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Discrete Simulation F1

Diego Medina Sierra

Created on May 16, 2024

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Transcript

Discrete simulation

Monaco Simulation

Start

index

KPI´s

Introduction

Objective

Simulation info

As-In-process

Simulation results

Improvement initiatives

Conclusion

To-Be process

introDUCTION

Monaco is a race that is won by using strategy. Speed doesn’t matter. There are basically 0 overtakes. So the only way to win this race is to have the best and fastest pitstop strategy.

OBJECTIVES

Represent the pit stops made by an F1 team in our simulation.

Use diagrams to find areas of improvement that increase team efficiency.

Since it is a circuit where overtaking is almost nonexistent, the winner will be determined by the fastest pit stop.

Demonstrate the times in the pit area and, above all, the organization that teams need to get their cars in on time.

Avoid having both drivers enter the pits at the same time to ensure the team is as efficient as possible.

As-In-process

  • The process was divided into two diagrams that unify the same system.
  • The main elements were the driver and the pit crew of each team.
  • The pain points were developed with the aim of finding an area of improvement in that sector.
  • The corresponding KPIs were identified for each area to measure performance and determine how much they positively or negatively affect the final results for each team.

Improvement initiatives

Data Analysis and Continuous Improvement

Intensive Training and Practice for the Pit Crew

Optimization of Tools and Equipment

Communication and Coordination Strategies

In theory:

Implement a robust data analysis system to monitor and evaluate each pit stop.

Implement continuous training programs and intensive practice sessions for the pit crew, focusing on coordination, speed, and precision of tasks.

Analyze and upgrade the tools and equipment used during pit stops. Introducing more advanced technologies.

Improve communication between the driver and the pit crew by using advanced radio systems and clear communication protocols.

Implementing in the simulation:

By having good communication, it can be added to the simulation that there is an order through a strategy to analyze the most effective pit stops per driver.

By adding statistical processes, we could be even more precise in helping any team win.

Within the simulation, we could demonstrate this improvement for the drivers by reducing their times when performing pit stops.

Similarly, if we find a way to assist the mechanics, they will be able to perform more efficiently.

To-Be process

We chose to make a complete improvement to the first diagram: - We added individuals and processes to the equation with the aim of finding more points that help improve the process. Primarily, the improvement in communication with the drivers so that each one has their space in the pits and they do not overlap due to poor organization.

KPI´s

KPI stands for Key Performance Indicators. These are measurable values that demonstrate how effectively a company or organization is achieving key business objectives. KPIs are used to evaluate the success of a particular activity or process in relation to the strategic goals of the organization.

What measures are in place to ensure clear and timely communication between the driver and the pit crew?

What was the average duration of pit stops for our team compared to our competitors in the previous season?

How much time do the mechanics spend changing the tires?

From all the pit stops. How many times is the car in the right place?

How much time does the driver take to restart the car and be on the track again?

How effectively are drivers communicating their needs and feedback to the pit crew during pit stops?

simulation info

1. The cars start their journey on the track, completing their first laps with the initial tires. 2. TheY enter the first pit stop to be attended to by their mechanics. 3. They exit the first pit stop and continue the race during the interval between the first and second stops. 4. The first car from each team to exit the first pit stop will be the one to enter the second stop first, with the aim of avoiding drivers getting too close and, above all, respecting the good times achieved in the pits to win the race. 5. They enter the second pit stop according to the above argument to maintain position and retain the advantage the driver previously had, staying ahead. 6. Finally, they cover the last stretch until reaching the finish line. 7. The winner of the race will be reflected in the pit stop results, meaning the one with the shortest pit stop time will be the winner, as the criterion remains that there are no overtakes on this track and the win is based on skill within the pits.

Simulation results

11

16

55

Conclusion

As demonstrated, the winner of a race is often determined not only by the speed of the car on the track but also by the precision and effectiveness of pit stop operations. Therefore, continuous improvement in pit stop procedures remains a critical focus area for Formula 1 teams striving for excellence in every aspect of their performance. In a concise manner, we can say that graphically was the best way to convey the importance of the work within the pit area for Formula 1, demonstrating that there must be flawless performance in all aspects within the team, evidently involving the drivers, mechanics, team leaders, and all the strategies, analysis, and above all organization to be as effective as possible and succeed race after race.