Want to create interactive content? It’s easy in Genially!
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Makiyah Strothers
Created on September 8, 2024
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The SAMR Model
Created by MaKiyah Strothers
Further Understanding
Substitution
Augmentation
Modification
Redefinition
Redefinition is the fourth stage of the SAMR model. Technology allows for the creation of new tasks, previously inconceivable.
Substitution is the first stage of the SAMR model. Technology acts as a direct tool substitute with no functional change.
Augmentation is the second stage of the SAMR model. Technology acts as a direct tool substitute with functional improvement.
Modification is the third stage of the SAMR model. Technology allows for significant task redesign.
In order to fully understand the importance of the SAMR model, additional research is needed.
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I am a great subtitle, ideal for providing more context on the topic you are going to address
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Define secondary messages with interactivity
Measurethe results
Establish a flow throughthe content
Hierarchize and give visual weight to the main content
Plan thestructure of your communication
Example
Instead of solving math problems using a pencil and paper, students use a digital copy on a tablet or laptop.
Learn More
To learn more about the SAMR Model and its concepts, read this article that gives a deep explanation of this powerful model and the importance of incorporating it in the classroom. https://www.edutopia.org/article/powerful-model-understanding-good-tech-integration/
Example
Instead of solving math problems using a pencil and paper, students use a digital copy on a tablet or laptop that gives instant feedback as to whether the answer is correct or incorrect. If incorrect, answers or help is provided.
Example
Instead of solving math problems using a pencil and paper, students can use an interactive platform like Khan Academy or IXL to watch instruction videos, solve equations that match their skill level, and receive instant feedback.
Example
Instead of solving math problems using a pencil and paper, students use a coding platform like Scratch to create their own math-based video games. To proceed, students must answer the math questions correctly, and continue to program the game mechanics, design the levels, and incorporate many different math concepts.
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Our brain is wired to consume visual content. Some data: 90% of the information we process comes through our sight, and we process visual content up to 60,000 times faster than text. That's why visual communication is more effective.
Use graphics in your presentation...
Still not convinced to use graphics in your creations? Well: there are studies that show that 50% of the brain is responsible for processing visual stimuli, and that it is retained 42% more when the content is animated.
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We are in the era of the digital information explosion. This causes our way of obtaining information to have changed, we have moved from traditional reading to a cognitive strategy based on navigation.
The step-by-step interactive visual communication:
- Plan the structure of your communication.
- Prioritize and give visual weight to the main points.
- Define secondary messages with interactivity.
- Establish a flow through the content.
- Measure the results.
A great title
Our brain is wired to consume visual content. Some data: 90% of the information we process comes through our sight, and we process visual content up to 60,000 times faster than text. That's why visual communication is more effective.