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- Professional development or training at the workplace
- Personal development
- Continuing education independently or employer-provided
Types of Learning
- Digital literacy
- Networked learning by being connected with others through technology or social media
- Online collaboration
Types of Learning
- Social learning
- Language acquisition by exposure to others and modeling
- Cultural learning
Types of Learning
- Self-directed
- Problem-centered
- Hand-on or real world application
Learning Process
- Connecting information sources
- networked learning
Learning Process



- Collaborative work and activities
- Scaffolding or chunking tasks
Learning Process





- Created by the experiences of the individual and applied learning
Role of Memory
- Emphasizes networks
- Less focus on individual memory
Role of Memory
- Formed by social context and collaboration with others
Role of Memory



- Self-directed
- Life experiences play a role
- Motivation (intrinsic or external)
- Practical or experimental learning. Learning that is hands-on.
Characteristics
- Focus on technology and digital literacy
- Networked learning
- Distributed learning
Characteristics
- Social interaction
- ZPD (Zone of Proximal Development)
- Cultural Tools (various artifacts like physical objects and abstract tools such as language, symbols, or notations.)
Characteristics
Learning Theories Part 2
Adult Learning Theory
Connectivism Learning Theory
Sociocultural Learning Theory
Learning Theories Part 2
Sandra Alves
Created on April 4, 2024
UNV-522 Topic 2
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Transcript
- Professional development or training at the workplace
- Personal development
- Continuing education independently or employer-provided
Types of Learning
- Digital literacy
- Networked learning by being connected with others through technology or social media
- Online collaboration
Types of Learning
- Social learning
- Language acquisition by exposure to others and modeling
- Cultural learning
Types of Learning
- Self-directed
- Problem-centered
- Hand-on or real world application
Learning Process
- Connecting information sources
- networked learning
Learning Process
- Collaborative work and activities
- Scaffolding or chunking tasks
Learning Process
- Created by the experiences of the individual and applied learning
Role of Memory
- Emphasizes networks
- Less focus on individual memory
Role of Memory
- Formed by social context and collaboration with others
Role of Memory
- Self-directed
- Life experiences play a role
- Motivation (intrinsic or external)
- Practical or experimental learning. Learning that is hands-on.
Characteristics
- Focus on technology and digital literacy
- Networked learning
- Distributed learning
Characteristics
- Social interaction
- ZPD (Zone of Proximal Development)
- Cultural Tools (various artifacts like physical objects and abstract tools such as language, symbols, or notations.)
Characteristics
Learning Theories Part 2
Adult Learning Theory
Connectivism Learning Theory
Sociocultural Learning Theory