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necessities roadmap
Joel Andrew Gibson
Created on April 4, 2024
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Transcript
wow
necessities roadmap
Where we've been, where we're going - it's all in here!
Go!
Timeline
Web Dev
HR Tools
Finish line
POS Front
Begin!
Click me!
Employee Tools
POS Reports
Inventory
Admin Tools
New Game +
Index
March 31st 2024 - Present
Stage 1 - Beginnings
Back to table of contents
BEGIN
- March 31st, 2024
- Offically began development
- April 2nd, 2024
- Purchased necessities.systems domain
- April 4th, 2024
- Created development roadmap
Created on Android for maximum flexibility, the frontend of the POS will be simplier than most. As all sales are final and no refunds will take place, the .apk for the POS will download the list of items and their SKUs from the API as well as the margin for that time period. Scanning (using multiple types of barcode scanners) to add items to cart will be the primary focus of the entire POS with most advanced features being reserved for NG+.The only other potential feature for POS will be timekeeping, though that's TBD.
Creating a POS system!
This is where the POS begins to come alive and the product is taking shape in something that resembles it's final form.
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Got an idea?
Use this space to add awesome interactivity. Include text, images, videos, tables, PDFs... even interactive questions! Premium tip: Get information on how your audience interacts with your creation:
- Visit the Analytics settings;
- Activate user tracking;
- Let the communication flow!
The brains of the POS!
The POS backend is everything that the POS needs to function and will ultimately live on each device, deployed via Android APK along with the frontend. As such, it will also need to be able to push calls to the conneted devices, such as scanners (Code, Motorolla or Zebra?) and payment devices (Ingenico Lane 7000). It's hard to create bullit lists for things are so far away.
This part of development will be building out the whole brains of the POS system. The system will need to track everything that happens on it, both locally and on the web. This part of development will focus on building out a unified database for POS history and transaction history. Pushing transactions to the web for updating the server and pulling the margin and item data from the web.
- State-specific legal documentation for instructions on how to form in your state.
- Marketing materials for gathering doners
- Lists of vendors for all necessary purchases (isles, hardware, etc)
- Vendor contacts for merchandise
- Docker Deployment
- Investor legal proceedings
- List of people willing to help make it a reality in your area
- So much more!
New Game +
This isn't even the final form of the system!This is where the feature creep comes!
Got an idea?
Use this space to add awesome interactivity. Include text, images, videos, tables, PDFs... even interactive questions! Premium tip: Get information on how your audience interacts with your creation:
- Visit the Analytics settings;
- Activate user tracking;
- Let the communication flow!
🟥Create design flow for web
- Design flow should show what pages lead where and what functions should be on each page
- Design document should show the skeleton of each page and what it looks like, colors, button placement and panels as well as interactivity.
- Start writing in HTML, JS and CSS.
Web Development
This is where we can actually get some fun stuff started! The web-development phase is where we transform API calls and databases into visuals, graphs, buttons, icons, colors and more!
🟨Begin brand identity
- Create a design document with colors, design structures and logos!
- Create an understanding of feel
Got an idea?
Use this space to add awesome interactivity. Include text, images, videos, tables, PDFs... even interactive questions! Premium tip: Get information on how your audience interacts with your creation:
- Visit the Analytics settings;
- Activate user tracking;
- Let the communication flow!
Inventory is the backbone of the operation!
- Features
- Fully featured API
- Push, pull, count and edit inventory
- Customizable locations and sub-locations (where in the warehouse and what shelf of the isle)
- Editable quantities
- Expiry date tracking
- Restock notices
- Reporting for spills, spoilage, theft and waste
- Donation reporting
- COG reporting
- Recipies for items
- Archival of items no longer sold
- Create relationships between items for restocking with a similar product
- Different stores
- Weight support for items sold by weight
- Diffent categories of items sold (produce v meat)
- Estimated spoilage on produce (able to be overridden)
- Full history of all items edited
- So much more!
- Item's I'm adding at the end so that the animation looks more full
- I'm sure there will be a lot more items to add
- I just haven't thought of them yet
- But I'll have a full list of what needs to be made as I work on it.
- This is still a learning process
- I'm currently working with YellowDog and studying their system to discover what I need to make
- I am also looking at other inventory systems
- Things like Fishbowl
- And shopify
- I've also worked with XtraChef after it was bought by ToastPOS
- So I'm taking some knowledge from there.
- Hopefully it will all be useful
- Okay, I think this is bullet points to make it look
- really
- Long
- And full of information so that it scrolls by really fast
- Hopefully it makes a fun effect
The inventory system is the most crucial part of the entire system, it must be the most fundamentally secure and reliable as it drives the algorithm of margin.
It goes on forever.
- March 31st, 2024
- Offically began development
- April 2nd, 2024
- Purchased necessities.systems domain
- April 4th, 2024
- Created development roadmap
Beginning the project!
The idea for the store began in September 2022 while watching companies that provide services necessary for survival price-gouge consumers after a deadly pandemic.
I love corporate greed!
Look at this cool graph showing exactly how grocery stores created food scarcity in the US through their greed!