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Snakes and Ladders
Taylor Craig
Created on February 25, 2025
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Transcript
Roll the dice!
Snakes and ladders
Instructions
9. Vocabulary
What are input and output?
1. Trade Barriers
This trade barrier is usually politically charged and prevents a nation from trading with another completely.
3. Absolute Advantage
Georgia can make 55 million peaches and 27 million peanuts per year, while South Carolina can make 45 million peaches and 32 million peanuts. What should Georgia trade?
11. Trade Unions
List three examples of trade unions.
8. Vocabulary
What are the four factors of production?
7. Trade Barriers
This trade barrier sets certain characteristics goods have to meet to be imported.
6. Vocabulary
What does specialization mean?
13. Vocabulary
What is the difference between absolute and comparative advantage?
2. Balance of Trade
TRUE OR FALSE: only one party needs to consent to a trade for it to occur.
Box 55
12. Trade Unions
This trade union is like a customs union, but factors of production flow freely through it.
10. Trade Unions
IThis trade union shares the same currency.
Trade Barriers
This type of trade barrier is a tax on imported goods.
5. Comparative Advantage
Jamie makes 6 batches of cookies and 8 batches of cupcakes each day, while Mila makes 7 batches of cookies and 9 batches of cupcakes. What should Jamie trade?
4. Trade Barriers
This trade barrier puts a numerical limit on the amount of a good allowed to be traded to a country.
SNAKES
Ladders
Ladders
SNAKES
If the player lands on a square where the tail of a snake starts, they go down to a lower square where the headis located.
If the player falls on the bottom of a ladder, they move up to the top square where the ladder ends.
INSTRUCTIONS
Players start with a token - which represents each of them - in the initial square and take turns rolling the die. The tokens move according to the numbering on the board, in ascending order. If, at the end of a move, a player lands on a square where a ladder begins, they move up it to the square where it ends. If, on the other hand, they land on a square where a snake's tail begins, they move down it to the square where its head ends. If a player rolls a 6, they can move twice in a single turn. If a player rolls three consecutive 6's, they must return to the initial square and cannot move their token until they roll a 6 again. The player who reaches the final square is the winner. There is a variation where, if a player is six or fewer squares away from the end, they must roll precisely the number needed to reach it. If the number rolled exceeds the number of remaining squares, the player cannot move.