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Timeline Diagram II

David Whitby

Created on September 27, 2024

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Transcript

JOURNEY ORGANIZATION

Explore the organization of the ST Math student Journey by clicking on each stage.
OBJECTIVE

+learn more

GAME

+learn more

LEVEL

+learn more

PUZZLE

+learn more

OBJECTIVE

ST Math curriculum is organized into objectives represented by islands that align with grade level standards. In this example the objective is “Multiplication Concepts”. On the right side, you’ll see that students have the ability to zoom in and out to the different viewing levels, can use the toggle to access their Assignments or return to their Journey, or they can click the clock to access their history - objectives or quizzes they’ve already completed.

OBJECTIVE

ST Math curriculum is organized into objectives represented by islands that align with grade level standards. In this example the objective is “Multiplication Concepts”. On the right side, you’ll see that students have the ability to zoom in and out to the different viewing levels, can use the toggle to access their Assignments or return to their Journey, or they can click the clock to access their history - objectives or quizzes they’ve already completed.

GAME

Objectives are made up of games that use different visual models to teach that concept - the game this student is on is called “How Many Legs” - you can see that they have two games after this one on the multiplication concepts island. Starting in grade 2 students will take a pre/post quiz at the beginning and end of every objective, represented by the brown hut at the top and bottom of each island.

GAME

Objectives are made up of games that use different visual models to teach that concept - the game this student is on is called “How Many Legs” - you can see that they have two games after this one on the multiplication concepts island. Starting in grade 2 students will take a pre/post quiz at the beginning and end of every objective, represented by the brown hut at the top and bottom of each island.

LEVEL

Games are made up of levels that scaffold in difficulty. This game has 5 levels, shown by the 5 squares in front of JiJi. The number of levels varies between games, depending on the skill.

PUZZLE

Finally, levels are made up of puzzles - these are the individual “math problems” students solve. Students will collect puzzles along their Journey.

GAME

Objectives are made up of games that use different visual models to teach that concept - the game this student is on is called “How Many Legs” - you can see that they have two games after this one on the multiplication concepts island. Starting in grade 2 students will take a pre/post quiz at the beginning and end of every objective, represented by the brown hut at the top and bottom of each island.

LEVEL

Games are made up of levels that scaffold in difficulty. This game has 5 levels, shown by the 5 squares in front of JiJi. The number of levels varies between games, depending on the skill.

PUZZLE

Finally, levels are made up of puzzles - these are the individual “math problems” students solve. Students will collect puzzles along their Journey.

OBJECTIVE

ST Math curriculum is organized into objectives represented by islands that align with grade level standards. In this example the objective is “Multiplication Concepts”. On the right side, you’ll see that students have the ability to zoom in and out to the different viewing levels, can use the toggle to access their Assignments or return to their Journey, or they can click the clock to access their history - objectives or quizzes they’ve already completed.

PUZZLE

Finally, levels are made up of puzzles - these are the individual “math problems” students solve. Students will collect puzzles along their Journey.

LEVEL

Games are made up of levels that scaffold in difficulty. This game has 5 levels, shown by the 5 squares in front of JiJi. The number of levels varies between games, depending on the skill.