QUIZ
TRIVIAL
Behaviorist Theorist
start
QUESTION 1/10 - Positive Reinforcement
00:30
Question 1/10 - Positive Reinforcement
Explanation
Rewards = motivation! Kids love free time, and they’ll raise their hand if they know there’s something fun in it for them!
QUESTION 2/10 - Positive Reinforcement
00:30
QUESTION 2/10 - Positive Reinforcement
Explanation
Compliments work like magic—tell them they’re awesome, and they’ll keep being awesome!
QUESTION 3/10 - Positive Reinforcement
00:30
QUESTION 3/10 - Positive Reinforcement
Explanation
B.F. Skinner is famous for figuring out how rewards (or positive reinforcements) make people repeat good behavior. He was like a behavior superhero, showing that if you reward someone enough times, they’ll keep up the good work!
QUESTION 4/10 - Negative Reinforcement
00:30
QUESTION 4/10 - Negative Reinforcement
Explanation
Homework? Yuck! Take it away, and watch students pay attention. They’ll stay focused to avoid more of it!
QUESTION 5/10 - Negative Reinforcement
00:30
QUESTION 5/10 - Negative Reinforcement
Explanation
It’s not about punishment—it’s about relief! Like removing broccoli from your plate to get kids to finish their dinner.
QUESTION 6/10 - Negative Reinforcement
00:30
QUESTION 6/10 - Negative Reinforcement
Explanation
Finish your work? Boom! Tough tasks disappear. It’s like magic—work hard, and things get easier!
QUESTION 7/10 - Punishment
00:30
QUESTION 7/10 - Punishment
Explanation
Negative punishment takes away something fun or desirable, like free playtime, to decrease bad behavior. It’s like taking away dessert when you don’t eat your veggies!
QUESTION 8/10 - Punishment
00:30
QUESTION 8/10 - Punishment
Explanation
Positive punishment adds something bad (like extra homework), and negative punishment takes away something good (like recess). Both aim to stop bad behavior!
QUESTION 9/10 - Classroom Application
00:30
QUESTION 9/10 - Classroom Application
Explanation
Students love earning rewards! Offering something fun like extra playtime encourages everyone to get involved in the activity.
QUESTION 10/10 - Classroom Application
00:30
QUESTION 10/10 - Classroom Application
Explanation
Behavior charts keep kids motivated! They see their progress, and when they hit their goals, they get rewards—making good behavior fun to achieve!
End of the quiz!
Congrats on finishing the Behaviorist Theorist trivia game! Great job, and best of luck on your learning journey ahead!
Assignment 4 - Behaviorism Game
Zaira Fernandez
Created on September 22, 2024
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Transcript
QUIZ
TRIVIAL
Behaviorist Theorist
start
QUESTION 1/10 - Positive Reinforcement
00:30
Question 1/10 - Positive Reinforcement
Explanation
Rewards = motivation! Kids love free time, and they’ll raise their hand if they know there’s something fun in it for them!
QUESTION 2/10 - Positive Reinforcement
00:30
QUESTION 2/10 - Positive Reinforcement
Explanation
Compliments work like magic—tell them they’re awesome, and they’ll keep being awesome!
QUESTION 3/10 - Positive Reinforcement
00:30
QUESTION 3/10 - Positive Reinforcement
Explanation
B.F. Skinner is famous for figuring out how rewards (or positive reinforcements) make people repeat good behavior. He was like a behavior superhero, showing that if you reward someone enough times, they’ll keep up the good work!
QUESTION 4/10 - Negative Reinforcement
00:30
QUESTION 4/10 - Negative Reinforcement
Explanation
Homework? Yuck! Take it away, and watch students pay attention. They’ll stay focused to avoid more of it!
QUESTION 5/10 - Negative Reinforcement
00:30
QUESTION 5/10 - Negative Reinforcement
Explanation
It’s not about punishment—it’s about relief! Like removing broccoli from your plate to get kids to finish their dinner.
QUESTION 6/10 - Negative Reinforcement
00:30
QUESTION 6/10 - Negative Reinforcement
Explanation
Finish your work? Boom! Tough tasks disappear. It’s like magic—work hard, and things get easier!
QUESTION 7/10 - Punishment
00:30
QUESTION 7/10 - Punishment
Explanation
Negative punishment takes away something fun or desirable, like free playtime, to decrease bad behavior. It’s like taking away dessert when you don’t eat your veggies!
QUESTION 8/10 - Punishment
00:30
QUESTION 8/10 - Punishment
Explanation
Positive punishment adds something bad (like extra homework), and negative punishment takes away something good (like recess). Both aim to stop bad behavior!
QUESTION 9/10 - Classroom Application
00:30
QUESTION 9/10 - Classroom Application
Explanation
Students love earning rewards! Offering something fun like extra playtime encourages everyone to get involved in the activity.
QUESTION 10/10 - Classroom Application
00:30
QUESTION 10/10 - Classroom Application
Explanation
Behavior charts keep kids motivated! They see their progress, and when they hit their goals, they get rewards—making good behavior fun to achieve!
End of the quiz!
Congrats on finishing the Behaviorist Theorist trivia game! Great job, and best of luck on your learning journey ahead!