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Transcript

Instructions

High

Snakesand ladders

Roll the dice!

Fawn

Right

Count

Gnarl

Knife

Skip

Coin

Move back 2 spaces

Gnome

Move back 1 space

Move back 2 spaces

Move back 1 space

Slop

Blip

Soup

Gym

Rye

Skip

Aid

Comb

Doubt

Hype

Fop

Toys

Thumb

Bowl

Awful

Sleigh

Mirk

Choice

Speed

Gnat

Knob

Dimb

Move foward 1

Kneel

Wrist

Bice

Ghost

Bomb

Cent

Wrep

Move foward 1

Acid

Glep

Giant

Wreath

Knob

Broth

Rig

Ropy

Eye

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Box 52

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Box 55

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Players start with a token - which represents each of them - in the initial square and take turns rolling the die. The tokens move according to the numbering on the board, in ascending order. If, at the end of a move, a player lands on a square where a ladder begins, they move up it to the square where it ends. If, on the other hand, they land on a square where a snake's tail begins, they move down it to the square where its head ends.If a player rolls a 6, they can move twice in a single turn. If a player rolls three consecutive 6's, they must return to the initial square and cannot move their token until they roll a 6 again. The player who reaches the final square is the winner.There is a variation where, if a player is six or fewer squares away from the end, they must roll precisely the number needed to reach it. If the number rolled exceeds the number of remaining squares, the player cannot move.

INSTRUCTIONS

If the player falls on the bottom of a ladder, they move up to the top square where the ladder ends.

If the player lands on a square where the tail of a snake starts, they go down to a lower square where the headis located.

SNAKES

Ladders

Ladders

SNAKES