FromSoftware presentaion
Kenzo RE
Created on September 27, 2024
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Transcript
Overview
A bit of history...
Headquarters :
Founded in 1986
Video games development studio
1994 : a new direction
1 : the customers' needs
Challenge
Immersion
Satisfaction
- Challenging gameplay
- Immersion
- deep and engaging lore
FromSoftware's solution
Challenging gameplay
Punishing combat style
Learning through failure
high precision is required
openworld design
Discovery is the main focus
freedom of exploration
Rich atmospheric worlds
immersion through lore
Rich and engaging lore
Indirect storytelling
Notable titles
Key figures and facts
"Small" and focused team:vision, control, and focus on details
~300
developers per title
1
Visionnary leader - Hikeda Miyazaki
2~3
years between each major release
30+ years
In the industry
2
Game of the Year awards
Industry Recognition: Twice Honored with GOTY Awards
~300
developers per title
1
Visionnary leader - Hikeda Miyazaki
2~3
years between each major release
30+ years
In the industry
2
Game of the Year awards
~300
developers per title
Hidetaka Miyazaki : the creative leader
1
Visionnary leader - Hidetaka Miyazaki
2~3
years between each major release
30+ years
In the industry
2
Game of the Year awards
Slow development cycle:quality over quantity
~300
developers per title
1
Visionnary leader - Hidetaka Miyazaki
2~3
years between each major release
30+ years
In the industry
2
Game of the Year awards
~300
developers per title
1
Visionnary leader - Hidetaka Miyazaki
2~3
years between each major release
30+ years
In the industry
2
Game of the Year awards
Decades of experience : shaping the videogame's marketplace since 1986
Conclusion