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Snakes and Ladders

Taylor Craig

Created on February 25, 2025

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Transcript

Roll the dice!

Snakes and ladders

Instructions

9. Vocabulary

What are input and output?

1. Trade Barriers

This trade barrier is usually politically charged and prevents a nation from trading with another completely.

3. Absolute Advantage

Georgia can make 55 million peaches and 27 million peanuts per year, while South Carolina can make 45 million peaches and 32 million peanuts. What should Georgia trade?

11. Trade Unions

List three examples of trade unions.

8. Vocabulary

What are the four factors of production?

7. Trade Barriers

This trade barrier sets certain characteristics goods have to meet to be imported.

6. Vocabulary

What does specialization mean?

13. Vocabulary

What is the difference between absolute and comparative advantage?

2. Balance of Trade

TRUE OR FALSE: only one party needs to consent to a trade for it to occur.

Box 55

12. Trade Unions

This trade union is like a customs union, but factors of production flow freely through it.

10. Trade Unions

IThis trade union shares the same currency.

Trade Barriers

This type of trade barrier is a tax on imported goods.

5. Comparative Advantage

Jamie makes 6 batches of cookies and 8 batches of cupcakes each day, while Mila makes 7 batches of cookies and 9 batches of cupcakes. What should Jamie trade?

4. Trade Barriers

This trade barrier puts a numerical limit on the amount of a good allowed to be traded to a country.

SNAKES

Ladders

Ladders

SNAKES

If the player lands on a square where the tail of a snake starts, they go down to a lower square where the headis located.

If the player falls on the bottom of a ladder, they move up to the top square where the ladder ends.

INSTRUCTIONS

Players start with a token - which represents each of them - in the initial square and take turns rolling the die. The tokens move according to the numbering on the board, in ascending order. If, at the end of a move, a player lands on a square where a ladder begins, they move up it to the square where it ends. If, on the other hand, they land on a square where a snake's tail begins, they move down it to the square where its head ends. If a player rolls a 6, they can move twice in a single turn. If a player rolls three consecutive 6's, they must return to the initial square and cannot move their token until they roll a 6 again. The player who reaches the final square is the winner. There is a variation where, if a player is six or fewer squares away from the end, they must roll precisely the number needed to reach it. If the number rolled exceeds the number of remaining squares, the player cannot move.