Want to create interactive content? It’s easy in Genially!
Asteroid 2 - Light Pink
Aim Guides
Created on March 13, 2025
Start designing with a free template
Discover more than 1500 professional designs like these:
Transcript
Airlock is on this space
You step near a hole, and the rock beneath you crumbles slightly, forcing you to catch yourself. Result: Lose 1 health and gain 3 XP.
The carvings depict unsettling, otherworldly figures. A sense of unease settles over you. Result: Lose 1 health and gain 3 XP.
This asteroid has INTENSE gravity and its effect gets worse the longer you are here. Start by wearing a weighted vest. Every lap you make, you need to add one more bag of weight.If you are wearing the anklets instead, start with one until you are wearing or carrying all of them.
You find a small crevice offering protection from the harsh environment. It provides a moment to rest. Result: Gain 1 health and 3 XP.
You lean over a hole, and loose rock gives way. You barely manage to pull back, heart pounding. Result: Lose 5 minutes of oxygen and gain 2 XP.
Testing a dust sample reveals it could support plant growth under the right conditions. The potential for terraforming excites you. Result: Gain 2 XP and morale boost.
When you touch a rock near one of the holes, a deep tremor runs through the ground. Result: Lose 2 minutes of oxygen and gain 2 XP.
Looking into one of the deeper holes makes you feel lightheaded for a moment. Something about it feels… wrong. Result: Lose 3 minutes of oxygen and gain 2 XP.
One of the holes radiates faint heat, enough to momentarily raise your body temperature. Result: Gain 1 health and 3 XP.
As you approach, a loose stone from above crashes down, grazing your shoulder. Result: Lose 1 health and gain 3 XP.
One of the holes radiates faint heat, enough to momentarily raise your body temperature. Result: Gain 1 health and 3 XP.
Reaching into a hole for a closer look, you scrape your glove against a sharp rock. Result: Lose 1 health and gain 3 XP.
Disturbing a hole sends a fine, choking dust into the air, making it harder to breathe. Result: Lose 3 minutes of oxygen and gain 2 XP.
A distant clicking sound comes from deep within the holes. It’s probably nothing… probably. Result: Lose 2 minutes of oxygen and gain 2 XP.
A faint hiss escapes from a small hole—your suit detects breathable gas seeping out. Result: Gain 2 minutes of oxygen and 3 XP.
Your foot slips into an unexpected crack, forcing you to regain balance. Result: Lose 1 health and gain 3 XP.
The intricate carvings seem to form a map or pathway, giving you a sense of direction. Result: Gain 3 XP and 1 minute of oxygen.
Your instruments flicker wildly as you approach the rock tower, disrupting navigation. Result: Lose 2 minutes of oxygen and gain 2 XP.
You find a smooth, flat slab of rock, perfect for taking a moment to recover. Result: Gain 1 health and 3 XP.
The cliffs amplify distant, unsettling sounds, making concentration difficult. Result: Lose 1 health and gain 3 XP.
Running your hand over the carvings, you accidentally cut your glove on an unexpectedly sharp ridge. Result: Lose 1 health and gain 3 XP.
Your instruments flicker as you move through the structure, likely due to high magnetic interference. Result: Lose 2 minutes of oxygen and gain 2 XP.
The cliffside has natural ledges where gravity feels slightly weaker, making movement effortless. Result: Gain 1 health and 3 XP.
A hole suddenly expels a jet of freezing gas, making you recoil. Result: Lose 1 health and gain 3 XP.
The cliff face shields you from the harsh winds, allowing you to catch your breath. Result: Gain 1 health and 1 XP.
A thin layer of dust shakes loose when you touch the slab. Your filters struggle to keep up. Result: Lose 2 minutes of oxygen and gain 2 XP.
A strange, mold-like growth on the cliff releases spores that slightly corrode your suit’s outer layer. Result: Lose 1 health and gain 3 XP.
The web-like stone formations create a natural bridge, allowing you to cross a hazardous gap safely. Result: Gain 1 health and 3 XP.
Sound seems to bend strangely around the holes, making it difficult to pinpoint distances. Result: Lose 2 minutes of oxygen and gain 2 XP.
A deep crack in the ground forces you to take a longer route, using up extra energy. Result: Lose 5 minutes of oxygen and gain 2 XP.
Strange fungi line the interior of a deep hole, emitting a faint but harmless light, helping you navigate. Result: Gain 3 XP and 1 minute of oxygen
Leaning close to the cliff, you realize the air is thinner here, depleting your oxygen faster. Result: Lose 2 minutes of oxygen and gain 2 XP
The slab’s surface distorts your instruments, causing a temporary loss of orientation. Result: Lose 2 minutes of oxygen and gain 2 XP.
You spot deep carvings on the rock walls—patterns that look like symbols or writing. This place has a history. Result: Gain 3 XP
The thick, jagged strands catch on your suit, requiring careful maneuvering to free yourself. Result: Lose 1 health and gain 3 XP.
Brushing against the rock disturbs a hidden pocket of charged gas, making breathing difficult. Result: Lose 2 minutes of oxygen and gain 2 XP.
The base of the structure unexpectedly shifts, forcing you to jump back. Result: Lose 2 minutes of oxygen and gain 2 XP.
You reach inside the cavity. Some of the edges are razor-thin, slicing through part of your outer suit layer. Result: Lose 1 health and gain 3 XP.
Beneath a thick layer of dust, you discover a warmer air pocket. The improved conditions let you catch your breath. Result: Gain 2 minutes of oxygen and 2 XP.
Glowing veins of an unknown mineral pulse faintly within the holes, possibly a useful resource. Result: Gain 3 XP.
A section of rock caves in as you investigate a hole, sending debris flying. Result: Lose 1 health and gain 3 XP.
A cold draft seeps out of a hole, making the temperature around you drop noticeably. Result: Lose 1 health and gain 3 XP.
Strange patterns in the holes emit a faint glow. Your suit’s sensors detect a harmless energy field that leaves you feeling slightly rejuvenated. Result: Gain 1 health and 3 XP.
A rock shifts unexpectedly, throwing you off balance. It takes a few minutes to regain your composure. Result: Lose 3 minutes of oxygen and gain 2 XP.
As you climb past a section of pockmarked rock, a small portion gives way beneath your weight. Result: Lose 1 health and gain 3 XP.
You stumble upon glowing crystals that seem to enhance your focus. Gain 4 XP.
A brilliant flash of blinds you for a moment. Disoriented, you trip and slam into a jagged outcrop, bruising your ribs. Result: Lose 1 health and gain 3 XP.
You move toward a dim light emanating from a crack in the rock. It’s a glowing crystal that radiates a soothing warmth. Result: Increase your health meter by 2.
After a tense standoff, the creature’s limbs finally go still, its stone-like shell cracking apart as it collapses to the ground. Beneath its body, partially buried in the dust and rock, you discover a keystone embedded with glowing symbols—clearly not natural. You hesitate to touch it, but realize that it is safe to do so with your suit's protective shield. Whatever this artifact is, it was being protected… not possessed. Your mind seems to receive a flicker of something distant—and you get the sense that something, somewhere, just noticed that this keystone was moved. Result: Gain 2 health and 10 XP. Let a Guide know that you retrieved the keystone
If you have a permanent kill weapon and choose to try to kill the thing, click here.
Do you try to engage or talk with the thing? (Click it) Do you try to kill it with a permanent-kill weapon? (Click below) Or do you leave? (Click the back arrow)
As you draw closer to the creature, its body shifts with an eerie fluidity. When you reach out—perhaps out of curiosity or misplaced bravery—it reacts in a blur of motion. A burst of sonic energy radiates from its core, bypassing your suit’s defenses and rattling your internal systems. Your vision blurs, knees buckle, and the creature retreats back into the wall as silently as it appeared. Your vitals stabilizshadows after a few seconds, but the damage is done—and you suspect this was just a warning. Result: Lose 2 health and 5 minutes of oxygen and gain 3 XP.
One of the strands snaps under your weight, causing you to stumble. Result: Lose 1 health and gain 3 XP.
Every movement within the structure sends eerie, echoing sounds that make you feel uneasy. Result: Lose 2 minutes of oxygen and gain 1 XP.
Touching the web structure sends a gentle, harmless pulse through your suit, making you feel reinvigorated. Result: Gain 1 health and 3 XP.
A small spider-like creature approaches but doesn't attack. It seems curious, even friendly, tapping your suit and then skittering away. Result: Gain 1 health and 3 XP.
Your suit detects faint pheromones in the area that seem to repel nearby spider-creatures. You walk through safely. Result: Gain 2 minutes of oxygen and 3 XP.
You walk across a silky platform that collapses underfoot, twisting your ankle as you fall. Result: Lose 1 health and gain 2 XP.
The echo-laden holes cause you to misjudge direction, making you loop unnecessarily and burn oxygen. Result: Lose 3 minutes of oxygen and gain 2 XP.
One of the deep holes acts as a natural oxygen sink, preserving breathable air within. Result: Gain 2 minutes of oxygen and 1 XP.
One of the rock "strands" crumbles beneath your weight, causing you to stumble hard. Result: Lose 1 health and gain 1 XP.
You examine a glowing fracture and touch the surrounding stone—it leaves a faint acidic residue. Result: Lose 1 health and gain 2 XP.
Drawn toward a glowing gap, you nearly fall into a sharp crevice hidden behind the light. Result: Lose 1 health and gain 3 XP.
After a tense standoff, you manage to bring down the spider-like creature with precise, relentless strikes. Its body shatters like volcanic glass, scattering glowing fragments across the ground. Your suit's systems stabilize, and a strange hum fades from the air. But something isn’t right—your geoscanner picks up shifting vibrations far beneath the surface, as if the creature was part of a larger network. For now, the area is safe. You collect a shard for analysis, its energy still faintly pulsing. Result: Gain 3 health and 20 XP.
If you have a permanent kill weapon and choose to try to kill the thing, click here.
You step closer to the yellow-orange spider-like creature as it clings silently to a scorched ridge. Without warning, its body flares—intense light bursting from the seams in its rock-like armor. A searing pulse of radiant heat lashes outward, bypassing your suit’s shielding with alarming ease. Systems strain. A warning flashes across your HUD: Core temperature rising. The creature doesn’t pursue. It just waits, glowing hotter as if daring you to come back. Result: Lose 10 minutes of oxygen and gain 3 XP.
Do you try to engage or talk with the thing? (Click it) Do you try to kill it with a permanent-kill weapon? (Click below) Or do you leave? (Click the back arrow)
As you pass by the glowing formation, it emits a faint harmonic tone. Your body feels slightly lighter. Result: Gain 1 health and 2 XP.
The rock’s beautiful glow masks unstable radiation. Your vitals spike slightly before self-correcting. Result: Lose 1 health and gain 3 XP.
You stumble into a nearly invisible web. It clings to your suit and slows your breathing as your oxygen system strains to compensate. Result: Lose 2 minutes of oxygen and gain 3 XP.
A hidden spider creature spits a fine mist as you pass. It seeps through your outer suit layer, irritating your lungs. Result: Lose 2 minutes of oxygen and gain 2 XP.
The “web” isn’t webbing at all, but hardened mineral threads. Your glove grazes one and slices open. Result: Lose 1 health and gain 3 XP.
A narrow opening between web-like rock walls compresses your suit’s air system temporarily. Result: Lose 2 minutes of oxygen and gain 2 XP.
Your final strike cracks through the spider’s brittle fungal shell. Its body collapses, and for a moment, all is still—until a thick cloud of spores erupts from within. They hiss through the air like ash, clinging to your suit and fogging your visor. Your filtration system kicks into overdrive, managing to contain most of it, but the effort costs you precious oxygen. The fungal growth beneath the spider’s corpse continues to twitch, as if the infection isn't done spreading. Leave immediately or risk further contamination.Result: Lose 10 minutes of oxygen and gain 20 XP.
The createure, infected with local fungus bites your boot. Your suit prevents deep penetration, but not all of it. Within seconds, you feel a burning tingle at your ankle and your breathing quickens. Your filtration system activates a secondary purge, compensating for the mild toxin—but not before it weakens you. The spider scuttles away, twitching unnaturally as fungal tendrils ripple beneath its shell. Whatever mutated this thing… it’s spreading.Result: Lose 1 health and be stuck here for 5 minutes. Gain 3 XP.
If you have a permanent kill weapon and choose to try to kill the thing, click here.
Do you try to engage or talk with the things? (Click it) Do you try to kill it with a permanent-kill weapon? (Click below) Or do you leave? (Click the back arrow)