Full screen

Share

Energy consumption
BOARD GAME
Learn more about energy consumption in IT
Choose a token, roll the dice and try to reach the goal before anyone else.
Good luck!
+info
7
6
5
4
3
2
1
START
Yellow
Green
Red
Blue
PLAYERS
 “Faster, Higher, Stronger – Together”

Mute the genially's audio here

Want to create interactive content? It’s easy in Genially!

Get started free

Olympics Board Game

Alexandre Marion-nagenrauft

Created on January 24, 2024

Start designing with a free template

Discover more than 1500 professional designs like these:

Transcript

22

20

17

15

24

10

25

18

23

11

21

19

12

14

13

16

Energy consumptionBOARD GAME

Learn more about energy consumption in IT

Choose a token, roll the dice and try to reach the goal before anyone else. Good luck!

+info

FINISH

START

Yellow

Green

Red

Blue

PLAYERS

“Faster, Higher, Stronger – Together”

DID you know?

In 2020, more than 5 billion kilometers of fiber-optic cable have been deployed worldwide, equivalent to 57 times the distance between Earth and Mars. Similarly, the approximate distance to the planet Pluto is 5 billion kilometers.

Did You Know?

iFixit is a company that provides repair kits for connected devices, offering comprehensive resources such as step-by-step tutorials, high-quality tools, spare parts, and community support for all your electronic repair needs.

DID you know?

In 2022, smartphone vendors sold around 1.39 billion smartphones were sold worldwide. The average lifetime of a smartphone is around 2.5 years.

Did you know?

In 2021, 7% of the French population did not possess either a smartphone or an Internet connection at home.

Did you know?

A smartphone contains around 160 semiconductors, while an autonomous car contains up to 3,500 semiconductors.

Did you know?

In 2021, 94% of individuals aged 15-29 in France were smartphone users, whereas only 36% of those aged 75 or older possessed a smartphone.

The game can be played by 2 to 4 players. Each player must choose a chip (yellow, blue, red or green) and roll the dice. The player who gets the highest number will be the one to start the game. To play, each participant must roll the dice and move his/her piece to the corresponding square. In grey squares, there must be a question about "Energy consumption in IT". If he/she answers correctly, he/she can move forward, if not, it is the next player's turn. In white square, there must be an interesting fact about "Energy consumption IT or IoT". While in grey square, there must be a question you will have to answer. The player who reaches the finish line first wins.

Good job!

Congratulations, everyone! You're now experts, and while you might not be saving the planet (just kidding), your achievements are commendable.

did you know?

Estimated global data centre electricity consumption in 2022 was 240-340 TWh1, or around 1-1.3% of global final electricity demand. It excludes energy used for cryptocurrency mining, which was estimated to be around for 0.4% of annual global electricity demand.

Did you know?

There are around 11,000 data centers worldwide in December 2023, half of which are located in the USA.

DID you know?

In 2020, a total of 12.4 million tonnes of electrical and electronic equipment were introduced to the market in the EU, while 4.7 million tonnes of electronic waste were collected. This equates to an average of 10.5 kilograms of e-waste per person.

did you know?

There are two main energy consumption sources for a data center: the operation of computer servers and the use of cooling systems.

DID you know?

Manufacturing a smartphone requires 4 round-the-world trips.

DID you know?

China Telecom Corporation Limited owns the world's largest data center, covering an 10.7 million square feet. Furthermore, this data center has a market share of over 50% in the Chinese data center market.

Did you know?

In 2022, the average daily time spent on a telephone, excluding phone conversations, amounts to 4 hours and 30 minutes in the USA.

Did you know?

In recent years, the highest number of malware attacks was detected in 2018, when 10.5 billion such attacks were reported across the globe.

Show interactive elements