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Otaku Subculture

Julien Blzt

Created on April 11, 2024

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Transcript

Final Task

Youth subculcutre : Otaku

Julien Bleuzet TG4

Summary

Tastes

Origins/Emergence

Opinion/Influence Today

Characteristics

Otaku Stereotypes

Famous Work

Origins/Emergence

The term "otaku" comes from Japan in Tokyo, in the 1980's.
After this term spreads all around the world. Such as England, USA or France also and other contries.
Japan Expo, France

Tastes

There are differentes kind of music of otaku for exemple : - J-core : hard-techno, incorparation of japanese music, this kind of music appeared in the 1990's. Laur- Ultima Weapon - J-pop YAOSOBI - Tabun - Anime song Sword Art Online Opening 1

Characteristics

Their mindset is to be a person xho devotes a large part of their time indoor activity ( manga, anime, video games...).
-Anime fan-Idol fan -Japan fan

Opinion/influence

Has influenced a variety of fields, from fashions and music to art and film, video games. Their are several events, for example : The Tokyo Game Show, Japan expo or Comiket and other.

Famous Work

- One Piece, Eiihiro Oda, 1997 - Naruto, Masashi Kishimoto,1999 - Sword Art Online, Reki Kawahara, 2009 - Pokemon, Satoshi Tajiri, 1996 - Final Fantasy, RPG(role play game), Square Enix, 1987

Otaku stereotypes

In Japan, the term otaku refers to any person with a pronounced interest in popular culture products, in particular entertainment media such as comics, cartoons, video games and their derivative products (figures, models, costumes...)
Absorbed by his activity and supposedly incapable of distinguishing reality from fiction, the otaku is seen as an unproductive and socially maladjusted or even dangerous subject.

FIN

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Create a new layer with all the Genially features.

  • Generate experiences with your content.
  • It’s got the Wow effect. Very Wow.
  • Make sure your audience remembers the message.
  • Activate and surprise your audience.

Got an idea?

Bring it to life with an interactive window

Create a new layer with all the Genially features.

  • Generate experiences with your content.
  • It’s got the Wow effect. Very Wow.
  • Make sure your audience remembers the message.
  • Activate and surprise your audience.

Got an idea?

Bring it to life with an interactive window

Create a new layer with all the Genially features.

  • Generate experiences with your content.
  • It’s got the Wow effect. Very Wow.
  • Make sure your audience remembers the message.
  • Activate and surprise your audience.