 42% more information when the content moves.

Evaluating the impact of the escape room on participants' perceptions and learning

Choosing an appropriate format and delivery mode

A great title

Interactivity and animation can be your best allies when creating tables, infographics, or graphics that help provide context to information and simplify data for your audience. We are visual beings and find it easier to 'read' images than to readwritten text.

A great title

Interactivity and animation can be your best allies when creating tables, infographics, or graphics that help provide context to information and simplify data for your audience. We are visual beings and find it easier to 'read' images than to readwritten text.

Write anamazing headline

With Genially templates, you can include visual resources to leave your audience speechless. You can also highlight a specific phrase or data that will be engraved in the memory of your audience, and even embed external content that surprises: videos, photos, audios... Whatever you want!

Considering changing the design of the escape room to make it easier to build

Conducting a debriefing session

A great title

Interactivity and animation can be your best allies when creating tables, infographics, or graphics that help provide context to information and simplify data for your audience. We are visual beings and find it easier to 'read' images than to readwritten text.

Defining the strategy of student grading

Considering scheduling shifts and allowing asynchronous participation

Establishing an appropriate duration

Helping participants to solve puzzles when necessary

Share your ideawith an image

Need more reasons to create dynamic content? Well: 90% of the information we assimilate comes to us through sight and, in addition, we retain 42% more information when the content moves.

Crafting a consistent and engaging narrative

Building the escape room with reusability in mind

Preparing the escape room for its execution

Write anamazing headline

With Genially templates, you can include visual resources to leave your audience speechless. You can also highlight a specific phrase or data that will be etched in the memory of your audience, and even embed external content that surprises: videos, photos, audios... Whatever you want!