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Interactive Summary

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Created on September 11, 2024

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Interactive Learning

A guide to what makes interactive learning a strong tool for students' education

History

Definition

Methods

MMLT

Challenges

Types of Tech

History of Technology Learning

Oral Learning
Technology Learning

-Earliest form of teaching was through human speech -Ancient Greeks used oral communication for main means of learning

-BBC started broadcasting educational programs on the radio around the 1920's -Television was used first in the 1960's for student and general adult education -Open Univeristy partners with BBC to create a written and radio/television curriculum in 1969 -1990's lecture capture systems are made possible -1991 World Wide Web is launched -1995 the first learning management system is created by the name WebCT -2012 two Standford professors launced an online course that spread throughout the world -Today social media is used to compliment classroom curriculum to foster online communities

Written Learning

-Slate boards used for education in India circa 12th century AD -Blackboards were used in schools by the 18th century -Open Univeristy deisgned highly instructed courses using printed materials in 1970s

Source:

Bates, A. W. (2015). 6.2 A short history of educational technology. Teaching in a Digital Age. https://opentextbc.ca/teachinginadigitalage/chapter/section-8-1-a-short-history-of-educational-technology/

Definition of Interactive Learning

"...interactive learning can be defined as a process involving some form of digitally enabaled reciprocal action between a teacher or designer and a learner". (Reeves, 2012)

In other words...

Interactive learning is gaining knowledge though hands on activities that are tasked based, often times with the use of technology.

Learning "With" vs "From" Interactive Learning Tools

A major distinction between learning "with" and "from" these tools is how the tools are used. Learning "from" the tools would be referred to as computer-based instruction. Learning "with" these interactive tools would be considered using cognitive tools and constructivist learning enviroments. When instructions impliment CBI, they are intentionally structuring the students learning 'from" the online tools. Meanwhile, students that learn "with" interactive learning tools foster critical thinking and higher order thinking.

Source:

Reeves, T.C. (2012). Interactive Learning. In: Seel, N.M. (eds) Encyclopedia of the Sciences of Learning. Springer, Boston, MA. https://doi.org/10.1007/978-1-4419-1428-6_330

Multimedia Learning Theory

Developed by Richard Mayer in 1997

Multimedia Learning Theory is a theory that consists of 3 parts.1. There are two main channels for media prcessing, audio and visual. Students learn better from images and words than just words (Yana, n.d) 2.Each channel has limited capacity (Yana, n.d) 3.Learning is an active process of filtering, selcting, organizing, and integrating information based on existing knowledge (Yana, n.d)

Click for the MMLT Table
Studies

1. A study from Erin McTigue show that students learning benefits more from diagrams and illustations. 2. Two independent studies from Orhan Ercan and Hsin-Yi Change found students that learned with multimedia tested better than students without. Setting up a control group being taught material without multimedia and a group with multimedia proved the expirmental group tested higher on the material after being taught.

Source:

Yana, W (n.d). Multimedia Learning Theory. Pressbooks. Retrieved Septmeber 9, 2024, from https://opentext.wsu.edu/theoreticalmodelsforteachingandresearch/chapter/multimedia-learning-theory/

Interactive Learning Methods

Lecturing itself is not interactive. However, teachers can make it interactive by relating the material to the students' lives piquing interest. Student's should be encouraged to ask clarifying questions.

Lecturing

Instructors present a problem and the students will come up with an answer by themselves. Students will then shair their ideas with a partner. Finally you come together as a class and share the different ideas as a whole.

Think Pair Share

A debate for students is a way for them to express their own opnions while learning to crique their classmates. Debates can drive competitivness but the instructor must be aware that it could cause hostitality towards eachother.

Debate

Starts with an open ended, real world problem. Students by themselves or in groups navigate the complexities of an open ended problem and try to come to a solution using what they already know and research.

Problem Based Learning

Source:

Interactive Methods. Academy for Teaching and Learning | Baylor University. Retrived September 9, 2024, from https://atl.web.baylor.edu/teaching-guides/teaching-techniques/interactive-methods

Types of Technology Platforms

Presenting:

Asking students to present material instead of simply writing it is a great way for students to interact with the material. As technology advances, possibilities on different software evolve, making presenting information digitally even more exciting. Examples: Powerpoint, Google Slides, Canva, Genially

Creating:

Creating software has taken off with the use of generative AI. Generative AI tools can create text, images, and videos from the user inputs. Examples: Google Gemini, Stable Diffusion, DeepAI

Asses:

Students can use applications to study for exams and tests in an interactive way. Try using H5P, which is a mini game application.

Collaboration:

Applications that incorporate the sharing of each students' ideas in real time or on a discussion board. Examples: Padlet, Google Docs, Socrative

When incorporating any technological tool in the classroom, it's important to follow the S.E.C.T.I.O.N.S Model. Created by Tony Bates, it's a checklist to reference when selecting technology. Tap to see the model ->

Source:

Introduction to Learning Technology. Readings on Learning Technology. Retreived September 9, 2024, from https://edtech.une.edu.au/books/introtoedtech/goodtech/

Challenges of Interactive Learning

It Takes Time to Work!

Just by making the classroom interactive, does not mean there will be imporvements right away. One of the main reasons being interactive learning often times requires the student to have existing knowledge of the topic. Once the student has general concepts about the topic, then they can expand their knowledge by applying it to interactive learning. If the student is unprepared, then they won't have the theoretical base to complete the tasks

Resistance

Implementing interactive learning can be overwhelming at times for students that are new to the interactive instruction. Furthermore, some students believe that they learn more from lecture, leading to a mental barricade against interactive learning. An explanation to that feeling, is many students think if the learning is more difficult, the less they learn.

Neglect of Lectures

As said previously, students need the theoretical base of the topic before persuing interactive learning. Instructors may think that interactive learning is automatically better than lecturing, which is false. A lectures are great for creating a base layer, learning objective and conceptual ideas. For interactive learning to work, instructors need to compliment lectures with interactive learning, as interactive learning is great to use for higher-order thinking.

Source:

Richmann, C. (2023). The Perils of Interactive Learning. The Scholarly Teacher. Retreived September 9, 2024, from https://www.scholarlyteacher.com/post/the-perils-of-interactive-learning#