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Transcript

Digital

higher education

Presentation

Text + icons

Provide context to your topic

Although you should not abuse bulletpoints, icons and schemes can be great allies when it comes to telling stories.

Generate experiences

Generate learning experiences with your content

Measure results

Measure results and experiment

Interactivity + animation

Interactivity + animation= motivation

Activate and amaze

Activate and surprise the class

Synthesis and organization

Write a subtitle that provides more information

Visual beings

We are able to understand images from millions of years ago, even from other cultures.

Narrative beings

We teach through stories. They entertain us and help us stayfocused.

Social beings

We need to interact with each other. We learn collaboratively.

Digital beings

We aim to avoid being part of the content saturation in the digital world.

Audio

Here you can place a highlighted title

Multimedia content is essential to achieve a WOW effect in your classes

Here you can put a highlighted title

Include background music, audio clips or sound effects here... It always adds something extra!

Aquí puedes poner un título destacado

A genially is interactive because your class explores and interacts with it. It is the key to success: tags, windows, links, audios...

Here you can put a highlighted title

Include multi-media elements in your content: images, videos, sounds...

Inserted content

Map

Social media

Music

Interactive question

Conclusions

Interactivity and animation can be your best allies when it comes to creating tables, infographics, or graphics that help provide context to the topic or unit, as well as simplify the information to make it more understandable. We are visual beings and we find it easier to 'read' images than to read written text.

'Your content is liked, but it hooks even more if it is interactive'

- Genially

Interactive visual communication step by step

  1. Plan your content structure.
  2. Give visual weight to key and main points.
  3. Define secondary messages with interactivity.
  4. Establish a flow throughout the content.
  5. Measure the results.