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STEM in English

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Created on June 17, 2024

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Transcript

Fundación sanders

STEM in ENGLISH

for beginners

start

unit

the dance freeze song

game development

Next

introduction

Welcome to Unit 1! This unit is all about "The Dance Freeze Song" You'll learn English action verbs and start your Scratch programming journey. In English, you'll practice verbs like hop, freeze, and slide. In Scratch, you'll watch an advanced animation and create your first project. Learn to choose sprites, backgrounds, and use basic coding blocks to make characters move and interact. Get ready for a fun mix of learning and creativity!

start

GOALS

Vocabulary

Set up the project

Make the Sprite move

Grammar

Communication

Don´t lose your project

VOcabulary

the dance freeze song

Dance; Slow-motion dance Hop Slide Freeze; Frozen Spin Twirl Swim

BACK

Learning situation

keep dancing!

Keep + Verb –ING

  • Keep Studying
  • Keep hopping
  • Keep swimming

Learning situation

Keep hopping on one foot!

Plural nouns

  • One tooth, two teeth
  • One child, two children
  • One leaf, two leaves

Learning situation

Stay frozen!

Use “ stay ...” to indicate maintaining a certain position or situation.

  • The book stayed open on the table.
  • The baby stayed asleep.
  • The door stayed closed.

BACK

LEARNING Programming

make a sprite hop

Help this sprite hop and avoid being hit by the baseball. Press the space key to make the sprite hop.

Use change y by () to make the sprite move up and down.
Use movement blocks (blue) within a forever loop, set x:() y:() and glide () secs to x: () y :().

Use sensor block touching (Sprite) within a wait until and stop all control structure to detect collisions and stop the game.

BACK

intro

Question 2/6

Pick the right verb !

Quiz

go!

Match the movements

dance
hop
freeze
spin
slide
twirl

Next

intro

Pick the right verb !

Question 1/6

00:30

intro

Question 3/6

Pick the right verb !

00:30

intro

Question 4/6

Pick the right verb !

00:30

intro

Question 5/6

Pick the right verb !

00:30

intro

Question 6/6

Pick the right verb !

intro

Question 1/3

Pick the right noun !

children

childs

childrens

intro

Question 2/3

Pick the right noun !

teeth

toothes

teeths

intro

Question 3/3

Pick the right noun !

leaves

leavs

leafs

good job!!!

back

RETRY

unit

The Magical Adventure of Lily and Leo

storytelling

Next

introduction

In Unit 2, we will continue to dive deeper into learning verbs and action programming through The Magical Adventure of Lily and Leo. In English, you'll learn to use verbs such as type, cry, and sleep, along with how to use the past simple tense. In programming, you’ll explore how to make characters say or think something, change costumes, and switch backdrops. By the end of this unit, you'll create your own interactive stories and bring them to life!

start

GOALS

Vocabulary

Set up the project

Make the Sprite move II

Grammar

Communication

Don´t lose your project

INTRO

Prior knowledge

Chipm0nk's scratch journey

  • Who is Chipm0nk and what is he trying to tell us?
  • What challenges did he face while learning Scratch and how did he overcome them ?
  • What kinds of projects did he create and which one impressed you the most?

Reflect

Story MAP

IMPORTANT DETAILS OF A STORY

Problem
Solution
Setting
Characters

how the problem is fixed

the challenge or conflict the main character faces

the people or animals who act out the story

the time and place

VOcabulary

the dance freeze song

type touch speak cry look smile read write draw eat listen sleep

BACK

LEARNING SESSION 1

What is the Past Simple Tense?

2024

2019

2024

yesterday

3 years ago

2024

2024

last night

last week

The past simple tense tells us about something that happened before, like yesterday, last week, or a long time ago.

Next

LEARNING SESSION 1

how to use the past simple tense?

Subject + Past Simple Verb + Object

  • Regular Verbs: For most verbs, just add -ed.
  • Irregular Verbs: These verbs do not follow the regular rule of adding -ed. They change in different ways, often changing the vowel, the entire word, or staying the same.
Completely Change Form: go → went Change the Vowel: sing → sang No Change: put → put Add -t or Other Changes: keep → kept

Subject: Who is doing the action? (e.g., I, You, He, She, We, They)

Verb: What is the action? (e.g., walk, jump, play)

Object: What or who is involved in the action? (e.g., to the park, a game)

Tips

Learning session 2

past simple
Change vowel
Add -ed
No spelling change
Change -y to -ied
Change vowel and add -t
typed
spoke
speak
type
touched
touch
wrote
write
smiled
smile
ate
eat
looked
look
cried
cry
slept
read
sleep
read
listened
listen
draw
drew

Learning situation

Affirmative sentences

Subject + Past Simple Verb + Object

  • Lily and Leo opened the game box.
  • Leo typed in their usernames to start the game.
  • They had a magical adventure.

Add Your Own Sentence

Learning situation

NEGATIVE sentences

Subject + Did Not (Didn’t) + Base Form of the Verb + Object

  • They didn't have anything to eat.
  • Leo did not cry.
  • Lily and Leo did not lose their orientation because they had a map.

Add Your Own Sentence

Learning situation

Yes/No Questions

Did + Subject + Base Form of the Verb + Else

  • Did Lily touch any of the dangerous plants in the forest?
  • Yes, she did.
  • No she didn't.

Add Your Own Sentence

LEARNING Programming

animate a story

Use looks block (purple) say ( ) or think ( ) for ( ) seconds to make the characters speak or think something for a specified number of seconds.
Show and hide blocks make a character to appear in a specified scene and hide during other scenes.

Use next costume or switch costume to ( ) so that a character can change its appearance and actions.

Use switch backdrop to ( ) and event block ( yellow) when backdrop switches to ( ) to change the scenes.

BACK

LEARNING SESSION 2

fill in the blank

wrote

listened

smiled

Leo __________ their names in the sand near the river.
They __________ to the birds singing in the trees.
Lily __________when she found a beautiful flower in the forest.

cried

typed

slept

Lily __________ because she missed her home.
After a long walk, they both __________ soundly that night.
Leo __________ their usernames into the game console.

learning session 2

write your story

arrange the elements in their corresponding order

A. type

B. touch

C. cry

D. sleep

E. speak

F. smile

G. write

H. eat

I. read

J. draw

K. look

check

L. listen

COmMUNICATION

Hope you had fun creating your story! Now, let's take some time to discuss our projects. In case you don't know where to start, here are some suggestions:

  • “What do you like about the story?”
  • “How well did the animation show the verbs?”
  • “Can you think of another way to better animate the scene …?”
Let’s share our thoughts and ideas, and learn from each other!

Back

unit

Intro

the great room escape

game development

Start

introduction

In Unit 3, get ready to step into an exciting challenge with The Big Room Escape! In this unit, you’ll learn to use 'there is,' 'there are,' 'is there,' and 'are there' in English to describe rooms, objects, and their locations. In programming, you'll explore how to use Scratch to design an interactive escape room experience. You'll learn to program objects to appear or disappear, respond to player actions, and guide players through clues and puzzles. By the end of this unit, you’ll create your very own escape room adventure and challenge your friends to escape!

Start

Learning objectives

Vocabulary

Set up the project

Make the Sprite move

Grammar

Communication

Don´t lose your project

VOcabulary

THE BIG ROOM ESCAPE

Double/Single bed Chest of drawers Bedside table Blanket Duvet Sheet Pillow Alarm clock Lamp Wardrobe Door Wall Bedroom

BACK

VOcabulary

THE BIG ROOM ESCAPE

Washbasin Shampoo Toilet Bath Toothpaste Toothbrush Tap Mirror Shower Towel Soap Toilet paper Bathroom

BACK

VOcabulary

THE BIG ROOM ESCAPE

Cup Cupboard Plate Knife Cooker Glass Fork Table Spoon Chair

BACK

VOcabulary

THE BIG ROOM ESCAPE

Ceiling Floor Heating Carpet Lift Switch Light Air conditioning Window Socket Book or dictionary Board Shelf Desk

BACK

VOcabulary

THE BIG ROOM ESCAPE

Remote control Picture Sofa Cushion Bookcase Vase Light Plant Radio Armchair Video player TV

BACK

Learning Session 3

Contents

Interrogative sentences

NEGATIVE SENTENCES

Affirmative SENTENCES

Are there any students? No, there aren't.

There isn't any writing on the book. There aren't any pictures on the book.

There is a school.There are many classrooms in this school.

Is there a desk? Yes, there is.

LEARNING Programming

CREATE the escaperoom

Use sensor block (plight bule) touching [mouse-pointer] and motion block point in ( ) direction and set y to ( ) to make a start button
Show and hide blocks make a character to appear in a specified scene and hide during other scenes.

Use next costume or switch costume to ( ) so that a character can change its appearance and actions.

Use switch backdrop to ( ) and event block ( yellow) when backdrop switches to ( ) to change the scenes.

BACK

unit

Intro

Holiday memories

Create your interactive holiday album

Start

Introduction

Now that we're back from holidays, let's take some time to share our experiences! You are encouraged to use "there be" structure to describe pictures related to holiday activities, food and items. We'll practice using the past simple tense to talke about our past experiences. In programming, you'll explore how to use Scratch to design an interactive album. You'll add background music and create a "next page" button using variables. By the end of this unit, you'll create your own holiday experience album in English!

Start

Learning objectives

Vocabulary

Set up the project

Make the Sprite move

Grammar

Communication

Don´t lose your project

VOcabulary

holiday memories

Double/Single bed Chest of drawers Bedside table Blanket Duvet Sheet Pillow Alarm clock Lamp Wardrobe Door Wall Bedroom

BACK

Learning session 1

past simple 2
irregular
regular
decorated/ decorated
had/ had
have
decorate
was ; were/ been
be
wait
waited/ waited
hung/ hung
hang
stay
stayed/ stayed
got/ got
get

INTRO

Irrgular verb

Reflect

INTRO

Irrgular verb

Reflect

INTRO

Irrgular verb

Reflect

Learning situation

creating variables

a variable:

  • A variable is a storage container that holds a value that can be modified or retrieved by your program.
  • In Scratch, variables can be used to store data such as numbers, strings, or Boolean values
  • Variables can be applies for any sprites in your project

Tips

Learning Situation

example

Deepen

unit

Food & drinks

game development

Next

Intro

Welcome to unit 5! In this unit, you will learn how to express different types of food in English, including meats, vegetables and drinks. You'll also learn how to describe how you make your favorite food. Through out this unit, you'll practice using nouns like fizzy drinks, Cauliflower, Ham, Strawberry, coffe and more. Additionally, you'll explore various game mechanisms related to restaurant management, maze games and more. Enjoy your journey!

Start

Learning Session 1

drinks

Ice cubes

Wine

Juice

Milkshake

Tea

Coffee

Learning Session 1

drinks

Water

Hot chocolate

Milk

Beer

Lemon

Fizzy drinks

INTRO

order a drink

Reflect

Closure/Summary

2/3

REVIEW CARD 1

is a hot drink and can keep you awake at night.

Flip card

Closure/Summary

2/3

REVIEW SHEET 1

Coffee is a hot drink and can keep you awake at night.

I didn't know well... Let's do it again

I knew it! Let's move forward

Closure/Summary

2/3

REVIEW CARD 2

You put in your drink to make it cold.

Flip card

Closure/Summary

2/3

REVIEW SHEET 2

You put ice cubes in your drink to make it cold.

I didn't know well... Let's do it again

I knew it! Let's move forward

Closure/Summary

2/3

REVIEW CARD 3

You can put a slice into your drink.

Flip card

Closure/Summary

2/3

REVIEW SHEET 3

You can put a lemon slice into your drink.

I didn't know well... Let's do it again

I knew it! Let's move forward

Closure/Summary

2/3

REVIEW CARD 4

is made from fruit such as oranges.

Flip card

Closure/Summary

2/3

REVIEW SHEET 4

Juice is made from fruit such as oranges.

I didn't know well... Let's do it again

I knew it! Let's move forward

Closure/Summary

2/3

REVIEW CARD 5

is cold and white.

Flip card

Closure/Summary

2/3

REVIEW SHEET 5

Milk is cold and white.

I didn't know well... Let's do it again

I knew it! Let's move forward

Closure/Summary

2/3

REVIEW CARD 6

is made from milk. There are different flavours such as strawberry and vanilla.

Flip card

Closure/Summary

2/3

REVIEW SHEET 6

Milkshake is made from milk. There are different flavours such as strawberry and vanilla.

I didn't know well... Let's do it again

I knew it! Let's move forward

Closure/Summary

2/3

REVIEW CARD 7

is made from grapes and adults drink it.

Flip card

Closure/Summary

2/3

REVIEW SHEET 7

Wine is made from grapes and adults drink it.

I didn't know well... Let's do it again

I knew it! Let's move forward

Closure/Summary

2/3

REVIEW CARD 8

is a clear drink. It can be found in rivers and seas.

Flip card

Closure/Summary

2/3

REVIEW SHEET 8

Water is a clear drink. It can be found in rivers and seas.

I didn't know well... Let's do it again

I knew it! Let's move forward

Closure/Summary

2/3

REVIEW CARD 9

is a hot drink which is made from leaves from a plant.

Flip card

Closure/Summary

2/3

REVIEW SHEET 9

Tea is a hot drink which is made from leaves from a plant.

I didn't know well... Let's do it again

I knew it! Let's move forward

Closure/Summary

2/3

REVIEW CARD 10

is a yellow-coloured drink and adults drink it.

Flip card

Closure/Summary

2/3

REVIEW SHEET 10

Beer is a yellow-coloured drink and adults drink it.

I didn't know well... Let's do it again

I knew it! Let's move forward

You have done a great job!

Before moving on to the next sequence, remember to send the solution to the challenge to your teacher

Start

Learning Session 2

VEGETABLES

IDENTIFY THE VEGETABLES

  • How to read
  • How to write
  • What they mean

Tips

VOcabulary

Vegetable SONG

Cauliflower Tomato Onion Lettuce Carrot Cabbage Sweetcorn Aubergine Potato Cucumber Pepper peas

BACK

Closure/Summary

2/3

REVIEW CARD 1

are round and green. They grow in large numbers.

Flip card

Closure/Summary

2/3

REVIEW SHEET 1

Peas are round and green. They grow in large numbers.

I didn't know well... Let's do it again

I knew it! Let's move forward

Closure/Summary

2/3

REVIEW CARD 2

An is round and light brown. It can make you cry!

Flip card

Closure/Summary

2/3

REVIEW SHEET 2

An onion is round and light brown. It can make you cry!

I didn't know well... Let's do it again

I knew it! Let's move forward

Closure/Summary

2/3

REVIEW CARD 3

A is a vegetable with thick green leaves.

Flip card

Closure/Summary

2/3

REVIEW SHEET 3

A cabbage is a vegetable with thick green leaves.

I didn't know well... Let's do it again

I knew it! Let's move forward

Closure/Summary

2/3

REVIEW CARD 4

A can be red, green or yellow. We eat them in salads.

Flip card

Closure/Summary

2/3

REVIEW SHEET 4

A pepper can be red, green or yellow. We eat them in salads.

I didn't know well... Let's do it again

I knew it! Let's move forward

Closure/Summary

2/3

REVIEW CARD 5

A has light green leaves that we eat in salads.

Flip card

Closure/Summary

2/3

REVIEW SHEET 5

A lettuce has light green leaves that we eat in salads.

I didn't know well... Let's do it again

I knew it! Let's move forward

Closure/Summary

2/3

REVIEW CARD 6

A grows in the ground and we must cook it before we eat it. It is used to make chips.

Flip card

Closure/Summary

2/3

REVIEW SHEET 6

A potato grows in the ground and we must cook it before we eat it. It is used to make chips.

I didn't know well... Let's do it again

I knew it! Let's move forward

Closure/Summary

2/3

REVIEW CARD 7

A is red and round. We can eat it in salads.

Flip card

Closure/Summary

2/3

REVIEW SHEET 7

A tomato is red and round. We can eat it in salads.

I didn't know well... Let's do it again

I knew it! Let's move forward

Closure/Summary

2/3

REVIEW CARD 8

A is long and green. We can eat it in salads or sandwiches.

Flip card

Closure/Summary

2/3

REVIEW SHEET 8

A cucumber is long and green. We can eat it in salads or sandwiches.

I didn't know well... Let's do it again

I knew it! Let's move forward

Closure/Summary

2/3

REVIEW CARD 9

is yellow. The small parts are the same size as peas.

Flip card

Closure/Summary

2/3

REVIEW SHEET 9

Sweetcorn is yellow. The small parts are the same size as peas.

I didn't know well... Let's do it again

I knew it! Let's move forward

Closure/Summary

2/3

REVIEW CARD 10

A is a long, thin and orange vegetable.

Flip card

Closure/Summary

2/3

REVIEW SHEET 10

A carrot is a long, thin and orange vegetable.

I didn't know well... Let's do it again

I knew it! Let's move forward

Learning Session 3

fruit

pear

grapes

mango

peach

coconut

apple

Learning Session 3

fruit

banana

lemon

orange

plum

strawberry

pineapple

INTRO

Buy some fruits

Reflect

Learning session 4

meat and fish

Drag the images and place them in their correct position

Meat that comes from a sheep

Large piece of meat that comes from a pig's leg

beef

lamb

bacon

that comes from a cow

Meat of a sea animal that has a hard shell and five pairs of legs

Long, round pieces of meat, usually made from pork

that come from a pig and are often served for breakfast

crab

sausages

ham

Check

ACTIVITY

WHO IS THE SPY

SPY

CIVILIANS

WORD PLAY GAME

The civilians try to eliminate the spy by talking and voting:

  • Players take turns to give descriptions of their words.
  • Make your description vague enough to avoid giving it away but clear enough for other civilians to recognize it.
  • Do not reveal the word or try to spell it.

The spy gets a slightly diffferent word, the secret word (for example " rooster" ).

The civilians get the same word (for example " hen" )

Learning session 3 / timeline

Now it's your turn

An animal that lives in water and has fins and gills.

Drag the images and place them in their correct position

Meat that comes from a bird that lives in fresh water

The grilled or fried meat that comes from the back of a cow

Prawns

duck

steak

Small sea animals with a shell, often pink when cooked.

A light kind of meat that’s in nuggets, sandwiches, and soups.

A round, grilled piece often placed inside a bun.

Fish

Burger

Chicken

Check

Learning Session 3

Contents

download game matierial:

Tips

Pixel Art Adventure!

From Game Icons to NFT Secrets

What is Pixel Art?

  • Digital art made of tiny colored squares, like LEGO for screens!
  • Fun Fact: "The first video game characters were all pixel art!" (Pac-Man)

Tips

Why Pixel Art Rocks!

Pixel Hunt" - find pixel elements in the classroom

In Games: "Characters you love"

In Art: "Digital collectibles" Pixel Hunt" - find pixel elements in the classroom

Collaborate

Learning Situation

Cool Things You Can Do

Sell Creations: "Some pixel art sells for $1,000+ as NFTs!" NFT = Non-Fungible Token (but we'll call it a "Digital Ownership Certificate") It is a special digital sticker that proves you own unique pixel art – even if others can copy it! Merchandise: Pixel art on T-shirts/mugs ICON, characters or items for a video game

NFTs need grown-up's/ profesional help& real money – we’ll only practice making the art today!

🏆 Workshop Challenge!

Task: Create pixel food icon with: ✔️ Click interaction (says ingredients/recipe) ✔️ Fun animation/sound (optional) ✔️ Your unique style! Examples: 🍔 Hamburger | 🍣 Sushi | 🌮 Taco Time: 20 minutes → Then we’ll showcase!

Let's continue!

Create Pixel Art in Scratch – 3 Ways!

Shrink & Grow Trick

Precision Drawing

Code Magic

use the "set pixelate effect to "block

Draw in vector mode

Blank canvas → Zoom 800% Use brush size 1 pixel Set final size to 300%

Shrink sprite to 10%

Switch to bitmap → Zoom in

Visual content is a cross-cutting, universal language, like music. We are able to understand images from millions of years ago, even from other cultures.

A great title

Contextualize your topic

With Genially templates, you can include visual resources to leave your audience in awe. You can also highlight a phrase or specific fact that sticks in your audience's memory and even embed external content that surprises: videos, photos, audios... Whatever you want!

  • Plan the structure of your communication.
  • Prioritize it and give visual weight to the main points.
  • Define secondary messages with interactivity.

With Genially templates, you can include visual resources to leave your audience speechless. You can also highlight a specific phrase or fact that will be etched in your audience's memory, and even embed external content that surprises: videos, photos, audios... Whatever you want!

Visual content is a cross-cutting, universal language, like music. We are able to understand images from millions of years ago, even from other cultures.

A great title

Contextualize your topic

With Genially templates, you can include visual resources to leave your audience in awe. You can also highlight a phrase or specific fact that sticks in your audience's memory and even embed external content that surprises: videos, photos, audios... Whatever you want!

  • Plan the structure of your communication.
  • Prioritize it and give visual weight to the main points.
  • Define secondary messages with interactivity.

duck

Meat that comes from a bird that lives in fresh water

prawns

Small sea animals with a shell, often pink when cooked.

steak

The grilled or fried meat that comes from the back of a cow

chicken

A light kind of meat that’s in nuggets, sandwiches, and soups.

burger

A round, grilled piece often placed inside a bun.

fish

An animal that lives in water and has fins and gills.

A brilliant title

Contextualize your topic

With Genially templates, you can include visual resources to leave your audience amazed. You can also highlight a phrase or specific fact that will be etched in your audience's memory and even embed external content that surprises: videos, photos, audios... Whatever you want!

  • Plan the structure of your communication.
  • Prioritize it and give visual weight to the main points.
  • Define secondary messages with interactivity.

A great title

Contextualize your topic
  • It is clear and structured
  • It tells stories hierarchically.
  • It matches your audience.
  • It adjusts the fonts and color to the theme.
  • It includes images and entertains.
  • It represents data with graphs.
  • It uses timelines.
  • It is animated and interactive.
  • It excites the brain through multimedia elements.
  • It does NOT overdo the bullet points 🙃​.

Visual content is a cross-cutting, universal language, like music. We are able to understand images from millions of years ago, even from other cultures.

A great title

Contextualize your topic
  • It is clear and structured
  • It tells stories hierarchically.
  • It matches your audience.
  • It adjusts the fonts and color to the theme.
  • It includes images and entertains.
  • It represents data with graphs.
  • It uses timelines.
  • It is animated and interactive.
  • It excites the brain through multimedia elements.
  • It does NOT overdo the bullet points 🙃​.

lamb

Meat that comes from a sheep

beef

Meat that comes from a cow

bacon

Thin slices of meat that come from a pig and are often served for breakfast

ham

Large piece of meat that comes from a pig's leg

crab

Meat of a sea animal that has a hard shell and five pairs of legs

sausages

Long, round pieces of meat, usually made from pork

Visual content is a cross-cutting, universal language, like music. We are able to understand images from millions of years ago, even from other cultures.

Visual content is a cross-cutting, universal language, like music. We are able to understand images from millions of years ago, even from other cultures.

Visual content is a cross-cutting, universal language, like music. We are able to understand images from millions of years ago, even from other cultures.