COMENZAR
Empezar historia
JUEGOS
Interactive activities
Pedagogical implications
Pedagogical implications
Learning the concepts of more and less can lay the groundwork for a deeper understanding of various mathematical and linguistic concepts.
Bingo
Bingo cards with different numbers and pictures of objects are needed, one for each student. The students have to find the card that has more or less than the number and the object you said. For example: “¿Quién tiene más que cinco manzanas? ¿Quién tiene menos que tres lápices?”
¿Cuántos hay?
¿Cuántos hay?
Respuesta
Chart paper on the walls
Chart papers are is hung on the walls, creating distinct corners. The class is divided into small groups matching the number of chart papers. Each group categorizes items into 'less' and 'more' sets, illustrating them on the chart paper. Students then rotate to different charts, adding new comparisons and observing their peers' work simultaneously.
¡Hola! Soy Coco, el cocodrilo, y vivo en una colorida jungla donde hay muuuucha fruta. ¡Me encanta comer fruta! Es mi comida favorita. Hoy me gustaría contaros una historia. Si queréis escucharla dadle a empezar
¿Cuántos hay?
¿Cuántos hay?
Respuesta
MENOS
MÁS
¿Cuántos hay?
¿Cuántos hay?
Pocket Chart Graph
Make a graph where children are asked a question with a yes or no answer (for example, “Do you like pizza?”). Then we can see how many yes and how many no are, counting them and see in which group are more and less.
¿Cuántos hay?
¿Cuántos hay?
Respuesta
¿Cuántos hay?
¿Cuántos hay?
Respuesta
Option 1. Whole-class game
Two students roll a giant dice and each choose as many classmates as the number rolled, including themselves in the count. Afterwards, together, we decide which group has more and which group has fewer members.
Option 2. Small groups game
Another game using giant dices, is intended for a small group of children split into two teams. Each team is equipped with a large game die. A child from each team tosses their die and announces the number of dots. The group then collaboratively determines which die displays the highest number of dots.
Mock Class
Alba Maria Mayo Belt
Created on February 26, 2024
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Transcript
COMENZAR
Empezar historia
JUEGOS
Interactive activities
Pedagogical implications
Pedagogical implications
Learning the concepts of more and less can lay the groundwork for a deeper understanding of various mathematical and linguistic concepts.
Bingo
Bingo cards with different numbers and pictures of objects are needed, one for each student. The students have to find the card that has more or less than the number and the object you said. For example: “¿Quién tiene más que cinco manzanas? ¿Quién tiene menos que tres lápices?”
¿Cuántos hay?
¿Cuántos hay?
Respuesta
Chart paper on the walls
Chart papers are is hung on the walls, creating distinct corners. The class is divided into small groups matching the number of chart papers. Each group categorizes items into 'less' and 'more' sets, illustrating them on the chart paper. Students then rotate to different charts, adding new comparisons and observing their peers' work simultaneously.
¡Hola! Soy Coco, el cocodrilo, y vivo en una colorida jungla donde hay muuuucha fruta. ¡Me encanta comer fruta! Es mi comida favorita. Hoy me gustaría contaros una historia. Si queréis escucharla dadle a empezar
¿Cuántos hay?
¿Cuántos hay?
Respuesta
MENOS
MÁS
¿Cuántos hay?
¿Cuántos hay?
Pocket Chart Graph
Make a graph where children are asked a question with a yes or no answer (for example, “Do you like pizza?”). Then we can see how many yes and how many no are, counting them and see in which group are more and less.
¿Cuántos hay?
¿Cuántos hay?
Respuesta
¿Cuántos hay?
¿Cuántos hay?
Respuesta
Option 1. Whole-class game
Two students roll a giant dice and each choose as many classmates as the number rolled, including themselves in the count. Afterwards, together, we decide which group has more and which group has fewer members.
Option 2. Small groups game
Another game using giant dices, is intended for a small group of children split into two teams. Each team is equipped with a large game die. A child from each team tosses their die and announces the number of dots. The group then collaboratively determines which die displays the highest number of dots.