Serpentes e Escadas
andre 28260
Created on October 28, 2024
Over 30 million people create interactive content in Genially.
Check out what others have designed:
Transcript
Roll the dice!
Snakes and ladders
Instructions
Box 35
fica tranquiloaqui nao acantece nada
Box 2
avaça para a escada mais poxima, e sobe a
Box 9
estás com pouca sorte! recua 4 casas
Box 43
recua ate á cobra mais proxima
Box 30
recua 1 casa
Box 27
Did you know that the window allows you to addwider content?
Box 24
boaaaaaaaaaaaaaaaaaaaaaaaaaaa tiveste muita sorte avança para a casa 50 e responde à pergunta se falhares continua nesta casa e se acertares fica na casa 50
Box 6
se errares recua 3 casas
Box 50
What percentage of our brain is involved in processing visual stimuli, such as images, interactivities,or animations?
Box 39
It is clear that, when it comes to making purchases, the emotional component is a driving force, but what is the exact percentage of purchases we make thanksto emotions?
Box 21
Box 17
Did you know that multimedia content is essential to achieve a WOW effect in your creations?
SNAKES
Ladders
Ladders
SNAKES
If the player lands on a square where the tail of a snake starts, they go down to a lower square where the headis located.
If the player falls on the bottom of a ladder, they move up to the top square where the ladder ends.
INSTRUCTIONS
Players start with a token - which represents each of them - in the initial square and take turns rolling the die. The tokens move according to the numbering on the board, in ascending order. If, at the end of a move, a player lands on a square where a ladder begins, they move up it to the square where it ends. If, on the other hand, they land on a square where a snake's tail begins, they move down it to the square where its head ends. If a player rolls a 6, they can move twice in a single turn. If a player rolls three consecutive 6's, they must return to the initial square and cannot move their token until they roll a 6 again. The player who reaches the final square is the winner. There is a variation where, if a player is six or fewer squares away from the end, they must roll precisely the number needed to reach it. If the number rolled exceeds the number of remaining squares, the player cannot move.