Want to create interactive content? It’s easy in Genially!

Get started free

3D Art Modeling Acc 5.2

HS: High School

Created on January 6, 2025

Start designing with a free template

Discover more than 1500 professional designs like these:

Transcript

  • How long do you think this took to render?

WARM UP QUESTIONS

Materials:

    • Paper pencil/pen
    • OR digital drawing app
  • Be kind and respectful
  • Ask questions
  • Don't spam the chat
  • Have fun

CLASSROOM EXPECTATIONS

5.2 Workflow of Environment and Assets for Animation

Reviewing Workflow ProcessArtist Director 3D Modeler

Today's Agenda

Once script is developed Artistic Director steps in
Before artists even learn about a project, it has already gone through a creative process called concept development. This is where a story is developed in written form and basic ideas are generated about who the characters will be, what settings the film requires, and which moments are going to be particularly impactful.

What is the animation about?

Concept Development

Determines styles, budget, making the animations look good

Artistic Director

Works with a team to put together a storyboard

Artistic Director

Mood Board- collage of images to decide color scheme, vibe, key items

Works with a team to put together a mood board

Artistic Director

Illustrated design documents that show the various views of a prop or asset to be modeled.

Works with a team to put together a model sheet

Artistic Director

00:30

Review:

  • Blocking - allows modeler to place different elements in the environment
  • Texturing - adding texture to the model
  • Lighting - adjusting the lights
  • Final Render

CREATES the models

3D Modeler

If you're feeling brave, share it to the class Padlet!

You will need to complete this activity on a blank sheet of paper (or the digital drawing program of your choice). Choose a simple character that you want to draw. Draw a rough sketch of the character facing forward on the left of the sheet. Using the image above as a reference, create a model sheet for your character from different angles. T he sketches do not have to be as detailed as the picture above. Take a picture of your work.

Create Your Own Model Sheet

Create Your Own Model Sheet

00:30

Review:

part 2: Workflow of Characters

characters are usually the most recognizable part of a movie

PRocess of creating a character

00:30

"Backstory"
  • What do they do for a living?
  • Where do they live?
  • What sorts of activities do they enjoy participating in?
  • What kinds of dreams and goals might they have in life?

characters are usually the most recognizable part of a movie

PRocess of creating a character

The first step in character design is a thorough sketch. Character designers also might develop maquettes for their character designs. Maquettes are clay sculptures that show a character in 3D, which allows the art director to see a character design from multiple angles.

Process of creating a character

Why are model sheets so important?

Model Sheet

Process of creating a character

  • Blocking
  • Detailing
  • Texturing

Developing a model of a character goes through these stages:

Process of creating a character

Model Sheets often use T pose or A pose

Process of creating a character

Which character is in A pose?

Review:

Rigging is a process of placing joints within the character. Animators use this to make the character move

T and A pose make it easier for Rigging

Process of creating a character

Skinning tells certain parts of the character mesh to move with particular joints. For example, a properly skinned model will move the elbow portion of the character when the elbow joint moves.

Process of creating a character

Follow the teacher over to Blender for a brief discussion/demonstration of rigging in blender.

Process of creating a character

A good animation has 24 frames per second.
Frozen took 3 years to complete & had 100 animators working o the film!

How long does it take to create an animated movie?

MATERIALS NEEDED

Blender

Building an interior in BLENDER

next class