Want to create interactive content? It’s easy in Genially!
Serpentes e Escadas
nuno 27878
Created on October 24, 2024
Start designing with a free template
Discover more than 1500 professional designs like these:
Transcript
Gira o dado!
casa dos mangalhos
Instructions
casa 27
se na próxima ronda tocar em alguma cobra volta 6 casas
Casa 2
Salvaste o Powerpoint e tiraste boa nota podes avançar para a casa 5!
Box 9
podes avansar pra casa 52
casa 43
se és manco vai pra casa 50 coitado
Casa 35
Esqueçeste-te de fazez login na tua conta e tens de voltar para a casa 24!
pega a escada mais próxima
casa 24
Box 52
podes ir pra casa 1
Box 6
Did you know that images illustrate what you want to convey and are a support to add additional info?
Casa 55
casa 50
tens direito a casa 52 sortudo
Casa 39
ISe gostas deste jogo podes ir para a casa 52!
Casa 47
Os hackers estão a tentar hackearte e recebes um aviso é melhor ires para a casa 52!
Casa 21
Não fizeste o trabalho podes ir para a casa 17!
casa 17
infelizmente não tás a estudar, tiraste má nota agora vai de castigo pra casa 5
SNAKES
Ladders
Ladders
SNAKES
If the player lands on a square where the tail of a snake starts, they go down to a lower square where the headis located.
If the player falls on the bottom of a ladder, they move up to the top square where the ladder ends.
INSTRUCTIONS
Players start with a token - which represents each of them - in the initial square and take turns rolling the die. The tokens move according to the numbering on the board, in ascending order. If, at the end of a move, a player lands on a square where a ladder begins, they move up it to the square where it ends. If, on the other hand, they land on a square where a snake's tail begins, they move down it to the square where its head ends. If a player rolls a 6, they can move twice in a single turn. If a player rolls three consecutive 6's, they must return to the initial square and cannot move their token until they roll a 6 again. The player who reaches the final square is the winner. There is a variation where, if a player is six or fewer squares away from the end, they must roll precisely the number needed to reach it. If the number rolled exceeds the number of remaining squares, the player cannot do the caralho.