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Assignment 4 - Behaviorism Game

Zaira Fernandez

Created on September 22, 2024

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Question - Answer

Transcript

QUIZ

TRIVIAL

Behaviorist Theorist

start

QUESTION 1/10 - Positive Reinforcement

00:30

Question 1/10 - Positive Reinforcement

Explanation

Rewards = motivation! Kids love free time, and they’ll raise their hand if they know there’s something fun in it for them!

QUESTION 2/10 - Positive Reinforcement

00:30

QUESTION 2/10 - Positive Reinforcement

Explanation

Compliments work like magic—tell them they’re awesome, and they’ll keep being awesome!

QUESTION 3/10 - Positive Reinforcement

00:30

QUESTION 3/10 - Positive Reinforcement

Explanation

B.F. Skinner is famous for figuring out how rewards (or positive reinforcements) make people repeat good behavior. He was like a behavior superhero, showing that if you reward someone enough times, they’ll keep up the good work!

QUESTION 4/10 - Negative Reinforcement

00:30

QUESTION 4/10 - Negative Reinforcement

Explanation

Homework? Yuck! Take it away, and watch students pay attention. They’ll stay focused to avoid more of it!

QUESTION 5/10 - Negative Reinforcement

00:30

QUESTION 5/10 - Negative Reinforcement

Explanation

It’s not about punishment—it’s about relief! Like removing broccoli from your plate to get kids to finish their dinner.

QUESTION 6/10 - Negative Reinforcement

00:30

QUESTION 6/10 - Negative Reinforcement

Explanation

Finish your work? Boom! Tough tasks disappear. It’s like magic—work hard, and things get easier!

QUESTION 7/10 - Punishment

00:30

QUESTION 7/10 - Punishment

Explanation

Negative punishment takes away something fun or desirable, like free playtime, to decrease bad behavior. It’s like taking away dessert when you don’t eat your veggies!

QUESTION 8/10 - Punishment

00:30

QUESTION 8/10 - Punishment

Explanation

Positive punishment adds something bad (like extra homework), and negative punishment takes away something good (like recess). Both aim to stop bad behavior!

QUESTION 9/10 - Classroom Application

00:30

QUESTION 9/10 - Classroom Application

Explanation

Students love earning rewards! Offering something fun like extra playtime encourages everyone to get involved in the activity.

QUESTION 10/10 - Classroom Application

00:30

QUESTION 10/10 - Classroom Application

Explanation

Behavior charts keep kids motivated! They see their progress, and when they hit their goals, they get rewards—making good behavior fun to achieve!

End of the quiz!

Congrats on finishing the Behaviorist Theorist trivia game! Great job, and best of luck on your learning journey ahead!