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Coats and Ladders

Fr. Matthew Kovar

Created on October 11, 2024

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Transcript

Coats and Ladders

Roll the dice!

Instructions

Box 32

Pharaoh rewards Joseph by making him 2nd in Command! Move your piece to the same square as the person in 2nd place!

Box 20

Joseph is sold to Pharaoh and rises to Potiphar's household! Switch with whoever is in first place. (After the swap, this rule does not repeat.)

Box 15

Joseph is sold into slavery! Move forward 3 spaces.

Box 2

Joseph is born to Jacob and Rachel, move forward 1 space.

Box 9

The brothers throw Joseph in a pit, switch places with the person in last place.

Box 36

The brothers bow before Joseph! Move forward 6 spaces!

Box 25

TJoseph's dream interpretations come true for the prisoners. Move back 6 spaces.

Box 44

TThe famine worsens. Move whoever is in last place back two spaces.

Box 4

Jacob shows favoritism by giving Jacob a "coat of many colors." Move back 1 space and go up the ladder!

Box 38

Joseph imprisons his brothers for a short time. Due to their confusion, move another player 3 spaces forward.

Box 30

Joseph interprets Pharaoh's dreams as 7 years of penty and 7 years of famine! Move forward 5 spaces.

Box 28

Pharaoh has troubling dreams. The only way to move forward is to roll a 1 or 6.

Box 24

Joseph rises in prison and interprets the dreams of prisoners. Your next turn will be skipped!

Box 52

Jospeh breaks down and reveals his true identity. Celebrate by rolling the dice again!

Box 6

Joseph has two dreams, showing his brothers bowing to him. Restart from the beginning!

Box 55

Box 50

Joseph plants a silver cup in Benjamin's sack of grain. Whoever is in last place gets an extra turn!

Box 34

The famine reaches Canaan and Joseph's family leaves for Egypt for help! Your next turn will be skipped.

Box 39

The brothers report to Jacob and Joseph refuses to let Benjamin free. Roll the die and if its even, move forward 3 spaces. If it's odd, move forward 1 space.

Box 47

Joseph hosts a feast for his brothers! Move forward 2 spaces!

Box 21

Joseph is falsely accused and thrown into prison. To move forward, you must roll an odd number.

Box 17

The brothers hide their crime by covering the coat of many colors in blood. Move forward 1 space.

Box 7

Jacob sends Joseph to check his brothers in the pasture. Move forward 3 spaces.

Ladders

Arrows

INSTRUCTIONS

Players start with a token - which represents each of them - in the initial square and take turns rolling the die. The tokens move according to the numbering on the board, in ascending order. If, at the end of a move, a player lands on a square where a ladder begins, they move up it to the square where it ends. If, on the other hand, they land on a square where an arrow begins, they move down it to the square where the point of the arrow ends. If you land on a square with an "information" icon, select the icon and follow instructions. The effect of the icon only works when you land on the square while it is your turn. (If someone else moves your piece to a square with an icon, the icon does not take effect). At the end, if a player is six or fewer squares away from the end, they must roll precisely the number needed to reach it. If the number rolled exceeds the number of remaining squares, the player cannot move.

If the player falls on the bottom of a ladder, they move up to the top square where the ladder ends.

Ladders

If the player lands on a square where the end of an arrow starts, they go down to a lower square where the pointis located.

Arrows