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GESAwards Finals 2024

mindcetyr

Created on December 26, 2024

Explore the finalists for the 2024 Global EdTech Startup Awards!

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USA & canada

Europe

Asia

Africa

LATAM

Oceania

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About this Global Showroom

Get aquainted with the Finalists of the Global EdTech Startup Awards 2024 in this virtual showroom! GESAwards is the largest EdTech competition and community in the world, including +8000 companies from 135 countries.

GESAwards is a joint venture of more than 40 leading EdTech organizations around the world representing the 6 continents, led by MindCET Innovation Center. Join the winners and partners on January 23rd, 2025 at 15:30 GMT at Bett arena, Excel London, to meet and crown the top global innovations!

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2024 GESAwards Finalists

MetaSchool

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Amautas

Finalist from: Spain

Our product is an innovative platform that connects the best Spanish-speaking scientists with a global audience through high-quality, engaging educational content. We offer a comprehensive range of courses, videos, and resources that make complex scientific concepts accessible and captivating.

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Alumnote

Finalist from: Japan

Our product focuses on addressing the inefficiencies in university fundraising through three key offerings: (1) organizing and maintaining comprehensive databases of current students and alumni for each university, (2) developing software that ensures the continuous updating of these databases, and (3) providing a service that raises funds from individuals and corporations on behalf of universities.

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Brian

Finalist from: Switzerland

Brian is an AI-powered learning platform designed to assist teachers in teaching and students in learning. It does this by converting existing teaching materials into engaging and social learning environments on students’ smartphones. Through a mixture of summaries, quizzes, explanations, and forums, students collaborate and achieve their learning goals.

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Bridge AI

Finalist from: Hong Kong

The AI Hub for Special Schools was developed to address the challenges of stringent teaching requirements and low teacher-student ratios, which limit access to behavioral training for students with special educational needs (SEN). Leveraging over a decade of data, the AI Hub integrates advanced ICT technologies, including robotics to automate therapy processes and enhance efficiency by over 100%, natural language processing to streamline task selection and enable junior staff to lead sessions, and computer vision with machine learning for gesture and object recognition to evaluate ABA tasks more effectively. Additionally, an expert system formulates individualized learning plans (ILPs) with high accuracy, reducing therapist workload, while a user-friendly interface provides real-time insights, minimizing therapist intervention and enhancing engagement for students.

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CodiPlay

Finalist from: Kazakhstan

CodiPlay is an innovative educational technology ecosystem designed to make programming accessible for children worldwide. It features the CodiPlay App, where users learn various programming languages through interactive, arcade-style games, turning any smartphone into a dynamic educational tool. Complementing the app, CodiKit offers a hands-on approach by enabling students to build and program IoT projects with easy-to-use kits. Additionally, CodiTeach, a web-based platform, supports educators in seamlessly integrating our programming curriculum into classrooms, enhancing teaching efficiency and focusing on personalized student engagement. Together, these tools create a comprehensive learning environment that fosters technological fluency and creativity among young learners.

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Edusense

Finalist from: Brazil

Edusense is an EdTech company that provides solutions to align learning with our clients' strategic objectives. We offer Brazil's leading digital learning platform to develop talent and drive performance. Our virtual learning environment is social, gamified and intuitive. It features authoring tools, learning analytics, a catalog of 150+ online courses, and a chatbot to support users throughout their journey.

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ELDES

Finalist from: Uruguay

Interactive and self-paced sign language learning platform. AI powered and motion detection to allow schools to train students and educators. It´s quicker, easier and with no schedules as you interact with tutorial videos and have a REAL-TIME RESPONSE of the sign you are learning.

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Impro.AI

Finalist from: Canada

Impro.AI is a comprehensive AI-driven platform aimed at enhancing organizational performance and growth through insightful analytics, personalized performance strategies, and tailored growth plans. Our platform equips executives with the tools to make informed decisions, empowers employees to optimize their skills and drive company-wide progress, and assists organizations in crafting strategic performance strategies tailored to their specific needs. With Impro.AI, companies can streamline decision-making processes, boost employee engagement and productivity, identify and reward key contributors, and achieve sustained revenue growth and operational excellence.

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Jade Autism

Finalist from: United Kigdom

Jade is a game-based platform that accelerates the education of neurodiverse children. The solution has 1,500 games that stimulate cognitively and track cognitive data during gameplay, which is converted to educational prognosis and developmental reports.

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Karkhana Pvt. Ltd.

Finalist from: Nepal

Karkhana designs interactive STEAM-based learning experiences to make education enjoyable, dynamic, and engaging, fostering creativity, critical thinking, and problem-solving skills. By providing schools with science kits, lesson plans, and digital tools, Karkhana transforms classrooms into explorative environments and supports teachers with resources, communication tools, and progress monitoring. Committed to reinventing the learning process, Karkhana cultivates communities of learners through year-round training and aligns programs with local needs and national curricula. Developed in Nepal and trusted by over 150 schools, Karkhana empowers educators and students to make learning meaningful, accessible, and impactful.

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Math Legacy

Finalist from: Italy

For students, a mobile game that guides and motivates them, thanks to constant feedback, fun storytelling, and multiplayer gameplay. For educators, a platform with precise analytics, test creation, and learning pathway customization.

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Metaschool AI

Finalist from: Ghana

Imagine a virtual tutor that fits in your pocket! Metaschool is an AI-powered teaching assistant that provides on-demand video lessons, adaptive learning paths, and practical science experiments. We offer personalized study plans and utilizes AI for detailed explanations on educational topics, ensuring accessibility to quality education, especially in underserved rural Ghanaian communities.

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Nick Academy

Finalist from: Israel

Nick Acedmy is an immersive educational gaming platform that engages young minds through the combination of fun and STEM learning, while leveraging the trusted Nickelodeon brand.

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Ozaru

Finalist from: Mexico

Our AI Supervisor is an innovative tool designed to streamline frontline operations by automating task management, providing real-time support, and delivering personalized training in small formats which are automatically generated from each companies documentation. Integrated with familiar platforms like WhatsApp, it offers instant communication, feedback, and guidance tailored to each worker's needs. This approach reduces errors, enhances productivity, and supports continuous learning, empowering frontline workers to perform their roles more effectively and efficiently.

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Prep

Finalist from: Vietnam

Prep is a smart online learning and test preparation platform designed to help learners of all ages reach their full potential. We offer a diverse range of courses, from specialized exam prep for IELTS, TOEIC, and HSK, to communication and business English courses (PrepTalk English). With personalized study plans, engaging interactive content, and AI-powered virtual test rooms, Prep delivers a tailored and efficient learning experience that adapts to each individual's needs, ensuring success in both academic and professional pursuits.

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SchuBu Systems GmbH

Finalist from: Austria

SchuBu is a digital education platform that empowers teachers to deliver effective, engaging lessons by focusing on the three essential pillars of education: Conveying knowledge, facilitating Comprehension, and Consolidating learning - the SchuBu “Dreisprung” Method. SchuBu’s curriculum-aligned content is complemented by interactive tools that allow teachers to seamlessly integrate technology into their lessons. The platform offers precompiled learning paths and ready-to-use materials that minimize preparation time, enabling teachers to focus on fostering meaningful relationships with students. Additionally, SchuBu promotes student feedback and self-efficacy by providing personalized learning experiences and interactive tools that keep students engaged and motivated.

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Silabu

Finalist from: Tanzania

We are providing one-to-one tutoring classes , enable students to learn and share the cost of learning through group classes and helping students to get connected by learning from friends for free through peer-to-peer classes. We charge 10%-25% for commission and the rest goes to tutors, In 2023 we paid more than $521,000 to tutors and this year we have launched a B2B services where Institutions and Schools can administer different services like online classes through our web platform and pay less to access features which will empower their classes compared if they use zoom or google meetings to host online classes to their students.

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Solfeg.io

Finalist from: Latvia

Solfeg.io is a B2B2C music education platform that simplifies music teaching in schools and inspires students to learn music also at home. The app features top-hit songs to drive engagement, AI-tailored content to fill in the knowledge gaps, and research-based methodology to simplify the learning process. Solfeg.io is a trusted choice for over 23,000 schools worldwide and 70,000 self-learners. It serves as a valuable tool for music educators, increasing student engagement and fostering a life-long passion for music while bridging the gap between traditional and contemporary music education.

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STEMpedia

Finalist from: India

STEMpedia specializes in interactive STEM learning tools, offering flagship products like PictoBlox, a versatile AI and Coding software with applications in DIY electronics and AI, boasting 171k+ monthly users globally; Quarky, DIY Al and Robotics Kit with a plug-and-play interface for teaching coding and AI; Evive, STEM DIY AI Prototyping Tool to learn electronics, robotics, Internet of Things (IoT) and programming; WizBot, an affordable FLN and Computational Thinking Education tool with screenless button-based programming; and comprehensive AI and Robotics Labs for schools, which include structured curriculum and teaching resources aligning with major educational boards like CBSE, ICSE, and IB. These offerings make STEM learning accessible and engaging for K-12 students and teachers worldwide.

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Twohands Interactive

Finalist from: South Korea

Twohands Interactive is a digital Physical Education platform that is faithful to the essence of exercise.

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Unlocked Labs

Finalist from: USA

UnlockEd, is an open-source, digital education environment that enabled competency based-education in a consortium model with a focus on moving corrections towards and evidence-based, data-driven approach to decarceration through data.

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Vittascience

Finalist from: France

Vittascience’s mission is to make technology accessible. The company develops a platform dedicated to teaching computer programming and artificial intelligence, providing teachers with the tools they need to promote equal access to computer skills. The core innovation is a hybrid editor, allowing users to code with visual blocks or text code seamlessly within the same interface, compatible with all the major robots and microcontrollers used in classrooms. The platform is currently trusted by over 300,000 students and educators in primary and secondary schools.

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zick learn

Finalist from: Ireland

Zick learn is a microlearning platform that makes corporate training quick, easy, and engaging. It delivers concise, interactive lessons directly to learners through popular chat apps like whatsapp, microsoft teams, and slack, allowing them to complete training in less than 2 minutes. The platform uses ai-driven tools for content creation, rejuvenation, and real-time analytics, ensuring that courses are relevant, effective, and easy to manage. With over 85% course completion rates and support for 200+ languages, zick learn provides a seamless learning experience that fits into the flow of work.