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Education Mind Map

Samantha Au

Created on November 21, 2024

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Transcript

Trends

Trends

Trends

Trends

Activites

Digital Strategies

Alignment

Description

Activites

Digital Strategies

Alignment

Description

Activites

Digital Strategies

Alignment

Description

Activites

Digital Strategies

Alignment

Description

Constructivism

Connectivism

Cognitivism

Behaviorism

Samantha Au TEC-561: Multimedia Instructional Strategies and Methods Dr. Kirsten Diaz

Connecting Learning Theories to Instructional Design Models and Strategies

References

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Mind Map

Instructional Design Models/Frameworks:

Networked Learning: This framework supports connectivism by encouraging students to learn through their interactions with peers and experts across networks. Tpack Framework (Technology, Pedagogy, Content Knowledge): The TPACK framework aligns with connectivism by emphasizing the integration of technology and learning networks to support deeper learning.

Description

Behaviorism focuses on observable behaviors and their reinforcement. It emphasizes stimuli-response relationships, where learning is seen as a change in behavior due to reinforcement.

Technology Enhanced Classroom Activities:

Flashcard Apps (e.g., Quizlet): Students use flashcards to reinforce factual recall and reinforce desired behaviors through repetition. Behavior Tracking Apps: Tools like ClassDojo allow teachers to track and reward student behavior, reinforcing positive behaviors and encouraging engagement.

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Instructional Design Models/Frameworks:

ADDIE Model: In behaviorist approaches, the ADDIE model’s "Analyze" phase identifies learning needs based on observable behaviors, and "Evaluate" focuses on assessing performance through direct measurements. Gagne’s Nine Events of Instruction: Gagne’s approach aligns with behaviorism through clear, sequenced steps that facilitate stimulus-response learning, starting with gaining attention and providing feedback on performance.

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Gagne, R. M. (1985). The Conditions of Learning (4th ed.). Holt, Rinehart & Winston. Merrill, M. D. (2002). First Principles of Instruction. Educational Technology Research and Development, 50(3), 43-59. Siemens, G. (2005). Connectivism: A Learning Theory for the Digital Age. International Journal of Instructional Technology and Distance Learning, 2(1).

References

Technology Enhanced Classroom Activities:

Collaborative Online Learning Networks: Students use tools like Google Meet or Zoom to collaborate with peers across different locations, sharing resources and building connections. Crowdsourced Knowledge Creation: Platforms like Wikis or collaborative blogs allow students to contribute to and learn from a collective body of knowledge.

Cognitivism

Cognitivism focuses on mental processes such as memory, problem-solving, and learning as the internal processes that guide responses to external stimuli.

Technology Enhanced Classroom Activities:

Collaborative Research Projects: Using platforms like Google Docs or Wikispaces, students collaboratively research and create presentations, learning from each other’s perspectives. Virtual Field Trips: Students use virtual reality (VR) tools to explore different environments and build knowledge based on firsthand experiences.

Technology Enhanced Classroom Activities:

Problem-Solving Games: Online problem-solving platforms like Escape Rooms encourage critical thinking and engage students’ cognitive processes. Virtual Whiteboards (e.g., Jamboard): Students collaboratively brainstorm and organize information visually, supporting mental processing and memory retention.

Description

Constructivism suggests that learners actively construct their own understanding based on experiences and interactions with the world.

Instructional Design Models/Frameworks:

Merrill’s First Principles of Instruction: This model aligns with cognitivism by emphasizing task-centered learning that requires active mental engagement and application of prior knowledge. Dick and Carey Model: This model is consistent with cognitivism because it systematically designs instruction by considering learners' prior knowledge and how information is processed.

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Digital Instructional Strategies:

Collaborative Platforms (e.g., Google Classroom, Padlet): These platforms allow students to share ideas, collaborate, and build knowledge together, fostering social constructivism. E-Portfolios: Platforms like Seesaw or Google Sites let students track their learning journey, reflect, and share their progress, encouraging self-directed learning.

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Description

Connectivism views learning as a process of building connections through networks, both digital and social, where learners create and navigate a web of information.

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Instructional Design Models/Frameworks:

Project-Based Learning (PBL): PBL aligns with constructivism as it emphasizes learning through real-world problem-solving, allowing learners to build knowledge through experience. Backward Design: This framework focuses on setting clear learning goals first, then creating experiences that allow learners to construct meaning through reflection and application.

Digital Instructional Strategies:

Gamification: Using platforms like Kahoot! or Quizizz, students receive immediate feedback on responses, reinforcing correct behaviors. Interactive E-Learning Modules: Platforms like Moodle or Canvas can deliver content in small chunks, reinforcing learning through repetition and assessments.

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Digital Instructional Strategies:

Interactive Simulations: Tools like PhET Interactive Simulations allow students to engage with abstract concepts and visualize processes, facilitating cognitive processing. Mind Mapping Software (e.g., MindMeister): Students organize their thoughts and conceptualize relationships between concepts, enhancing memory retention.

Digital Instructional Strategies:

Social Media Learning: Platforms like Twitter or Edmodo enable students to connect, share ideas, and collaborate across a global network. Online Discussion Boards: Tools like Padlet and Flipgrid promote dialogue and idea exchange, allowing students to build and navigate learning networks.

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Emerging Educational Technology Trends:

AI-Powered Adaptive Learning Tools AI-powered adaptive learning platforms adjust content in real time based on students' responses, ensuring each student receives tailored reinforcement. This supports behaviorist principles by providing immediate feedback and personalized practice opportunities, reinforcing learning and mastery. Learning Analytics Tools Learning analytics provide real-time data on student progress and behaviors. Educators can track and adjust instruction to reinforce positive behaviors and learning outcomes, offering timely interventions to support individual growth.

Emerging Educational Technology Trends:

Virtual Reality (VR) and Augmented Reality (AR) VR and AR enable immersive experiences where students can interact with complex, simulated environments, enhancing cognitive processing through experiential learning. These technologies encourage active engagement and problem-solving, deepening understanding of abstract concepts. Digital Badges and Micro-Credentials Digital badges and micro-credentials provide a way to recognize incremental learning achievements. These trends support cognitivism by promoting self-directed learning and reinforcing mental processing through continuous goal setting and achievement.

Emerging Educational Technology Trends:

Collaborative Learning Platforms (e.g., Google Workspace) Tools like Google Workspace foster collaboration, allowing students to co-create documents, share ideas, and contribute to group projects. These platforms enhance constructivism by promoting social learning and the construction of collective knowledge. Flipped Classrooms with Interactive Video Flipped classrooms enable students to access lessons at their own pace, allowing for deeper engagement during in-class activities. Interactive video platforms, such as Edpuzzle, help students build their own understanding by pausing and reflecting on key concepts.

Emerging Educational Technology Trends:

Social Media for Learning (e.g., Twitter Chats) Twitter and other social media platforms allow students to engage with global communities, share ideas, and participate in discussions. This fosters connectivism by enabling students to create learning networks and access diverse viewpoints beyond the classroom. Blockchain for Education Blockchain technology provides a secure and decentralized way to track learning achievements and credentials, promoting lifelong learning and the building of interconnected knowledge. It supports connectivism by allowing students to create, share, and access verified learning across various networks.