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Transcript

Takeaways

Context and implimentation

Challenges & Opportunities

Spending

Analysis

Decoding Learning: The Proof, Promise and Potential of Digital Education

  • "The tools used in most of the cases we reviewed were standard desktop and laptop devices and mobile phone"
  • innovations : cloud–based computing, which allows learners
  • to access storage and applications from any device connected to the nternet (connects home and school)

  • environmental factors can limit the use of technology, but technology can be used to expand learning environment
  • Innovation: using codes and mobile devices to create treasure hunts around a
  • school.

  • Focus on teaching of the traditional ‘core’ subjects of math, english, and science.
  • Lack of teaching of skills
  • Shifting the focus
  • Skills dont fit well with the current system
  • System beginning to shift

  • Teachers have a crucial role in ensuring that promising innovations do not fail in practice.
  • Teacher programs
  • Peer Learning
  • Parental support
  • online portal

Despite enormous spending-for Education tech.- results remain unclear

  • Hundreds of millions spent on digital technology for education every year
  • qualitative improvement on management and organization
  • Yet, substantial evidence demonstrating transformative effects on learning and teaching remains unclear

effective learning themes

  • The methodology for the review included a analysis of both academic literature and informal sources, resulting in over 1,000 publications reviewed.

"What is clear is that no technology has an impact on learning in its own right; rather, its impact depends upon the way in which it is used."

Analysis and Metadata

  • Our starting point is that digital technologies do offer opportunities for innovation that can
transform teaching and learning, and that our challenge is to identify the shape that theseinnovations take

Ecology of Resources framework

Application

The article looks at links between learning activities, and the context in which technology is used.

Context

CHAPTER 2: LEARNING WITH TECHNOLOGY Learning from Experts Learning with OthersLearning Through Making Learning Through Exploring Learning Through Inquiry Learning Through Practising Learning From Assessment Learning in and Across Settings

Overall, Learning is varied and multifacitedExample: multimedia projects can foster collaboration between students while simultaneously addressing multiple learning themes.

Breaks it down into the context of: Environment, Knowledge and Skills, People, and Tools

The authors highlight the necessity of prioritizing learning over technology itself. They stress that various technologies can enhance educational practices by augmenting and connecting established learning strategies. There is no singular "best" technology for learning; rather, effective use depends on context and individual learning needs. The report showcases that while many schools possess advanced technologies, realizing their full potential requires innovative teaching practices, alongside practical application by connecting, collaborating, and learning with others.

Conclusion

  • Challenges

  • Opportunities

Challenges and opportunities

  • Cost of adoption (implementation)
  • Contextual Limitations
  • Disconnect Between (staff, teachers, students)
  • Underutilization of Available Technology

  • Effective use of available technology for better learning and teaching possibilities
  • Potential for Collaborative Learning
  • Integration of learning technologies
  • New innovations