The trivIA online board game is an interactive adventure designed for up to 4 participants, focused on the world of artificial intelligence, divided into four categories:
Academic Integrity and ethics,
Critical thinking and media literacy,
Social and intercultural competences and
Security and protection against cybercrime.
Categories:
How to play:
Academic Integrity and Ethics
Security and protection against cybercrime
Critical thinking and media literacy
Social and intercultural competences
In trivIA, players begin by rolling a dice to determine who starts the game. You can start the game from the "home" square. You leave home by rolling a 6 on the dice. You cannot start directly on a crown square, but, if you get a 6 the first time you roll the dice, you can have a crown question.
To get the crowns players can:
Accumulate 10 "IApoints" in a category to answer a crown question of the same color.
Land on a crown cell and answer correctly a crown question
If you land on a crown you already have, you can do two things: pass the turn, or take a card. If you fail the question you lose two turn, if you answer the question correctly, you can take a crown you don't already have from any player, but you have to decide which crown you steal before answering.
To recover the stolen crown, if the player has the 10 “IApoints” when landing in the same color, the player should answer a normal question and then a crown question correctly.
The player who gets all four crowns first wins.
Players advance their robot tokens around the board according to the number rolled on the dice. When they land on specific category squares, they take a card from the corresponding deck and answer challenges or questions to earn "IApoints". You earn 1 “IApoint” by getting 1 correct answer. You can keep rolling the dice until you fail a question, then your turn is over.
Objective of the Game
Game cells
Players must acquire a solid understanding of the fundamentals of artificial intelligence by navigating theoretical and practical challenges that simulate real-life situations in which AI may appear. The goal is to accumulate 10 AI points in each of the four categories of the game, to achieve 1 crown per category and win the game.
Objective of the Game
Special squares
Backtracking & fast-forwarding
Direct access to crown tests
Special squares offer backtracking (back your steps the same number of times you have gone forward), fast-forwarding (move forward the same number of times as you have moved forward) or direct access to crown tests.
Crown Test
Solutions To Questions
GAME DESIGNED BY SIGLO22
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Created on August 19, 2024
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Transcript
The trivIA online board game is an interactive adventure designed for up to 4 participants, focused on the world of artificial intelligence, divided into four categories: Academic Integrity and ethics, Critical thinking and media literacy, Social and intercultural competences and Security and protection against cybercrime.
Categories:
How to play:
Academic Integrity and Ethics
Security and protection against cybercrime
Critical thinking and media literacy
Social and intercultural competences
In trivIA, players begin by rolling a dice to determine who starts the game. You can start the game from the "home" square. You leave home by rolling a 6 on the dice. You cannot start directly on a crown square, but, if you get a 6 the first time you roll the dice, you can have a crown question.
To get the crowns players can: Accumulate 10 "IApoints" in a category to answer a crown question of the same color. Land on a crown cell and answer correctly a crown question If you land on a crown you already have, you can do two things: pass the turn, or take a card. If you fail the question you lose two turn, if you answer the question correctly, you can take a crown you don't already have from any player, but you have to decide which crown you steal before answering. To recover the stolen crown, if the player has the 10 “IApoints” when landing in the same color, the player should answer a normal question and then a crown question correctly. The player who gets all four crowns first wins.
Players advance their robot tokens around the board according to the number rolled on the dice. When they land on specific category squares, they take a card from the corresponding deck and answer challenges or questions to earn "IApoints". You earn 1 “IApoint” by getting 1 correct answer. You can keep rolling the dice until you fail a question, then your turn is over.
Objective of the Game
Game cells
Players must acquire a solid understanding of the fundamentals of artificial intelligence by navigating theoretical and practical challenges that simulate real-life situations in which AI may appear. The goal is to accumulate 10 AI points in each of the four categories of the game, to achieve 1 crown per category and win the game. Objective of the Game
Special squares
Backtracking & fast-forwarding
Direct access to crown tests
Special squares offer backtracking (back your steps the same number of times you have gone forward), fast-forwarding (move forward the same number of times as you have moved forward) or direct access to crown tests.
Crown Test
Solutions To Questions
GAME DESIGNED BY SIGLO22
01
23
45
67
89
111
02
24
46
68
90
112
03
25
47
69
91
113
04
26
48
70
92
114
05
27
49
71
93
115
06
28
50
72
94
116
07
29
51
73
95
117
08
30
52
74
96
118
09
31
53
75
97
119
10
32
54
76
98
120
11
33
55
77
99
121
12
34
56
78
100
122
13
35
57
79
101
123
14
36
58
80
102
124
15
37
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81
103
125
16
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104
126
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105
127
18
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128
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