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GDA - Game Analysis Review

HS: High School

Created on October 21, 2024

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Transcript

SPACE ESCAPE

Start adventure

Collect the Badges from each planet and conquer the galaxy.

Mission

vircurio

Ensure the shipMake sure the temperature does not rise!

In tennis, the ball is an example of what design element?

object

space

outcome

1/4

In tennis, the tennis court is an example of what design element?

object

space

outcome

2/4

In tennis, the final score is an example of what design element?

object

space

outcome

3/4

Which interactions include empathy and relating to a character?

emotional interactions

physical interactions

cerebral interactions

4/4

Which interactions include action and motion?

physical interactions

emotional interactions

cerebral interactions

4/4

Oh, NO!

badge

vircurio

Collect the Badges from each planet and conquer the galaxy.

Mission

Dierte

Go outside. After the warm-up, the shipneeds a repair.

longer and less intense challenges that are not specificially designed

1/4

Which of the following BEST describes explicit challenges?

hard and focused challenges that affect the player immediately

slow and abstract challenges that affect the player immediately

Incorrect answer

2/4

Which strategic action is it when a player gets ready for an event to occur?

direct action

preparatory actions

reactionary actions

3/4

Which strategic action is it when a player takes proactive and aggressive actions?

direct action

preparatory actions

reactionary actions

4/4

Which strategic action is it when a player responds to other actions?

direct action

preparatory actions

reactionary actions

OH, NO!

badge

Dierte

Collect the Badges from each planet and conquer the galaxy.

Mission

Jupiter

Dodge the asteroids by finding the correct answer.

Input Screens

Output Screens

What type of screens are viewed continuously during play?

1/5

Shell Screens

In-Game Screens

What type of screens are used outside of the game?

2/5

Ouput Screens

Input Screens

Shell Screens

In-Game Screens

In game stories, what event types are actions performed directly by the player?

3/5

player events

narrarive events

in-game events

In game stories, what event types are events initiated by the core mechanics of the game?

4/5

in-game events

narrarive events

player events

In game stories, what event types are events whose content cannot be changed by the player?

5/5

narrative events

player events

in-game events

Oh, NO!

badge

Jupiter

Collect the Badges from each planet and conquer the galaxy.

Mission

Alnus

Prevent the gases in the atmosphere of Alnus from clouding your decision-making.

platform games
adventure games
role-playing platform
1/5

Which has compelling storytelling that motivates the player to move forward to explore what else the plot holds?

platform games
adventure games
role-playing platform
2/5

Which has an objective to complete, but there is a great deal of focus on the skills of the player?

False
True
3/5

The reasons for dividing a game into levels are to slowly increase the difficulty of the game and to break the massive world into smaller parts.

completion
rewards
anticipation
4/5

Which property can increase player engagement with a feeling of satisfaction when reaching the end of a level?

completion
rewards
anticipation
5/5

Which property can increase player engagement by gaining a high score or unlocking an item?

Oh, NO!

badge

AlNUS

Remember the numbering!

Collect the Badges from each planet and conquer the galaxy.

Enter the code of theearned badges.

Code

Hey!

Are you going to leave this mission incomplete?

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