Scratch Programations
Lide Juaristi
Lets go!
Table of contents
Rolling objects
Asking for the name
Jumping Snake
I have set it to rotate more times than necessary.
Rolling Objects
First you have to put three elements of different colours, and put the following code in all three: When you click on the element send a message that is called as the colour of the element in this case dark blue, and when the other two colours receive the message and rotate the degrees you want the times you want.
Most of them put element balloons but you can put anything.
Asking for the name
This is simple, a character asks you what your name is and you have to tell him your first name and then he asks you for your surname and you answer with your surname, then he says it. First you have to make him ask you the name, you make a variable that says "name" and then you give "name" the value of the answer to the question and the same with surname but you make another variable that says "surname". Now to make it say your name and surname you have to join them with operators.
Jumping Snake
Snake
Cat
When you click on the flag, the snake appears at its starting point, it has to get to the other side of the screen and when it passes by the cat the cat jumps. You have to set the exact coordinates where you want the snake to appear and where you want it to go. Each time you have to make it go faster and faster and if the snake touches the cat the game stops.
With the cat you just have to make it jump: when you click on the flag it has to be at its starting point, when you click on space it jumps for two seconds and if the snake touches it the game stops.
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Lide Juaristi Dieguez
Created on April 13, 2024
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Transcript
Scratch Programations
Lide Juaristi
Lets go!
Table of contents
Rolling objects
Asking for the name
Jumping Snake
I have set it to rotate more times than necessary.
Rolling Objects
First you have to put three elements of different colours, and put the following code in all three: When you click on the element send a message that is called as the colour of the element in this case dark blue, and when the other two colours receive the message and rotate the degrees you want the times you want.
Most of them put element balloons but you can put anything.
Asking for the name
This is simple, a character asks you what your name is and you have to tell him your first name and then he asks you for your surname and you answer with your surname, then he says it. First you have to make him ask you the name, you make a variable that says "name" and then you give "name" the value of the answer to the question and the same with surname but you make another variable that says "surname". Now to make it say your name and surname you have to join them with operators.
Jumping Snake
Snake
Cat
When you click on the flag, the snake appears at its starting point, it has to get to the other side of the screen and when it passes by the cat the cat jumps. You have to set the exact coordinates where you want the snake to appear and where you want it to go. Each time you have to make it go faster and faster and if the snake touches the cat the game stops.
With the cat you just have to make it jump: when you click on the flag it has to be at its starting point, when you click on space it jumps for two seconds and if the snake touches it the game stops.