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Gamification Escape Room
Samantha Ward
Created on February 25, 2024
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Transcript
Gamification Escape Room
Start
Gamification Escape
Complete the activity of each module and get a fantastic diploma! Each module must be completed in order.
What is gamification?
Why use it?
How can you use it?
Examples
But what if...
Where can you use it?
What is Gamification?
Gamification:
Gamification is the integration of game elements into educational activities.
Encourages students to actively
participate and collaborate.
Increases student motivation.
Boosts retention of information.
Test my knowledge
01
Question 01
Gamification is the integration of _____ into education activities.
Written tests
Prizes
Game elements
*Click the purple box of the correct answer
01
Question 02
Gamification encourages students to participate and collaborate.
True
False
01
Question 03
Gamification increases student motivation.
True
False
Perfect, you made it!
Advance to the next lesson
Next
Gamification Escape
Complete the activity of each module and get a fantastic diploma! Each module must be completed in order.
Why use it?
What is gamification?
How can you use it?
Examples
But what if...
Where can you use it?
Why use Gamification?
How can it be used in assessment?
Benefits
Increased Engagement Enhanced Motivation Improved Learning Outcomes Personalization of Learning
Formative Assessments Peer Assessment Continuous Learning
Test my knowledge
02
Question 01
Personalization of learning is associated with decreased engagement.
False
True
02
Question 02
Enhanced motivation is not a potential benefit of implementing personalized learning strategies
False
True
Perfect, you made it!
Advance to the next lesson
Next
Gamification Escape
Complete the activity of each module and get a fantastic diploma! Each module must be completed in order.
How can you use it?
What is gamification?
Why use it?
Examples
But what if...
Where can you use it?
How can you use Gamification?
*Click to watch
Test my knowledge
03
Question 01
Which two games from the video were considered the pioneers of gamification?
SimCity & Mountain Treasure
SimCity & ZooBuilder
Treasure Mountain & Math Blaster
03
Question 02
Kahoot! allows the user to build and download new worlds, interact with peers, and exchange lesson plans.
True
False
Perfect, you made it!
Advance to the next lesson
Next
Gamification Escape
Complete the activity of each module and get a fantastic diploma! Each module must be completed in order.
Why use it?
How can you use it?
What is gamification?
Where can you use it?
Examples
But what if...
Where can you use Gamification?
Digital Badges: Award students digital badges for completing modules, mastering skills, or achieving certain milestones in an online course. Interactive Quizzes: Gamify the quiz experience by incorporating timers, scoring systems, and rewards for correct answers. Virtual Reality Simulations: Develop virtual reality simulations that allow students to explore interactive environments related to the lesson material. Progress Bars and Points System: Implement progress bars to track students' advancement through the online course visually. Discussion Forums with Rewards: Encourage student participation in online discussion forums by offering rewards, such as bonus points, to active contributors.
Online
Face-to-face
Where can you use Gamification?
Escape Room Challenges: Create an escape room-style activity where students solve puzzles and complete tasks related to the lesson content. Classroom Leaderboards: Display a leaderboard in the classroom that tracks students' progress and achievements. Interactive Board Games: Design educational board games that reinforce key concepts taught in class. Students can play these games in groups to review material in a fun and engaging way. Treasure Hunts: Organize a treasure hunt activity where students follow clues related to the lesson material. Role-Playing Simulations: Conduct role-playing simulations that simulate real-world scenarios relevant to the lesson content.
Face-to-face
Test my knowledge
04
Question 01
What is a common gamification strategy for face-to-face learning?
Virtual reality simulations
Digital badges
Escape room challenges
Interactive quizzes
04
Question 02
How can educators encourage student participation in online discussion forums through gamification?
by eliminating rewards for active contributors
By assigning extra homework to non-paticipants
By restricting access to the discussion forums
By offering rewards, such as bonus points
Perfect, you made it!
Advance to the next lesson
Next
Gamification Escape
Complete the activity of each module and get a fantastic diploma! Each module must be completed in order.
Why use it?
How can you use it?
What is gamification?
But what if...
Where can you use it?
Examples
But what if there are challenges?
Common challenges/limitations
Quality of learning Diminished intrinsic motivation Overemphasis on competition Implementation challenges
Test my knowledge
05
Question 01
Quality of learning is listed as a potential challenge of implementing personalized learning strategies.
False
True
Perfect, you made it!
Advance to the next lesson
Next
Gamification Escape
Complete the activity of each module and get a fantastic diploma! Each module must be completed in order.
Why use it?
How can you use it?
What is gamification?
Examples
But what if...
Where can you use it?
Gamification Examples
Game style modules
In-class game shows for review
Game websites like: TVOKids.com
Narratives and storytelling
Interactive simulations and games
Levels and progress tracking
Points and rewards
06
Question 01
This escape room is all about _________
Gamification!
Spelling Tests
Perfect, you made it!
You have completed all the lessons, we are done
All right!
Gamification Escape
Great! You've passed all the lessons... Now, get your diploma
Go!
Gamification Escape Room
Congratulations
Gamification Expert
References
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References
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"Gamification isn't just for big brands! Classrooms and educators all around the world are also using Gamification to enhance learning and education for their students. Here are the Top 5 Gamification Examples In Education today!" (Gamify, 2020).