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Transcript

STRENGTH

DEXTERITY

CONSTITUTION

INTELLIGENCE

WISDOM

CHARISMA

PASSIVE PERCEPTION

Character Name

Level

Speed Bonus

Fortitude

Will

Resistance

RACE

BACKGROUND

ALIGNMENT

PLAYER NAME

Absolute

Explosive

Fine

SAVING THROWS

STRENGTH

DEXTERITY

CONSTITUTION

INTELLIGENCE

WISDOM

CHARISMA

Skills

Athletics (E)

Acrobatics (A)

Sleight of Hand (F)

Stealth (A)

Arcana (K)

History (K)

Investigation (S)

Nature (K)

Religion (K)

Animal Handling (S)

Insight (S)

Medicine (K)

Perception (K)

Survival (K)

Deception (T)

Intimidation (P/T)

Performance (P/T)

Persuasion (T)

Spellcraft (S)

Lockpicking (F)

Forgery (F)

Concentration (M)

STRENGTH

DEXTERITY

CONSTITUTION

INTELLIGENCE

WISDOM

CHARISMA

PROFICIENCY BONUS

FEATURES

Weapons (S)

Vehicles (K)

TARGETING BONUS

VISCERAL DICE

Programming (K)

ABILITY NAME

POINTS TOTAL

CURRENT POINTS

SAVING DC

Actrobatic

Mental

Physical

Spacial

Knowledge

Knowledge

Social

Tact

Presence

Reflex

PASSIVE STEALTH

PASSIVE PERSUASION

Attractiveness

INITIATIVE

TRAITS

PROFICIENCIES

Max Sanity

Current Sanity

ABILITY POINTS

10

+0

10

+0

10

+0

10

+0

10

+0

10

+0

10

+0

10

+0

10

+0

10

+0

10

+0

10

+0

10

+0

10

+0

10

+0

10

+0

10

+0

10

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+0

+10%

2d6

+0

+0 ft/s

0

0

1

Name

Race

Points

Player Name

Alignment

Background