Educational Canvas Escape Room
The Adventure of Lulu and the Life Transformers
The context
Narrative
Rules
Evaluation
Times90 minutes
StudentsFrom the 2nd grade onward
Groups of 2 or 3 members. Participants may use 3 external aids, such as books, a teacher, and other players.
Evaluation: Direct observation of behaviors during the game. Questionnaire.
Lulu is a child who has adopted spoiled behaviors, often resorting to tricks to turn the "no's" she hears into "yes's".
Are you ready to become a member of a World Organization that not only helps transform the lives of spoiled children but also improves other lives? In this adventure, you will experience unique and surprising experiences, exploring Lulu's transformation. To do this, you will follow her footsteps, discover clues, and solve puzzles as she traverses the great forest in search of a brontosaurus to be her pet. Show that you deserve to join the team of the "Life Transformers" World Organization by proving your powers to help others. Good luck on this exciting adventure!
Outcome
At the end, participants must open the safe to retrieve the certificate that makes them members of the "Life Transformers" World Organization.
ResourcesDigital and physical
Educational Sense
Materials/Digital Tools
Foster a love for reading.Enhance reading comprehension, oral and written communication skills. Develop concentration abilities. Improve logical reasoning and problem-solving skills. Promote cooperation and teamwork. Encourage creativity and imagination. Foster autonomy.
Google Forms
Images and videos related to the story of "Lulu and the brontosaurus"
Glasses...
Vocabulary: expansion, appropriateness, and variety.
Textual meanings: sequence of events, change of space.
Cause and effect relationships.
Theme, subject; essential information.
Articulation of facts and ideas.
Contents
Objectives
Escape Room Planning
Ana Maria Pereira
Created on April 2, 2024
Source: Developed by the authors.
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Transcript
Educational Canvas Escape Room
The Adventure of Lulu and the Life Transformers
The context
Narrative
Rules
Evaluation
Times90 minutes
StudentsFrom the 2nd grade onward
Groups of 2 or 3 members. Participants may use 3 external aids, such as books, a teacher, and other players.
Evaluation: Direct observation of behaviors during the game. Questionnaire.
Lulu is a child who has adopted spoiled behaviors, often resorting to tricks to turn the "no's" she hears into "yes's". Are you ready to become a member of a World Organization that not only helps transform the lives of spoiled children but also improves other lives? In this adventure, you will experience unique and surprising experiences, exploring Lulu's transformation. To do this, you will follow her footsteps, discover clues, and solve puzzles as she traverses the great forest in search of a brontosaurus to be her pet. Show that you deserve to join the team of the "Life Transformers" World Organization by proving your powers to help others. Good luck on this exciting adventure!
Outcome
At the end, participants must open the safe to retrieve the certificate that makes them members of the "Life Transformers" World Organization.
ResourcesDigital and physical
Educational Sense
Materials/Digital Tools
Foster a love for reading.Enhance reading comprehension, oral and written communication skills. Develop concentration abilities. Improve logical reasoning and problem-solving skills. Promote cooperation and teamwork. Encourage creativity and imagination. Foster autonomy.
Google Forms Images and videos related to the story of "Lulu and the brontosaurus" Glasses...
Vocabulary: expansion, appropriateness, and variety. Textual meanings: sequence of events, change of space. Cause and effect relationships. Theme, subject; essential information. Articulation of facts and ideas.
Contents
Objectives