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Music of Video Games Storyboard

EMHS

Created on January 10, 2024

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Transcript

Music of Video Games Project

by Maximo Russo

Character Actions

Character Theme

Zero Neatherfear Cena, burdened by the weight of his failure to protect his home planet, devotes himself completely to vanquishing demons and seeking justice for his people's losses. He ultimately triumphs over the demon king and sets free the shattered remnants of his world. However, this arduous journey transforms him into a being that embodies the very essence he once despised. This character theme captures the essence of Zero's journey, beginning with intense electric guitar and epic battle music, getting a bit more intense in the middle, but concluding with a somber and melancholic tone as Zero awakens from his journey, realizing the monster he has now become.

Haki: conjures chaotic and harmonic energy. Made a synth track and added distortion affects Ice creation: conjures a creation made of ice based on the amount of ice energy used. made sound using breath + distortion affects

Battle Scene

Exploration Scene

After vanquishing the demon heralds and countless demons, Zero is now on the brink of achieving his lifelong goal of eradicating all demons and seeking vengeance for the fallen in his homeworld. The only task left for him is to defeat the demon-king and restore what remains of his world. However, in this ultimate battle, Zero must utilize all of his acquired knowledge and skills to emerge victorious. This climactic battle theme incorporates various elements from previous themes in the story, including the wind, vocals, self-made tracks, ice conjuring, and haki effects, while also possessing its own unique tracks and sets of sounds to create the essence of a true final battle. The conclusion of this theme mirrors that of the character theme, albeit with a darker undertone, in order to provide a sense of closure that aligns with the story depicted in the storyboard. I sincerely hope you enjoy it.

In my game, players can explore various locations such as battlefields, caves, and war-torn or abandoned cities. Zero's curse grants him the ability to freeze the ground he walks on, creating a chilling atmosphere that permeates the entire game. To enhance the exploration experience, I have incorporated icy and mystical sounds like drums and synth in the background. Additionally, I have included local vocals that evoke a Valkyrie-like aura, reminiscent of the brave female warriors in Norse mythology who rode on horses and defended their allies in their icy world. Just like Zero, the protagonist in my game, these Valkyries were fierce protectors of their realm.